Mod Details

Dynamic Flea Price

Dynamic Flea Price 2.0.0

Created by hiop90

706 Downloads

SPT 4.0.8 Compatible

Dynamically changes the price of items on the flea market depending on how often players buy/sell the item

Latest Version 2.0.0
SPT 4.0.8

Updated Yesterday at 5:39 PM

17.92 KB

Version Notes

Warning: If you are upgrading from version 1.0.0

  • Configuration files 1.0.0 are not compatible with 2.0.0, so be careful when reconfiguring
  • Data file 1.0.0 are not compatible with 2.0.0, just delete “./DynamicFleaPrice/Data/DynamicFleaPriceData.json”

The main improvement is that the data file will now store the multiplier (previously, it only stored the purchase/sales counter).

What does this mean? It allows for a smooth decrease/regeneration of the multiplier with each update. It also allows for a clearer view of the item/category multiplier.

I apologize for changing the parameters again. I hope this is the last time :) I also tried to create a soft migration to reduce file manipulation, but the more I wrote the migration code, the more difficult it became to avoid errors.

Changelog

  • removed only FIR option (use SVM only fir option)
  • item counter -> pure multiplier
  • renamed updateCountersPeriod -> updatePeriod
  • renamed increaseCounterBuyMultiplier -> moreMultiplierPerBuying
  • renamed decreaseCounterSellMultiplier -> moreMultiplierPerSelling
  • renamed itemPurchased -> itemMultiplier
  • renamed itemCategoryPurchased -> itemCategoryMultiplier
  • renamed decreaseCountersPercentage -> decreaseMultiplierPercentage
  • renamed regenerateCountersPercentage -> regenerateMultiplierPercentage
  • renamed increaseCounterBuyMultiplier -> moreMultiplierPerBuying
  • renamed decreaseCounterSellMultiplier -> moreMultiplierPerSelling
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Details