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Mod Details

Roaming Zombies

Roaming Zombies 1.2.0

Created by Dr.Braun

1.8K Downloads

SPT 4.0.13 Compatible

Turn every raid into survival horror. Mixed hordes of infected spawn on every map, any time of day

Latest Version 1.2.0
SPT 4.0.13

Updated 1:10 AM

19.76 KB

Version Notes

The one that makes zombies threatening - No more Bluetooth damage through walls

Previous versions of Roaming Zombies had infected bots that shambled around harmlessly — a bizarre touch-damage effect was the only way they could hurt you. v1.2.0 is a different mod. Melee zombies now actively hunt you, face you before each swing, and chain knife attacks. Pistol zombies engage from range with a Makarov using EFT’s standard shoot AI. Both vectors do real damage through EFT’s native pipeline, so armor class reduction works correctly.

⚠️ I cannot stress this enough — zombies are a real challenge now. A horde on Labs or night Factory will wipe you if you’re not paying attention.

What’s new

Melee zombies

  • Real knife swing animations — proper animation, proper hit-cast, proper damage
  • Active pursuit — zombies pathfind toward the closest human player and face you before each swing so the hit actually lands
  • 1-second swing cadence — they’ll chain attacks if you don’t move
  • Native damage — so armor class reduction works naturally (old reflection hack that bypassed armor is gone)

Pistol zombies (new)

  • Spawn as a secondary horde
  • Engage you from 15 m with a Makarov, using EFT’s standard shoot AI
  • Configurable via new pistolHordeSize config (default 1-2 per infected type)

Platform support

  • Fika headless works end-to-end. Zombies hunt and attack the closest human player even when there’s no local player on the machine running bot AI. Just install the client DLL on the headless too.
  • ABPS coexistence confirmed. The router re-injects zombies after ABPS’s post-raid wipe runs.
  • SAIN coexistence confirmed. SAIN’s own StrictExclusionList keeps it out of our zombies’ brains.

Fika users: the client DLL must be on whichever machine drives bot AI. For Fika headless sessions, that’s the headless — put the client DLL in <headless>/BepInEx/plugins/ZombieHorde/. Player machines can have it too for local notifications + audio.

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