
Adds a highly explosive round for every caliber and puts the boom back in boomstick!
UH-EX creates one new explosive (“micro-grenade”) cartridge for every gun! This is a lightweight mod that simply makes an explosive clone of each round (one per caliber). It does not replace or touch the vanilla ammo. You will find it available for sale from Mechanic and on the Flea Market. Loot pools are disabled by default so you shouldn’t have any bots spawning with it. However, if you want some chaos you can simply edit the mod.js file to allow the bots to have some fun too. You can also tweak the stats of the rounds inside the mod.js file as well. If you have a weaker computer, you may want to turn down the amount of fragments. You could also adjust the price if you feel it is either too expensive or too cheap.
Installation:
Simply unzip and drag into your SPT folder to install. It uses the standard file path of user-mods-“mod name”.
Credits:
This mod is inspired by the BiggerBang mod by zThunderBags that is no longer kept up to date. I always enjoyed having an explosive option, so I decided to make one.
Feel free to tweak/edit/upload or do whatever you want with this mod. Have fun.
Author: UHSpartan
License: MIT
1.5K Downloads
Version 1.3.0 fixes rounds not working in revolvers.
Details
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GUID
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License
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Includes AI Generated Content
they dont load into the mags for me. i noticed that the . between the numbers is missing. could that be why?
Can you make each ammo type configurable? I think it’s dumb that a 9x18 round and a .338 lapua have the same stats.
will the ammo spawn in the regular loot pools? like, will i find this ammo in the world? or only pruchased?
This is a cool mod, but i have a problem. I can’t edit the mod.js file. The file type is “Javascript” and it gives me a syntax error whenever I try to open it. How do i open the mod settings in notepad? I really want to edit the fragment count.
Nice mod! But I can’t use the ammo when I try to use it on revolvers, I don’t know if I doing something wrong or it’s a bug
As a fellow bigger bang enjoyer, awesome work!
Great mod. Worked perfectly for me on 3.11. Just pointing out the included README.md shows the cost to be (₽10,000), but it was actually only (₽1,000) as in the mod.js config (const PRICE_RUB = 1000;) which seems pretty fair. Also it was easy to change the damage values to my liking in the config, along with adding the bots to have the ammo as well (const BOTS_CAN_USE_EX = false; ). Well done author!
Can you make the mod so that every ammo in the game gets new type ammo “meta” (that allows to penetrate 5th or 6th class of armor)?
This is too much power for a single bullet can pack, makes my game twitched every time i fire it, it is that powerful.
What did I do wrong? I have only 12,7x108 and 30x29 ammo and nothing else. Did it need any quest or something? Mechanic LL4