Mod Details

Le Kaiju AdvancedModding (Port)

Le Kaiju AdvancedModding (Port) 3.0.4

Created by  Nomad_420

6.3K Downloads

SPT 0.0.0 Compatible

A collection of new weapons and custom attachments made by Le Kaiju, ported to the latest SPT-AKI versions.

Latest Version 3.0.4
SPT 0.0.0

Updated Sep 6, 2022 at 10:52 PM

Version Notes

Fixed bug causing missing attachments.

This download is externally hosted.
Always scan for viruses.

Mod produced by Le Kaiju, all credit and rights go to them.

General:

  • Sights to backup mount: Adds regular sights to the 45 degree backup mount.

New Items:

  • AR-15 Handguard: Very short and stubby, lots of mod slots. [WIP]
  • Dbal A2 Tactical Device: Adds BLK and DDC variant of the Dbal A2.
  • FDE Chassis: EBR Chassis in FDE.
  • FDE Buttstock: EBR Buttstock in FDE.
  • FDE Pistol Grip: EBR Pistol Grip in FDE.
  • M14 Wood Stock: Adds a wooden stock for the m1a/m14.
  • Extension: Adds extended mount for piccatiny. [WIP]
  • Extension M-lok: Adds extended mount for M-lok rails. [WIP]
  • Geissele Buffer Tube: Adds new buffer tube with decent stats.
  • Geissele 30mm scope mount: Geissele style scope mount of the 30mm size.
  • Green Holo: xps3-0 with green reticle.
  • MPR30: Adds new backup mount at 30 degrees instead of the normal 45.
  • Offset Grip Mount: Adds 45 degree grip mount. [WIP]
  • Pmag ATF Edition: Pmag with ATF sticker.
  • Pmag Se-Tr black: Adds semi transparent black magazine.
  • Pmag Se-Tr purple: Adds semi transparent purple magazine.
  • RMR Variations: Adds both a green and blue reticle variant to the RMR.
  • Strike Tactical ForeGrip: M-lok foregrip with decent stats.
  • Obsidian 45 suppressors: Adds long/short suppressors in tan/blk that fits a variaty of barrels.

Weapon Additions:

  • AK9: Ak-105 in 9x39, reduced recoil.
  • Hk Additions: Adds ar-15 uppers, buffers etc.
  • MK47: CMMG Mutant, ar-15/ak hybrid.
  • MK57: CMMG Banshee, ar-15/p90 hybrid.
  • UMP45 6“ Barrel: Compatible with suppressors.
  • UMP45 Custom Mag: Mag size configurable in config.

The original mod can be viewed below:

Link

Version 3.0.4
Download Mod Version
SPT 0.0.0
Latest Compatible SPT Version

353 Downloads

Created Sep 6, 2022 at 10:52 PM

Updated Sep 6, 2022 at 10:52 PM

Virus Total Results

Fixed bug causing missing attachments.

Version 3.0.3
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Unknown SPT Version
Latest Compatible SPT Version

2.6K Downloads

Created Apr 14, 2022 at 10:23 PM

Updated Apr 14, 2022 at 10:23 PM

Virus Total Results

Fixed loading error related to API (Big thanks to Wackeyflang)

Older links have been updated to version 3.0.3 as well.

Version 3.0.2
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Unknown SPT Version
Latest Compatible SPT Version

1K Downloads

Created Mar 18, 2022 at 7:34 PM

Updated Mar 18, 2022 at 7:34 PM

Virus Total Results

Updated to SPT-AKI 2.3.0, old links as well

Version 3.0.1
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

730 Downloads

Created Mar 6, 2022 at 2:47 PM

Updated Mar 6, 2022 at 2:47 PM

Virus Total Results

Tweaked MK47 Mutant (now called MK47 Hybrid) to have better recoil stats (Big thanks to Bandoot)

Implemented config fix to enable compatibility with TrapModLoader (Big thanks to Trap)

Version 3.0.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

524 Downloads

Created Mar 4, 2022 at 8:25 PM

Updated Mar 4, 2022 at 8:25 PM

Virus Total Results

This link has been updated to download version 3.0.1

Version 0.9.5
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

801 Downloads

Created May 16, 2023 at 8:59 PM

Updated May 16, 2023 at 8:59 PM

Virus Total Results

3.5.5 Port update
- added HK416 upper and tube to colt M4A1 (configurable)

- edited Geissele buffer tube model

- minor stat fixes

- fixed disabled items breaking bots

Affenrodeo

are the new weapon variants in that Mod visible?
i dont find that guns at handbook

thanks for that nice Mod

0 Likes

i see the guns are not implemented

by the way still a nice mod

0 Likes
ManderlY-K

Mod works normal, but how does mk57 looks like? I cant find this gun in game(chek all traders)? Where i supose to search and how to buy it?

0 Likes
Pettan

Its listed as WIP so its not in yet…

0 Likes
Junko Space Mommy

are you going to add the offset Grip and the other items hinted at in future updates that aren’t crossed out?

0 Likes

Unlikely, the assets from the original mod are either unfinished or reuse vanilla stuff. Will probably update the mod page once I get the 3.5.5 port at a place I like.

0 Likes
FunkyFlakez

anyone else getting this?

TypeError: Cannot read properties of undefined (reading ‘_props’) TypeError: Cannot read properties of undefined (reading ‘_props’) at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js) at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js) at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js) at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js) at BotEquipmentModPoolService.generateWeaponPool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js) at BotEquipmentModPoolService.getCompatibleModsForWeaponSlot (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js) at BotEquipmentModGenerator.getDynamicModPool (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js) at BotEquipmentModGenerator.chooseModToPutIntoSlot (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js) at BotEquipmentModGenerator.generateModsForWeapon (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js) at BotWeaponGenerator.generateWeaponByTpl (C:\snapshot\project\obj\generators\BotWeaponGenerator.js) TypeError: Cannot read properties of undefined (reading ‘_props’) TypeError: Cannot read properties of undefined (reading ‘_props’) at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js) at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js) at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js) at BotEquipmentModPoolService.generatePool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js) at BotEquipmentModPoolService.generateWeaponPool (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js) at BotEquipmentModPoolService.getCompatibleModsForWeaponSlot (C:\snapshot\project\obj\services\BotEquipmentModPoolService.js) at BotEquipmentModGenerator.getDynamicModPool (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js) at BotEquipmentModGenerator.chooseModToPutIntoSlot (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js) at BotEquipmentModGenerator.generateModsForWeapon (C:\snapshot\project\obj\generators\BotEquipmentModGenerator.js) at BotWeaponGenerator.generateWeaponByTpl (C:\snapshot\project\obj\generators\BotWeaponGenerator.js)

0 Likes

Yeah I got that too. That occurs when something in the file is recursive (a mod that can mount another mod that can mount itself)

0 Likes
RBizzle

same

0 Likes

Seems like whatever I do I can’t escape the bot equipment recursion 😩

Won’t be back at my desktop til Monday but I’ll take a look then

2 Likes

okay ty so this will be the entire now config file?

anyway thank you for helping us out with that xoxo

0 Likes

ah dang it yes it is sorry i should just have taken a look first mb

0 Likes
Pettan

“KAIJU_GEISSELE_BUFFER”: { “clone”: “5649be884bdc2d79388b4577”, “enable”: true, “items”: { “_props”: { “Prefab”: { “path”: “GTUBE/stock_ar15_colt_stock_tube_com.bundle” }, “Accuracy”: 5, “Recoil”: -4, “Ergonomics”: 4, “Velocity”: 2, “DurabilityBurnModificator”: 0.96, “Weight”: 105 } },

I don’t think the weight should be 105 right

Yep its supposed to be 0.105 after I looked it up on the manufacturer’s site.

If anyone wants a quick fix open up LeKaijuAM-Ported-0.9.1\database\lekaiju_items.json and edit that value to 0.105.

0 Likes
DwayneisSus

is anyone willing to take this mod and update it to the latest version?

0 Likes
Medic427

Will this be updated to 3.2.2?

0 Likes

Unfortunately I have no f*cking idea how to update any of the mods I’ve uploaded to any SPT version beyond 2.2.3, as my coding knowledge is extremely limited and all my attempts have failed

The community’s best bet is to convince someone with some actual talent like the original authors or other mod makers to update them or provide some guidance.

1 Like
Medic427

I feel that

0 Likes
dudu8la

i understand too, try chating whit sam swat he is slowing down his mods making and helping others he will do that for a bit of time so nows youre chance

1 Like
Kosogor

Hello, could You please take a look and let me know what is wrong and whether this can be fixed?
Thank You!

[INFO] Loading: LeKaiju-AdvancedModding

[ERROR] Trace:

ReferenceError: API is not defined

at new AdvancedModding (C:\Games\Escape From Tarkov\user\mods\LeKaiju-AdvancedModding\src\script.js:47:4)

at Object.<anonymous> (C:\Games\Escape From Tarkov\user\mods\LeKaiju-AdvancedModding\package.js:3:22)

at Module._compile (internal/modules/cjs/loader.js:1063:30)

at Object.Module._extensions..js (internal/modules/cjs/loader.js:1092:10)

at Module.load (internal/modules/cjs/loader.js:928:32)

at Function.Module._load (internal/modules/cjs/loader.js:769:14)

at Module.require (internal/modules/cjs/loader.js:952:19)

at require (internal/modules/cjs/helpers.js:88:18)

at o (C:\Games\Escape From Tarkov\obj\node_modules\browser-pack\_prelude.js:1:1)

at C:\Games\Escape From Tarkov\obj\node_modules\browser-pack\_prelude.js:1:1

0 Likes
Kosogor

Please disregard. All I had to do was check the config.json
And set the override to “true”

1 Like
TweakBox

would you consider adding a black version of the Strike Tactical ForeGrip: M-lok?

0 Likes
Wackeyflang

idk if it was just mine but in the script.js

if (!conf.API.Override.enabled)

the ! point was in the text and would keep giving me the ‘API not defined’ error i was messing around at if you delete the ! to look like this

if (conf.API.Override.enabled)

it would load fine and with no issues also do what “trap” said if you are using coremod or spaceman APIs

0 Likes

Thanks, haven’t played in a while so I appreciate the effort I’ll update the links with the fix

0 Likes

no problem just trying to help i know everyone has there on life and things take time

0 Likes

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