Mod Details

Lua's Damage Factor

Lua's Damage Factor 1.1.0

Created by  Lua

1.9K Downloads

SPT 0.0.0 Compatible

Change all ammo types damage by multiply

Latest Version 1.1.0
SPT 0.0.0

Updated Aug 2, 2022 at 12:15 PM

Version Notes
  • Updated for Typescript
  • Supported “akiVersion”: 3.1.x / 3.2.x
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Damage Factor for Ammo

MOD IS DISABLED by Default, Check config.json

  • Change all ammo types damage by multiply
    • Normal and Armor Damage
  • Maximum damage setting for limit damages
    • Normal and Armor Damage
Version 1.1.0
Download Mod Version
SPT 0.0.0
Latest Compatible SPT Version

786 Downloads

Created Aug 2, 2022 at 12:15 PM

Updated Aug 2, 2022 at 12:15 PM

Virus Total Results
  • Updated for Typescript
  • Supported “akiVersion”: 3.1.x / 3.2.x
Version 1.0.1
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

506 Downloads

Created Jan 31, 2022 at 6:44 PM

Updated Jan 31, 2022 at 6:44 PM

Virus Total Results
  • Supported “akiVersion”: 2.2.0
Version 1.0.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

571 Downloads

Created Nov 22, 2021 at 5:15 AM

Updated Nov 22, 2021 at 5:15 AM

Virus Total Results
Mambius

Does this still work with the latest version??

0 Likes
CozyRat

I’m assuming this changes bullet damage for everyone, and not just the player?

0 Likes
Lua

It changes the ammo so, yeah.

0 Likes
tea_nick

please update mod on 3.0.0 version spt aki

0 Likes
America_22

The mod does not work on version 2.3.0 !!!!!!

0 Likes

Strange, it works just fine for me on both 2.3.0 and 2.3.1

0 Likes
kcky

can we actually specify what ammo we want to buff?

0 Likes
Lua

use THICC manager

0 Likes
yasinabi044

If we write “2” by default, it is increased by 2 times?

0 Likes
Lua

Yes

1 Like

“MultipleFactor”:

{

“_Comment”: “1 for default value”,

“NormalDamage”: 2,

“ArmorDamage”: 2

},

this is OK.

but what exactly does the following mean?

“MaxDamage”:

{

“_Comment”: “-1 for default value”,

“NormalDamage”: -1,

“ArmorDamage”: -1

}

}

max damage?

0 Likes
Lua

It is what it is, Setting max damage to limit damage

1 Like

so if i want to increase the damage to 4 times i have to write in the second part -4 too? i have no idea why is there a - there

0 Likes
Lua

-1 for default value as what “_comment” says

0 Likes

i am still confused. what exactly is the difference between “normal damage” and “max damage”

0 Likes
Lua

that’s my bad and lazy english, It sets a damage cap, if it sets to 100, multiplied damages won’t go above 100.

0 Likes

Hey, i didn’t see this until now but thanks for the explanation. also i just realized i’ve accidentally had the mod disabled this entire time lmfao

0 Likes

Lua Is it possible for you to explain to me a bit about the - (minus) in the max damage section?

English isn’t my native language, so I had some trouble understanding it. (Sorry)

I’ve set Normal Damage to 1.5 and Armor damage to 1.5. This works fine. I can see the stats of the ammo changing using an ammo-stats mod, and ammo does in fact do about 50% more damage to both me and enemies.

But I haven’t touched the MaxDamage section since I dont understand it completely.

default value is -1

Does this mean that if I put in -1.5 , the damage cap / max damage will be 50% lower, or 50% higher ??

What value should I put here to make the damage cap increase / decrease ? ?

I’m sorry if I sound stupid, but I’d figure it’s best to ask the creator himself / herself.

Thank you

0 Likes
Lua

MaxDamage is limiting MaxDamage “after” multiplied by mod

You shoul use “-1” for you don’t want to limit any damages or positive number to limit damage

ex) “MaxDamage”: 100 (Limit MaxDamage to 100)

0 Likes
Wolfosito

Does this also affect custom ammo added by other mods?

0 Likes
Lua

That’s why I put “z” on the front of mod name, It should apply on them too.

0 Likes

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