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Mod Details

Kiki-HealthMultiplier

Kiki-HealthMultiplier 2.5.0

Created by kikirio

14.1K Downloads

SPT 3.7.6 Compatible

Allows you to edit the health values for players, AI and bosses individually. Option to set all to health of player.

Allows you to edit the health values for the players (PMC and Scav) each type AI or boss individually.

This can be done in a couple of ways. bodyPartMode (if enabled) will directly set the health values of each bodypart to its corresponding config option.

If disabled then the health value will be multiplied by the healthMultiplier instead (where 1 is default, 2 is double, 0.5 is half etc)

If AllEqualToPlayer is set to true, then all bots will have their health values set to the same as the player

(following whatever bodypart or multiplier settings are applied to the player.)

if extraHealthPerLevel enabled is set to true, the player will gain extra health for each of the body parts values, multiplied by the profiles level. (Works for player scav too)

The values in the config are from the default player health values. Everything is disabled by default.

Extra configs contains a backup of the original config, as well as a config from PattyPN which makes bosses die to a single headshot (Appart from Killa and Tagilla ), but balances them individually.

To use a config from the extra configs folder. Copy, paste and overwrite the config/config.json.

If you come up with an interesting config, give me a shout and I may include it in future releases.

***Notice***

Due to the profile not being created yet, you will need to restart the game following fresh profile creation for player health changes to take effect.

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Open the zip with winzip/winrar/7zip etc, and drag the containing folder into the main folder of your AKI install.

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Version 2.5.0
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SPT 3.7.6

Latest Compatible SPT Version

2.4K Downloads

Created Oct 22nd, 2023

Updated Oct 22nd, 2023

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Fixed bug that could occasionally heal you for free.

Added option to add additional health per level.
Set enable to true, with the amount per level for each body part to use.
Works for player scav too.
Be aware, if AllEqualToPlayer is set to true, then the bots will get stronger with you.
**note:- The health will not be added immediately when you level, but will do when the /launcher/profile/info route is called so it won't be much of a delay.**

Version 2.4.1
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Unknown SPT Version

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454 Downloads

Created Oct 11th, 2023

Updated Oct 11th, 2023

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Updated for 3.7.0++
Added Kaban
Rewrite of findBotType().

Version 2.3.4
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Unknown SPT Version

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397 Downloads

Created Sep 16th, 2023

Updated Sep 16th, 2023

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Updated for 3.6 ++ bot types.

Updated the extra config from Patty (Legend) details as follows

Previously I balanced hp around the Mosin caliber which might sound good but the issue with this is that enemy AI could tank 1 headshot from most bullets that players would most likely be running early mid-game in tarkov.

I now balanced it around more commonly found bullets such as 5.45 bullets and adjusted head hp for all enemies except for Tagilla and Killa to 40. This means that any average bullet that hits an unprotected head will kill that opponent no matter what. Rewarding good aim.

I also adjusted health values slightly on all enemy types so that if the player is running high-tier ammo they will be rewarded for hitting thorax or headshots. Tagilla for example will go down in around 5 shots or so if you are running .45 ACP AP and hit him in the head.

To summarise.

Players will only be rewarded with a quick kill when using average bullets if they manage to hit well placed shots in unprotected areas such as Head or Thorax

But if the player is running high-tier ammo such as 5.45 BS rounds and anything like or higher they will be rewarded with quick kills in most scenarios (Unless they run into the chad of all chads ) granted they aim well.

I also adjusted the player's hp somewhat. The goal is to stop 1 shots from happening but not as excessively as I did before.

For example, previously the head hp was 150hp now it's 90 which will protect you from rounds such as 7.62x54. But anything that does more than that can instakill you unless you wear proper protection.

I increased Chest HP from 100 to 150 to allow the player to take 3 - 4 shots to the thorax. They may feel a lot more as a tank should they wear heavy armor but trust me when I say that when they run into higher-tier enemies they will go down quickly especially if they aim for the head.

As for arms and legs, I've set the hp to 80. 7.62x54 and below will pretty much black these limbs in 1 shot.

Version 2.3.3
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Unknown SPT Version

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1.8K Downloads

Created Mar 24th, 12:17 AM

Updated Mar 24th, 12:17 AM

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*new*

Extra configs contains a backup of the original config, as well as a config from PattyPN which makes bosses die to a single headshot (unless Killa and Tagilla), but balances them individually.

To use a config from the extra configs folder. Copy, paste and overwrite the config/config.json.

If you come up with an interesting config, give me a shout and I may include it in future releases!

Version 2.3.2
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Unknown SPT Version

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564 Downloads

Created Mar 6th, 12:37 PM

Updated Mar 6th, 12:37 PM

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updated for 3.5. Added Zryachiy.

Version 2.3.1
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530 Downloads

Created Jan 26th, 2023

Updated Jan 26th, 2023

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Fix for initial health not being saved and applied on game exit. Credit to Deliveryserivce for finding the bug <3

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