Activate and deactivate visual effects of face protection visors.
VisorEffectManager
Allows you to customize and remove visual effects from face protection visors. Inspired by Clean Face Shields (author penguingreentea)
Features
- Individual Control: Enable or disable each visor effect separately
Controllable Effects
You can individually remove the following visor effects:
- Glass Damage - Removes damage texture from visors
- Scratches - Removes scratches texture from visors
- Blur - Removes blur effect from visors
- Distortion - Removes distortion effect from visors
Installation
- Download the latest release
- Extract
VisorEffectManager.dllto yourBepInEx/plugins/folder - Start your SPT server

In-Game Configuration
The plugin creates a configuration file automatically at:
BepInEx/config/com.jero.visoreffectmanager.cfg
You can edit this file directly or use the BepInEx Configuration Manager to adjust settings in-game:
- Press
F12in-game to open the BepInEx Configuration Manager - Navigate to VisorEffectManager → Face Shield Settings
- Toggle each effect on/off as desired:
true= Effect removed (visor is cleaner)false= Effect enabled (default game behavior)
- Configurable keybind, default RIGHT CTRL+[1,2,3,4]
Changes will be applied when you cover or uncover the visor, when the helmet is equipped, or when entering a new incursion.
Notes
- All settings default to
true(effects removed) for a cleaner visor experience - Settings persist between game sessions
When updating to a new release, to avoid potential problems, delete any com.jero.VisorEffectManager.cfg or com.jero.visoreffectmanager.cfg files from the [SPT Folder]/BepInEx/config/ folder.
3.99 KB
916 Downloads
Released Nov 9, 2:07 AM
v1.0.2 - Bug Fixes
• The option to enable and disable the Mask was removed because it was causing some conflicts; • Added the option to enable and disable it via keybind; Note: Changes will be applied when you cover or uncover the visor, when the helmet is equipped, or when entering a new incursion.
When updating to a new release, to avoid potential problems, delete any com.jero.VisorEffectManager.cfg or com.jero.visoreffectmanager.cfg files from the [SPT Folder]/BepInEx/config/ folder.
VirusTotal
VisorEffectManager.7z https://www.virustotal.com/gui/file/4a1e00cfbbee3844e9248b772a46851c7f2ca37c57922f0176e2f75c8df074ec?nocache=1
VisorEffectManager.dll https://www.virustotal.com/gui/file/667d0f0f138d9d8ed17d7b934f525bffbdb20141e916111e301925c55f4026c1?nocache=1
3.75 KB
250 Downloads
Released Nov 7, 4:29 PM
v1.0.1 - Bug Fixes
• Fixed issue where settings weren’t applied automatically • Stability improvements • Enhanced logging for troubleshooting
VirusTotal:
VisorEffectManager.dll https://www.virustotal.com/gui/file/599195526a7be7b7d711fa12fabcda532e5a415bf656d47fc53fdfec1caad3c6?nocache=1
VisorEffectManager.7z https://www.virustotal.com/gui/file/5e4e4bfb516f7e84559cbfd12199ba8e555ecb18e8f65835b91aa7daaf3280e3?nocache=1
3.30 KB
190 Downloads
Released Nov 7, 2:09 AM
First version!
VirusTotal
VisorEffectManager.7z https://www.virustotal.com/gui/file/d2dbcc1b1f15a776fd4bb0a08a5864c758c3a603e7492dcdabe1e53c6075136e?nocache=1
VisorEffectManager.dll https://www.virustotal.com/gui/file/37f455fc10e2164919220faed73cb6862783def42d1d55430b9e40afaee42f87?nocache=1
No Addons Yet
This mod doesn't have any addons yet.
Details
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GUID
com.jero.visoreffectmanager
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Category
-
License
-
Source Code
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Latest Version VirusTotal Results
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Fika Compatibility Unknown
v1.0.2 - Bug Fixes
• The option to enable and disable the Mask was removed because it was causing some conflicts; • Added the option to enable and disable it via keybind; Note: Changes will be applied when you cover or uncover the visor, when the helmet is equipped, or when entering a new incursion.
Does this only affect visors or does it affect things like killa/tagilla/altyn faceshields as well? or will it just affect the glass on the tagilla/altyn faceshields but not the blocked out parts
It might be that my method is wrong, but even after installing this mod, there is no change.
I liked your mod and would like to suggest an addition - to make it possible to remove breathing. Is it possible to do this?
The logs tell me that each thing is enabled and everything seems fine, yet I have to re-enable things again once I enter raid. It also seem like it resets mid raid too. I can’t pinpoint when since it’s random. But just now a few minutes ago I got blasted by Reshala’s guard, and noticed that after that the filter had been removed. I re-enabled it again once I dealt with Reshala.
Latest version, Spt 4.0.3, no Fika and no other mods that change mask or visuals.
For anyone having issues and needing to re-enable settings through the BepInEx menu (F12): I just released version 1.0.1. I added some extra checks and also some diagnostic logs to help with troubleshooting. You can check the log at:
[SPT Folder]/BepInEx/LogOutput.log
Search for the term “VisorEffectManager” and please report it by opening an issue on GitHub: https://github.com/silviohmartins/VisorEffectManager/issues
Settings need to be toggled via F12 menu each time you go into raid or flip up/down visor or helmet and put it back on.. I’d like to not have my friends even touch the F12 menu if you can fix this :)
gyat damn jero this is that shit right here
BRO The mod I’ve been wanting forever! Holy hell!