Mod Details

Adjustable Container Filters

Adjustable Container Filters 1.0.3

Created by Trenchf00t

526 Downloads

SPT 3.11.4 Compatible

Want to adjust container filters on a per item basis, look no further!

Latest Version 1.0.3
SPT 3.11.4

Updated Aug 7, 8:32 PM

Version Notes

Added support for containers with multiple grid layouts. Think Theta container and specific backpacks that have multiple slots. But also modded containers.

The config did not change.

Tested it for like 5 minutes but it worked as expected, let me know.

Edit: Whoops! Uploaded the wrong version. If you don’t have the fix for multi grids, then just redownload.

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Description

Adjustable Container Filters

This mod will allow you to adjust all vanilla container filters. Highly configurable, the mod also includes an option to disable all filters for all containers, disable filters on a per container basis, or control what types of items are allowed in a case on a case by case basis.

I made this mod because I couldn’t find any mod that did just what I wanted and I wanted to modify various containers to accept different items, largely modded containers and I needed a tool to use to easily configure all that. And after I made this figured I would share it.

Yes, you heard correct, you can change modded containers as well. You just need to add them to the config file following the file structure.

By default the config does not make any changes to the containers filters. You must decide what you would like to change.

Should be placed low in your mod load order, or it might not be able to modify some modded items.

Config

Config

config example.

“enableLogging”: false, “removeAllFilters”: false, “Containers”: [ “66bc98a01a47be227a5e956e”, “62a09d3bcf4a99369e262447”, “59fafd4b86f7745ca07e1232”, “5783c43d2459774bbe137486”, “60b0f6c058e0b0481a09ad11”, “590c60fc86f77412b13fddcf”, “5d235bb686f77443f4331278”, “619cbf7d23893217ec30b689”, “619cbf9e0a7c3a1a2731940a”, “5c093e3486f77430cb02e593”, “67d3ed3271c17ff82e0a5b0b”, “67600929bd0a0549d70993f6”, “59fb016586f7746d0d4b423a”, “5aafbcd986f7745e590fff23”, “59fb042886f7746c5005a7b2”, “5aafbde786f774389d0cbc0f”, “567143bf4bdc2d1a0f8b4567”, “5c127c4486f7745625356c13”, “5e2af55f86f7746d4159f07c”, “59fb023c86f7746d0d4b423c”, “5b6d9ce188a4501afc1b2b25”, “5c0a840b86f7742ffa4f2482”, “5732ee6a24597719ae0c0281”, “544a11ac4bdc2d470e8b456a”, “5857a8b324597729ab0a0e7d”, “59db794186f77448bc595262”, “5857a8bc2459772bad15db29”, “665ee77ccf2d642e98220bca”, “5c093ca986f7740a1867ab12”, “664a55d84a90fc2c8a6305c9”, “676008db84e242067d0dc4c9” ], “66bc98a01a47be227a5e956e”: { “name”: “Streamer item case”, “removeFilters”: false, “ExcludedFilter”: [ ], “Filter”: [ ] }, This is a snippet of the config file, I already added all vanilla containers I could think of or find. You will see that list at the top of the config file.

The config is separated into two different parts. At the top is a list of all containers that have been included in the config file. If you do not add the container you are configuring, then the mod will ignore it.

The second part, which I have provided the snippet for the ‘Streamer item case’ the is the format that must be followed when adding new containers to the config file. The top number is the item number which you can find on SPT Item finder.

“name”: This is purely cosmetic and only effects printouts in the console.

“removeFilters”: If set to true the mod will ignore any other settings for this item and remove all filters already applied to it.

“ExcludedFilter”: Incase you wanted to farther limit what items could go inside of the container, think preventing the placing of money or ammo similar to current live.

“Filter”: This is to add specific items or whole categories to be allowed inside of an item. Think you should be able to keep a wallet inside of a docs case or SICC? You can now.

By default all filters are currently blank and will not modify the game yet. You must make your desired changes first.

Known Issues

Known Issues

  • In my testing of the mod not all items where able to be added for some reason. I couldn’t get the special radio item that you get with the unheard of edition to go inside of the desecrated kappa unless I removed all filters from it. Not sure why.
  • On containers that have split inventories it seems that the updated filters only applies to the first or main space. Will have to look into how to fix this. This is now fixed.
Version 1.0.3
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

243 Downloads

Created Aug 7, 8:32 PM

Updated Aug 7, 8:32 PM

Virus Total Results

Added support for containers with multiple grid layouts. Think Theta container and specific backpacks that have multiple slots. But also modded containers.

The config did not change.

Tested it for like 5 minutes but it worked as expected, let me know.

Edit: Whoops! Uploaded the wrong version. If you don’t have the fix for multi grids, then just redownload.

Version 1.0.2
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Unknown SPT Version
Latest Compatible SPT Version

89 Downloads

Created Aug 1, 1:11 PM

Updated Aug 1, 1:11 PM

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Added the Mr. Holodilnick and Lucky Scav Junk box. While its easy for anybody to add them to the config I do want the mod to have all vanilla containers listed by default.

Version 1.0.1
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Unknown SPT Version
Latest Compatible SPT Version

126 Downloads

Created Jul 25, 7:05 PM

Updated Jul 25, 7:05 PM

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Fixed a mistake in regards to the containers name and server logging. Now when the mod logs container updates at startup it will use the name set in the config file for easier reading.

Version 1.0.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

68 Downloads

Created Jul 25, 5:05 AM

Updated Jul 25, 5:05 AM

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IAmZane

Hilarious thumbnail. Good mod.

1 Like
fack

Works fine, placed on top of most mods, if you have mods that change add secure containers and more, add them to the list in the “containers” and use the item finder to play around with the filters, had to use the filters in the “raid overhaul” special container json file as well, since it’s what I use. If not, it behaves in a hybrid way. ie. The main slots are filtered but the added (custom spaces) are not ! lol

0 Likes
fack

I added filters and the IDs don’t exists ? but look at this for example:

“6621b12c9f46c3eb4a0c8f40”: {

“name”: “Custom Waist Pouch”,

“removeFilters”: false,

“ExcludedFilter”: [

“5447b5f14bdc2d61278b4567”,

“5447b5fc4bdc2d87278b4567”,

“5c1262a286f7743bbe2c3f76”

],

“Filter”: [

“5d1b5e94d7ad1a2b865a96b0”,

“5c1d0c5f86f7744bb2683cf0”,

“5c093ca986f7740a1b2617e3”

]

}, It’s a custom secure container just added this (the default pouch is the same apart from name and id) not working. The pouch is from the requisitions office questline from raid overhaul mod. Ids are from: https://hub.sp-tarkov.com/doc/entry-pdf-export/7-resources-item-properties-list/

0 Likes
fack

So, can I have custom filters for say, waist pouch and alpha, etc ? I mean, that takes secure container progression to a new level ! Can you please post an example of a secure container filter where I allow ‘x’ and deny ‘Y’ don’t matter what ids, just the layout.

0 Likes
Ispanico

Missing container id

Mr. Holodilnick thermal bag: “5c093db286f7740a1b2617e3”

Lucky Scav Junk box: “5b7c710788a4506dec015957”

“Key Case” My game doesn’t recognize it, I don’t know what it’s supposed to be.

0 Likes
CtrlAltDefeat

does it conflict at all with SVM when changing container sizes?

0 Likes
kreatos11

thanks in advance. will be testing later but it should help ease my auto gear sorting setup cuz i wanna play more not inv manage more right XD

0 Likes

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