Mod Details

Tarkov Rare Collectibles

Tarkov Rare Collectibles 1.1.5

Created by  YellowDoge

8.1K Downloads

SPT 4.0.3 Compatible

Make Loot Valuable Again! Adds 15 highly valuable and rare collectible items.

Latest Version 1.1.5
SPT 4.0.3

Updated Oct 19, 9:19 AM

72.87 MB

Version Notes
  • Update to SPT 4.0
  • Slightly adjust Item prices
  • The spawn rate should (?) be the same as the previous version, but not 100% sure, as this is SPT 4.0 and I didn’t have time to test it thoroughly
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Do you remember the feeling of finding your first GPU? Do you still remember the excitement of discovering your first LEDX? Don’t you feel that looting in Tarkov nowadays has become a lot more boring? Only marked keys, Lab key cards, and maybe LEDX still give you enough adrenaline. This mod aims to fix that.

Inspired by other extraction shooters like Arena Breakout: Infinite and Delta Force, Tarkov Rare Collectibles is a mod that adds rare collectible items to Escape from Tarkov. These items are highly valuable and extremely rare, often worth over 1 million rubles. Once you find them, you can sell them for a fortune or collect them in your Hall of Fame.


Item Properties

  • RARE
  • EXPENSIVE
  • Banned from Flea
  • ONLY select Trader buys them
  • ONLY found in raid

Installation

  • SPT-4.0: Extract SPT/ folder to SPT root directory
  • SPT-3.11: Extract user/ folder to SPT root directory

Adjust Loot Spawn Modifier
  1. Find the config file:
  • (SPT-4.0) Open SPT/user/mods/yellowdoge-tarkovrarecollectibles/config/config.json
  • (SPT-3.11) Open user/mods/yellowdoge-tarkovrarecollectibles/config/config.json
  1. Adjust “staticLootMultiplier” to multiply the spawn rate for containers (value must be a number, or it will break the code). Adjust “looseLootMultiplier” to multiply the spawn rate for items outside of containers.

  2. The final spawn rate is calculated as “defaultSpawnRate” x “LootMultiplier”. The defaultSpawnRate can be found on the other tabs.

  3. Details on Item Spawn:

  • Spawn Rate: contains textual descriptions of where each item spawns
  • Loose Loot Spawn Locations: contains textual descriptions of each map’s loose loot spawns
  • Loose Loot Spawn Locations (Spoilers): contains images of each spawn point for loose loot spawns
Spawn Rate

Static Loot spawn chance is per item spawned in each container

20-Carat Diamond:

  • 0.05% ~ 0.3% spawn chance in Safes (3% in TerraGroup storage room Safe)
  • LooseLoot: very rare on Labs Valuable spawn point

999.9 Gold Bar:

  • 0.8% ~ 5% spawn chance in Safes (7.5% in TerraGroup storage room Safe)
  • LooseLoot: spawns on various map’s Valuable spawn point

Gold Clock:

  • 0.08% ~ 0.1% spawn chance in Sportbag, Toolbox, Technical supply crate, GroundCache, Suitcase on All maps
  • LooseLoot: spawns on various map’s Valuable spawn point

Gold Statue:

  • 0.08% ~ 0.1% spawn chance in Sportbag, Jacket, GroundCache, Suitcase on All maps
  • LooseLoot: spawns on various map’s Valuable spawn point

Pack of Weed:

  • 0.2% ~ 1% spawn chance in Medbag, Jacket, GroundCache, Dead NPC on All maps
  • LooseLoot: spawns in the drug lab on Lighthouse and Streets

Mona Lisa Replica:

  • 2.5% spawn chance in GroundCache on All maps that has GroundCache
  • LooseLoot: spawns in Tarcone director’s office, Beluga restaurant office, “Dostoevski” restaurant, Pikes Peak resort

Antique Flintlock Replica:

  • 0.5% spawn chance in Weapon Crates on Customs/Interchange/Lighthouse/Shoreline/Streets/Woods
  • LooseLoot: spawns on various map’s Valuable spawn point

Military Recon Drone:

  • 0.5% ~ 0.8% spawn chance in all wooden supply crate on Customs/Lighthouse/Reserve/Shoreline/Woods
  • LooseLoot: spawns on various map’s Military spawn point

Military Missile:

  • 0.2% ~ 0.8% spawn chance in Weapon Crates on Customs/Labs/Lighthouse/Reserve/Woods
  • LooseLoot: spawns on various map’s Military spawn point

Premium Champagne:

  • 0.05% ~ 1% spawn chance in Sportbag, Dead NPC, Suitcase on GroundZero
  • LooseLoot: 6 spawns on GroundZero (3 in the winery) and small chance on Labs and Streets’ Valuable spawn point

TerraGroup Labs Emergency Power Cell:

  • LooseLoot: ONLY spawns as loose loot in Labs (most spawn points are in the Technical Level)

Golden Deer Skull:

  • LooseLoot: ONLY spawns in cultist circles (low chance on exposed ones, higher chance in marked rooms)

Gold Lion Figurine:

  • 0.2% ~ 1.25% spawn chance in Safes (5% in TerraGroup storage room Safe)
  • LooseLoot: spawns on various map’s Valuable spawn point

Antique Gramophone:

  • 0.08% ~ 0.1% spawn chance in Sportbag, Drawer, GroundCache, Suitcase on All maps
  • LooseLoot: spawns on various map’s Valuable spawn point

Dragon Figurine:

  • 0.08% ~ 0.1% spawn chance in Sportbag, Drawer, GroundCache, Suitcase on All maps
  • LooseLoot: spawns on various map’s Valuable spawn point
Loose Loot Spawn Locations

Loose Loot spawn chance is per spawn point per raid

Customs

  • 4% ~ 5% Missile/Drone spawns in the 2 USEC stash and fortress
  • 4% Monalisa spawns in Tarcone director’s office
  • 8% Valuable (GoldStatue/Flintlock/Gramophone/WoodDragon) spawns in Tarcone director’s office and gas station office
  • 8% Gold Deer Skull spawns in market room

Woods

  • 5% Missile/Drone spawns in the military camp and USEC camp
  • 7% Valuable (GoldStatue/Flintlock/Gramophone/WoodDragon) spawns in SCAV camps and sniper mountain bunker
  • 1% Gold Deer Skull spawns in 2 cultist circles and the new bunker cultist circle

Interchange

  • 10% Drone spawns on the shelf in OLI and IDEA as well as Tech Shops

Reserve

  • 10% Missile spawns in the helicopter, inside locked room in garage, on top of train station, and next to the armored vehicle outside E1/E2 bunkers
  • 5% Gold Deer Skull spawns in market rooms

Shoreline

  • 8% Valuable (GoldBar/GoldClock/GoldStatue/GoldLion) spawns in resort admin and gas station
  • 6% Valuable (GoldStatue/Flintlock/Gramophone/WoodDragon) spawns in unlocked cottage, weather station and cabin near car extract
  • 1% Gold Deer Skull spawns in 2 cultist circles

Lighthouse

  • 20% Weed spawns in drug lab
  • 4% Champagne spawns in Pikes Peak resort wine locker
  • 3% Monalisa spawns on Pikes Peak resort bedroom table
  • 8% Valuable (GoldBar/GoldClock/Gramophone/WoodDragon) spawns in room opposite to Pikes Peak resort and grand chalet billards room
  • 5% Missile/Drone spawns in grand chalet and the Rogue camp tents
  • 3% Gold Deer Skull spawns marked room

Labs

  • 3% Drone spawns various places
  • 8% Power Cell spawns various places (mostly in the Technical level)
  • 10% Valuable (ALL valuables are possible including the diamond) spawns various places

Streets

  • 20% Weed spawns in drug lab
  • 4% Monalisa spawns in Beluga restaurant office and “Dostoevski” restaurant’s cultist sacrifice location
  • 8% Valuable (ALL valuables are possible except the diamond) spawns in grocery store office, real estate office, relaxation room, pinewood hotel restaurant, TerraGroup office
  • 1% Gold Deer Skull spawns “Dostoevski” restaurant’s cultist circle
  • 5% Gold Deer Skull spawns marked rooms

GroundZero

  • 6%(Lv.1)/10%(Lv.21+) Champagn spawns in Capital Insight meeting room, Fusion bar, TerraGroup kitchen, and 3 spawns in Winery
Loose Loot Spawn Locations (Spoilers)

Customs

customs_military_0 customs_military_1 customs_monalisa customs_valuable_0 customs_valuable_1 customs_deer

Woods

woods_military_0 woods_military_1 woods_valuable_0 woods_valuable_1 woods_valuable_2 woods_deer_0 woods_deer_1 woods_deer_2

Interchange

interchange_drone_0 interchange_drone_1 interchange_drone_2 interchange_drone_3 interchange_drone_4 interchange_drone_5

Reserve

reserve_missile_0 reserve_missile_1 reserve_missile_2 reserve_missile_3 reserve_missile_4 reserve_missile_5 reserve_deer_0 reserve_deer_1 reserve_deer_2

Shoreline

shoreline_valuable2_0 shoreline_valuable2_1 shoreline_valuable1_0 shoreline_valuable1_1 shoreline_valuable1_2 shoreline_deer_0 shoreline_deer_1

Lighthouse

lighthouse_weed_0 lighthouse_weed_1 lighthouse_champagne lighthouse_monalisa lighthouse_valuable_0 lighthouse_valuable_1 lighthouse_military_0 lighthouse_military_1 lighthouse_military_2 lighthouse_deer

Streets

streets_weed_0 streets_weed_1 streets_monalisa_0 streets_monalisa_1 streets_valuable_0 streets_valuable_1 streets_valuable_2 streets_valuable_3 streets_valuable_4 streets_deer_0 streets_deer_1 streets_deer_2

GroundZero

groundzero_champagne_0 groundzero_champagne_1 groundzero_champagne_2 groundzero_champagne_3 groundzero_champagne_4 groundzero_champagne_5


Licence & Credits

Licence

MIT License

Copyright (c) 2025 TheYellowDoge

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Models Credits
Version 1.1.5
Download Mod Version
SPT 4.0.3
Latest Compatible SPT Version

72.87 MB

3.7K Downloads

Created Oct 19, 9:18 AM

Updated Oct 19, 9:19 AM

Virus Total Results
  • Update to SPT 4.0
  • Slightly adjust Item prices
  • The spawn rate should (?) be the same as the previous version, but not 100% sure, as this is SPT 4.0 and I didn’t have time to test it thoroughly
Version 1.0.5
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

72.85 MB

880 Downloads

Created Oct 13, 11:39 PM

Updated Oct 13, 11:40 PM

Virus Total Results
  • Added 3 more items
  • Rebalanced Spawn Rates, Added Loose Loot spawns everywhere, details in mod description
  • (working on 4.0 now)
Version 1.0.4
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

55.50 MB

1.6K Downloads

Created Sep 28, 3:19 AM

Updated Sep 28, 3:20 AM

Virus Total Results

Version 1.0.4 update

  • bugfix: fixed items not appearing in handbook (which means mods like ALL THE LOOT REDUX should work with this mod now)
  • added loose loot spawn for certain items, like the TerraGroup Labs Emergency Power Cell and Gold Deer Skull
  • added French and Chinese locale, because those are the languages I know
  • added “Lore” to the items (was gonna make quests, but since these items are way too rare, it feels weird to make you hand them in to complete the quest)
Version 1.0.3
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

1.2K Downloads

Created Sep 21, 5:09 PM

Updated Sep 21, 5:09 PM

Virus Total Results

- Increased spawn rate for most items except Diamond

- added static spawn for Power Cell in Labs, Deer Skull still does not spawn (it’s planned to spawn in marked rooms)

- added a config file to allow adjusting the spawn multiplier for the items
- There will not be any more updates until I add more items or loose loot spawns

**HIGHLY RECOMMENDED TO UPDATE TO THIS VERSION**

Version 1.0.2
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

395 Downloads

Created Sep 21, 4:38 AM

Updated Sep 21, 4:38 AM

Virus Total Results

- Updated Gold Items’ color to be darker and less “Yellow”

- Slightly tuned the static spawn

Version 1.0.1
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

226 Downloads

Created Sep 20, 11:27 PM

Updated Sep 20, 11:27 PM

Virus Total Results

Update the download link to be a direct download.

lunaticdanni1705

Hey i have a question if you still updating this mod could you add this all rare collectible to make them possible to spawn on safe? just like arena breakout infinite and delta force where all red items can spawn on safes.

0 Likes
zenbobwe

Anyway to reduce the chances of spawning? Tried reducing the config file but adding a . crashes server. Looked in db and the chances are already in the single digits so do think reducing those would matter much. I am using Lots of Loot could that be affecting the drop rates? Pretty only want to find one of these items like once in every 25ish raids but it feels closer to 1 in 5raids right now.

0 Likes

Yeah, I noticed the StaticLoot (container) rates are pretty high for my own playthrough as well. You can set the multiplier in the config, for example: setting “staticLootMultiplier”: 0.25 makes this mod’s loot spawn 4 times less often.

0 Likes

Thanks! Guess i needed to add the zero

0 Likes
MrUlfen

ned even mor ecolectables cant contain my urge for more shiny reds XD

0 Likes
alphaq1183
[deleted at 2025-10-25 19:45:57]
alphaq1183
[deleted at 2025-10-24 18:50:10]
rxdiated

Hi Quick question! So just installed it and started a fresh profile i only have this mod, lots of loot redux, Jiang Hu and a few of mods that don’t affect loot spawns or chances. and in almost 6 raid i haven’t been able to get the Wine to spawn for Luxurious Life quest? I’m trying to figure out if its a me issue or if my mods are conflicting. (Any and all help is appreciated!)

0 Likes

My mod only adds additional spawn point to the map, should not affect quest item spawning.

0 Likes

Okay thank you, i suppose another mod is causing a issue. TYSM!!

0 Likes
LIKEaB0RZ

Hi where i can change chance, in which .json file?

0 Likes

SPT > SPT > user > mods > yellowdoge-tarkovrarecollectibles > config

0 Likes
.aadam

Can’t sell diamond to any trader or on flea :/

0 Likes

Did you disable fence with some other mod? The diamond and skull are meant to be sold to Fence

0 Likes

Fence isn’t disabled as far as I know, but I will check my mod load order and see if the culprit is on my end for you! :)

0 Likes

AHA, so it must’ve been a visual bug or I might’ve just been blind with greed whilst trying the sell the diamond and just missed that Fence wanted to buy it lol.

Thank you for helping clear up the confusion!! IM RICH NOW HAHAH, loving this mod!!

0 Likes
gtc

YESSS BEEN WAITING FOR THIS <3

0 Likes
xunlei245

Why is your game so clear? Can you tell me how to adjust it?

0 Likes

Amanda’s graphics for 3.11, not out for 4.0 yet

1 Like
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