
The Tarkov open-world experience
Interactable Exfils API 2.0.0 (or higher) is required!
Connect all available maps through the extract points, introduce a multi-stash system, and lock traders according to the player’s off-raid position.
Dynamic Map Access
This is the main feature of Path To Tarkov: you have to travel between maps.
Exfils overhaul
You can choose between extraction or transits
Exfils tooltips overhaul
Tarkov’s tooltip template has been reworked to fit the current config.
Restricted traders
You have to travel to see traders (with modded traders compat)
Dynamic Maps compatibility
It works nicely with Dynamic Maps
Documentations
- README: this is the entrypoint for all other documentations, you can start from there.
- Tutorial: create a config from scratch
- List of available vanilla extracts
- List of available player spawnpoints
- How to add Custom Player Spawnpoints
Credits
- Thanks to the SPT team
- Thanks to the Fika team
- Thanks to Jehree for making Interactable Exfils API
- Thanks to Jehree again to let me re-use the voucher feature from his Traveler mod- Special thanks to Jehree for getting me into client-side modding
- Thanks to Fontaine for his contribution that bring us a way to allow scav extract to be used by PMCs
- Thanks to GrooveypenguinX for the hide traders client-side patch
- Thanks to rockahorse and GrooveypenguinX for continuing my work with Path To Tarkov Reloaded
- Thanks to Theta for making the first image.
- Thanks to adudewithbadaim for making the second image.
- Thanks to r1ft for his contribution. (+ addons mods PTT Extracts Requirements and Dynamic Time Cycle)
- Thanks to gabe_over for making Singler Player Overhaul mod (SPO).
- Thanks to Narcotics for his contributions.
- Thanks to averyc1876 for the drawio (image used in PTT 5.2.0)
- Thanks to everyone else to help me improve the Path To Tarkov experience.
If you want to support my work, you can buy me a coffee.
2.6K Downloads
Changelog
Here is the transit upgrade for SPT 3.10.x with plenty of new features🎉
Interactable Exfils API should be installed.
Overview
Features
- 🔥Added PTT transits
- 🔥Added exfil prompts
- 🎨Custom exfil tooltips
- New default config based on NarcoticsConfig
- Added new config: TrapTransits
- Possibility to choose between several offraid positions on extract
- Multilingual tooltips template (replacement for old Tooltips.json)
- Possibility to give a name to offraid positions (with multilingual support)
- Locked traders are hidden (can be changed in F12 BepInEx menu)
- Added a lot of 3.10 modded traders in the default config
Fixes
- update all exfils for 3.10
- update of factory spawnpoints
- fix broken lab exfils
- fix train exfils
- fix FoundInRaid tweak
Other changes
- 🚀Full documentation here
- 📝Tutorial: how to create a ptt config from scratch
- Migrate configs to json5
- ⚠️ Some properties are no longer available in the config and should be set by the player in UserConfig.json5 (read the doc about user configuration)
- ⚠️ vanilla_exfils_requirements is no longer supported (you have to wait for the exfils requirements feature that should be for the upcoming 6.1)
- unified player spawnpoints (shared between configs for easier maintainance)
3.8K Downloads
Work for SPT 3.9.x
Changelog
I found another case of client crash + broken profiles because of repeatable quests.
I rewrite the fix and now it should be completely resolved, sorry for those who experiments this bugs related to repeatable quests generation.
Fixes
- Repeatable quests can now be assigned to locked traders
- Old corrupted profiles can now be restored
295 Downloads
Work for SPT 3.9.x
Changelog
On this version, I reworked how locked/unlocked traders are handled.
Fixes
- Some traders were still locked even when their unlock quests has been completed (with traders_access_restriction set to false).
- Uninstall procedure was not working as intended with traders and secondary stashes
- Ref and custom modded traders are now correctly locked behind their quests.
250 Downloads
Work with SPT 3.9.x
Fixes
Broken empty secondary stashes
191 Downloads
Work with SPT 3.9.x
Changelog
⚠️ Breaking change: If you reinstall PTT you’ll need to delete the old config directory. now if you want to select an alternate config, please use the UserConfig.json to refer to the name of the config you want to use (it’s the name of the directory, for example “Default” or “PathToTarkovReloaded”)
Run the server once to generate the default UserConfig.json file. then you can edit it from your side. it will allow you to select a config and make PathToTarkov updates without breaking your selected config.
Features
- Automatic validation of the loaded config on server start (your server will crash if the selected ptt config is broken)
- Ability to select a config with UserConfig.json (this file is generated on first start of the server)
- Add Sally trader in the default config (available in the bunker stash)
- Add a default Tooltips.json file
- Add a new respawn_at field in config that will allow config makers to change the offraid position when a player die without considering the initial_offraid_position (that is used at profile creation only in that case)
- Add DevilFlippy config (with french translation on Tooltips.json)
- Narcotics config: add DynamicMaps patch integration
Fixes
- A lot of various fixes on incorrect spawn points and offraid position across all alternate_configs
- No more Fence gift when taking coop exfils
- Default config: use the new Police Car spawn point when infil from prapor’s stash.
- Default config: spawn at Primorsky Vehicle Extract when the car is used to go on streets
- Default config: added a KlimovStash to be able to do the “Cease Fire!” quest.
- Default config: Factory Far Corner exfil replaced by ZB-1011
- Narcotics config: enable Fence’s insurance & define return chance
- Narcotics config: add missing stash to Nakatani Basement
API
- ability to set different config for different players
Thanks to DevilFlippy and Narcotics for their contributions on this release.
807 Downloads
Work with SPT 3.9.x
Fixes
- PTTR alternate config: broken office window spawn point on factory.
Details
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GUID
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License
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Source Code
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Latest Version VirusTotal Result
https://www.virustotal.com/gui/file/00b063cb531d50f58f78e27d05ef30206a08db69e069fd67e64e6876c5a969e1
@everyone: Before reporting a bug, be sure to use the latest stable version of Path To Tarkov
Please note no support will be provided for older version of spt (< 3.10.x)
Read this before reporting a bug -> How to report a bug
Sorry if it’s posted somewhere and I didn’t see it: Where are mechanic and therapist located? I didn’t see them on the map and have yet to see their names in the extract list. Thank you!
Just reinstalled EFT and SPT after a very long hiatus… and so sad to see that there’s seemingly no way to acquire a working version of SPT+PTT if you didn’t have older versions installed.
The reasons are understandable, and no complaints there, but does anyone have any reccs for other mods that would give me that same sort of vibe?
Loved the idea of traders being locked to locations, etc.
Is it possible to make the extraction text appear not in center of the screen? To move it somewhere? in the corner? OR (even better) to somehow narrow the space in which the escape occurs? right now its a big space, what I would do is to make it very small, so you have to stand in specific spot in order to hit “extract”.
so just fyi if you update it your self it works with 3.11 for me so far haven’t noticed a problem
my offraid position isnt updating when i extract
is it possible to use armor repair kit without lavatory? hence: to repair with it being in secondary stashes? not in MAIN stash (where you can build lavatory)? I ask cause I remember previously this was one of main problems with the mod. One of few actually.
The mod is brilliant A must have, 10/10
Just the lavatory (would be sweet if lavatory would simply not be needed; ooooor somehow make it buildable outside of main stash) and I would loooooove to have an option to move text from interactable exfils move it somewhere less in the center of the screen (or even an option to make it dissapear for a while! you know, when I fight at the exfil area)
Much love and big thanks to you
please update brother
This won’t be relevant for anyone not using the 3.9.x version (5.3.2) but some extracts like Scav_Industrial_zone and Scav_Underboat_Hideout are misconfigured, and will crash the server with a mismatch error.
This is because they are configured as SCAV_Industrial_Zone and SCAV_Underboat_Hideout in “all-exfils.js”. Using these names will mean no crash, but the extracts don’t work since they don’t match the vanilla names.
Simply add Scav_Industrial_zone and Scav_Underboat_Hideout to the “lighthouse” array in “all-exfils.js” and use the proper names (Scav_Industrial_zone and Scav_Underboat_Hideout) in the config if you want to use them.
To anyone: is there any way to enable vanilla extract conditions? As in, have to pay a car, have to hit the alarm on Reserve before hitting the bunker doors, wait for the train, etc. This was an option in 3.9 PTT, but I don’t see it anymore. Thanks