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Mod Details

SPO - Single Player Overhaul

SPO - Single Player Overhaul 0.13.1

Created by Kobrakon, r1ft, gabe_over, trap

16.3K Downloads

Unknown SPT Version

Pack of selected and hand configured mods aiming to create true Single-Player Experience with balanced fun and challenge of survival games!

[/tab]

http://youtu.be/F-q8p4JVAbI

Content list:

INTRO

FEATURE LIST

INSTALLATION

PROTAGONIST SYNDROME

MAP PROGRESSION

TEMPORARY STASHES / HIDEOUT

TIME

BASIC NEEDS

BARTER

QUESTS

FLEA MARKET

LOOT

INVENTORY

SCAV

SECURE CONTAINERS

ADDITIONS

TO DO / HELP NEEDED!

KNOWN ISSUES

What is Single Player Overhaul?

It’s a compilation of mods with modified configs/files used to create an actual single-player experience based on the Tarkov Game.

If you are asking why Single Player Overhaul (SPO) exists…

BSG managed to strike a very fun and challenging balance in the Tarkov gameplay loop and its economy based on players' interactions whenever they are competing in PvP or in item economy outside raids. SPT removes the stress of bumping into teams, extracting campers, or try-hards playing 12h a day when some can only play a few hours a week.

Because Tarkov allows for such a vast way of progressing and gaining an advantage over more casual/newer players, the gameplay loop is riddled with many gates slowing down or hindering progress to at least give that feeling of fairness between players.

In SPT we don't have competition nor we don't need to be slowed down to keep a level playing field, so we don't need many of those mechanics or gates preventing our progression.

But “limiters” are not the only issue. Because the trader economy and flea market are designed around thousands of players in circulation buying out stock, here we have very easy access to all the things we WANT! For me, that is a huge flaw, since I'm a firm believer in saying “no good thing comes without hard work!”

That’s why, I derp without ANY coding experience decided to make this Single-player experience for myself and other like-minded people by using existing mods and tinkering around their configs and proper load order, and with BIG help from REV, TRAP, and ALEX I present you this!

  • Removed most of pesky limitations BSG imposed on players for multiplayer balance
    • Raid time limit
    • FIR
    • Extremely long crafting/construction times
    • Key usage limit (only marked keys and lab access cards have limits)
    • Skill Fatigue
    • Extreme weight values
    • Run through (only happens if you back peddle within 15 sec)
  • Rebalanced Heath values
  • Rebalanced Meds.
  • Extended raid - no more rushing through the stage!
  • Scav Runs time, Karma gains, and loudouts rebalanced.
  • Dehydration and starvation are slower and food and drinks are rebalanced while regeneration is disabled to create a feeling of the actual need for survival.
  • No more META guns! Ergo values are rebalanced for more freedom!
  • New ways to mod guns!
  • Visor and chin protection items protect ears too (clunky fix for the issue of being killed with “earshot” from them front since ear hitbox extends to “front and sides”)
  • Streamlined quest (USEC/BEAR = ANY)
  • Items required for Hideout tagged.
  • Ammo color with color-coded background and stats in the description.
  • Item value in the item description.
  • One-Shot Protection
  • Time-based economy reworked
  • Map availability is dependent on an extract taken (all extracts are open!)
  • Trader, stash availability based on the last extract location!
    • Main Stash and Hideout available through Car and extracts (no longer cash required)
    • Prapor, Therapist and Mechanics available thorough
      • FactoryZB-1011
      • FactoryZB-1012
      • FactoryZB-1013
    • Skier, Ragman, Jaeger available through Car Extracts
    • Peacekeeper available through Boat Extracts
    • Fence always available
  • Barter offers are a lot more valuable!
  • Trader Margins increased and they improved with loyalty!
  • New Trader The Lizard to help you with finding keys and basic gear!
  • Insurance is more expensive BUT quicker and more reliable!
  • A lot more dynamic loot
  • Reworked AI, Loadout tweaks, and spawn locations
  • Armbands mark factions!
    • BLUE-USEC
    • RED-BEAR
    • GREEN-SCAV
  • Easier Inventory management - bigger backpacks - more stackable objects (requires manual stacking)
  • Rebalanced Secure Containers and Progression!
  • Custom quest (Tutorial, Story quests, and more!)
  • New Items!
    • Ammo Pouch barter for OFZ Shell at Skier - handy for ammo storage!
    • Med MICC barter for Grizzly medical kit at Therapist - holds your basic meds on you at all times!
    • Small Key Tool barter for Gas Analyzer at Therapist - early game key organizer!
    • Small Dogtag Case barter for Geiger Counter at Therapist - early game Dogtag storage!
    • Tool Box barter for Tool Set at Mechanic - Mini Lucky Scav box to take with you on the raids!
    • Gear Box barter for Paracord at Ragman - Box to store transport rigs/backpacks between stashes and hold your backpacks!**

The existing Profile MIGHT work, but I strongly recommend creating a new one, and will not provide support for per-SPO profiles.

Installation process:

  1. Read the Version update just in case!

  2. Highly advise fresh SPT install, it's not required, but starting from clean SPT will be less likely to break anything.

  3. Create folder patch:
    "usermods.SPOmods"

  4. Download mods:

    1. Ereshkigal-AkiConfigurator
    2. Ereshkigal-CoreMod
    3. SPT Realism Mod (read pinned comment)
  5. Extract them into:
    "usermods.SPOmods"

  6. Download Faster Hip Draw

  7. Extract into:
    "SPT 2.3.1BepInExplugins"

  8. Download Valens Has The Power

  9. Extract into:

    "SPT 2.3.1""

  10. Launch the game once.

  11. Download SPO modpack and extract it into your SPT folder and overwrite everything.

  12. Navigate to:
    "SPT 2.3.1SPT realism instructions"

  13. Continue installation with the use of Instructions .txt

  14. Create a new Single Player Overhaul profile
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Updating:

  1. Read carefully the Version update!
  2. If there are no instructions listed, just overwrite the existing installation.

Updating TrapModLoader :

TML will be included in SPO but if for some reason update will be necessary than

  1. Dowload TML, and extract 4 files inside "TrapModLoader-X.X.X.zipTrapModLoader" into "SPTusermodsSPO"

Adding new mods:

I will not provide support for modifying existing mods, configs, or added mods to SPO

  1. Extract mod into "E:Tarkov Original SPTusermodsSPOmods"
  2. Open "loadorder.json" within "E:Tarkov Original SPTusermodsSPOmods"
  3. Copy add mod folder name and paste it into the list.

Protagonist Syndrome

In Live - it does not exist. Everybody is equal at the beginning.

In 99% of Single Player Games We are special, the chosen one, tougher than the whole surrounding world. For the most part, we don't like it, but the feeling of being one-shotted by a stray bullet is not very appealing either, so to make it slightly less frustrating player has slightly boosted health values and comes equipped with an OSP armband (One-Shot Protection) that will protect your head from being downed too quickly! But be mindful when you use it! Repairing is not cheap, and replacing a new one is even more expensive!

//modified Holtzman Shield is used as OSP, and sadly aside from manually modifying profile body parts within profile.json I don't know how to force those changes. Yet.

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TIME

Live time is one of the key elements of gating progression. From Raid Extraction Timers preventing overstaying and gathering remaining loot, skill fatigue that promotes short and frequent raids to keep lobbies refresh faster, trader restocks timers to let people queue for their favorite limited stock gear and hideout building/crafting timers, slowing down progress and access to rare items.

For that reason, we don't have a need for limited raids timers, skill fatigue, or 3 days of wait for hideout construction. That is why most timers are reworked to be less tedious or balanced around our playthrough!

//Ideally we would make those timers more ONLY while in the raid and then rebalance those timers to adequate numbers. Sadly we don't even know if it's possible.

BASIC NEEDS

Tarkov in its base is an amazing survival game, drinking 4 liters of water to not die of thirst in 60 min is slightly immersion breaking 😅 For that player hydration and energy drain have to be modified, Food and drink loot are limited and passive bonuses coming from Hideout reworked to be useful in our experience.

//Sadly we have not found a way to change any of those through the use of a mod loader. For now, we are trying to find a good balance by modifying game files and later will figure out how to introduce them as a mod.

BARTER

Trader barter offers have been adjusted to be a lot more valuable and easier to obtain since we don't need to worry about player competition in raids or buying out stock.

9.0 Update Ammo and optic mods are now locked behind barters. Encouraging more scavenging.

With upcoming updates, more and more items will be moving towards barter trades very soon, introducing "rotation stock" for all traders!

//Soon we will rebalance traders so, most high caliber weapons will be available only through barter, including rare ammo as soon as we figure out how to pack them in boxes 😅

QUESTS

FIR feature was introduced to balance out cheaters and easy access to ALL items through flea market - ideally, we would remove FIR tags from quests, but for now, all items bought will have FIR added, since there is no logical reason to keep that limitation for our game.

FLEA MARKET

Live has a whole crazy economy around finding and selling those HOT items allowing us to earn millions of RUB, but since we are cut from the player base, we don't compete for stock.

FIR tag is added to bought items, LIVE prices are disabled, but the availability of items at flea is severely limited and prices gauged up, so if you will find things you want on flea you will ask yourself that maybe you can hop into raid instead. Oh, and you can use Flea from level 5 now.

LOOT

Since we play alone and suddenly we have a need for finding items ourselves and can’t rely on the flea as you would normally, loot Is a LOT more generous, especially that found on PMCs!

//In the future we want to add item boxes to that very rare spawn in raids like they were a long time ago.

INVENTORY

And because there is so much loot to gather and keep, all inventories have been rebalanced, backpacks that have visible pockets/compartments DO have them included, boxes are bigger and easier to obtain and the overall weight of items is decreased by 25% making it easier to run around with all that loot, but not too easy so you can't train Strength!

//Because we were not able to figure out how to force the spawning of new columns down, some backpacks grids will be clipped, requiring you to “R-clickl>open” them to see the full content.

SCAV RUNS

Since loot is a lot more common, no one competes for it with us, SCAV runs are pretty much a money grab. With the economy more catered towards looting and crafting, Scav runs are rarer and to compensate for that Extracts and PMC revenge kills generate more loyalty for Fence which now offer is more interesting with limited Flea!

//Currently there is a bug present that allows you to buy an infinite stock hoping to use FIN'S UNLOCKABLE PURCHASES as inspiration and add raising for each purchase to hold you down from abusing his stock

Additionally, there is an idea to increase/decrease his stock depending on your reputation.

SECURE CONTAINERS

In Live those are mostly used as means of additional monetization for BSG and they are pretty much outside of the progression loop - means for gaining a tiny advantage over others.

We created an actual progression you can work on for your S.Containers!

//potentially adding more secure containers like Delta or Zeta.

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TEMPORARY STASHES / HIDEOUT At first, we wanted to limit locations to player level, but Trap gave us Path To Tarkov which is an amazing mod working perfectly for our needs! Now you will be able to embark on maps adjusted to your previous extraction giving us a feeling of travel!

Trader and STASH availability tied to your position, which creates a truly unique experience!

Multiple stashes you need to maintain and keep track of construction materials delivery make a real difference!

s6naYbQ.png

fue5RTd.jpeg

Now you have multiple stashes! Your Hideout is located in the old bunker that's why all ZB, Factory Gate 3, Med Tent, and Cellers will lead to your Main Stash and will unlock Hideout, but as soon as you will leave your bunker and use extracts leading away from it, you will be greeted with one of many temporary stashes, you will have to maintain! Stock ammo, meds, and item containers delivered in your backpack so your farming of those locations will be more efficient!

The same goes for quest deliveries! Enjoy your extended progression, plan your trips accordingly watch your back!

To complement changes to containers we added a few convenient items that will help you keep your meds and ammo safe including 2 cargo pants pockets :)

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  • Gear Box that holds backpacks and rigs sold by Ragman

  • PTuflKT.png

  • Small Keychain and Small Dogtag Case to ease early game with Wasit Pouch sold by Therapist

    Tn8IZv4.png

  • hXly5t5.png

  • Travel Tool Box to help you move barter, craft, and construction items between stashes sold by Mechanic.

  • W1YL8MF.png

New trader! For those who lost their way, seek keys, or are far away from Traders here is Lizard! Scavenger, always available, but with stock... leaving lots to desire.

xwVhN8Q.jpeg

Huge thanks to all amazing modders without which this whole project would not be possible!

Better Lights & Lasers

Path To Tarkov

Custom Quests

PTT Extract Requirements

PTT DynamicTimeCycle

Advanced Trader Framework

Advanced Skill Config

Medical SICC case (MICC)

KMC Server Value Modifier

Andrudis-QoL-Configurator

USEFUL FOODS AND DRINKS

BALANCED MEDS

Chomp-RaiderSpawnFix

FAUPI - HIDEOUT ARCHITECT

FAUPI - MUNITIONS EXPERT

KcY - SeeItemValue

Sleepy Time

Fershte's Balance Patch

Holtzman Shield

Le_Kaiju's AmmoPouch + API Port for latest AKI

Lua's Custom Spawn Points

Lua's Spawn Rework

Fin's AI Loader (FAIL)

Fin's Choke Me Harder

Kiki-HealthMultiplier

Kiki-CameraRecoilRemover

Kiki-MysteriousKeys

Kiki-ScavTweaks

ThatGuyXIV's Loot Config

Phantom's Production Reducer

JoshJ5Hawk's Super Items

JoshJ5Hawk's NoHydroEnergy

SPT-Expanded Scav Karma

EFT Scope and Red Dot Sight Overhaul by Geff Hannigan - excellent addition!

If you have knowledge in java or especially C# and would like to help with the creation and implementation of those features into SPO contact me on Discord: Gabe_Over#6470

- Lock Flea Market behind quest/hideout construction

  • allow for remote trader access with increased fee for delivery

- Adding barter tag to items similar to Hideout Architect

- Adding / Modifying the quest of base traders.

- Locking items behind quest progression

- Vertical spawn of grids/columns

- Adding rare item spawn to Marked rooms (boxes or even unique secure containers)

- Edit Hideout Station values. Construction cost, crafting requirements, adding crafting recipes, tweaking bitcoin mining times/stacks, tweaking resting ect.

- Multi-Tool in inventory allow for handle dismantling

- Add quests to Lizard

  • unlock repair
  • unlock insurance
  • healing locked behind the quest
  • unlocking key availability
  • extending stock

- Fence max item in stock tied to reputation

- The fence stock item category expand with a reputation

(example:

rep 0 - weapon / weapon parts / common loot

rep >1 - additions of weapon presets / uncommon loot

rep >2 - grenades / rare loot

[tab='Known Issues']

  • After closing the game, you MIGHT have to restart the server if you want to reconnect to it.
  • Some hideout features cannot be disabled without crashing the game (generator, water collector, and air filtering unit)
  • Two stocks can spawn onto the gun creating a "monster gun" with 1 recoil and ergonomic.
  • Very rarely you can spawn on the map with no EXFILs available. Just Alt+F4, that will save your gear, and extract again. (it happened to me twice within the whole SPO project testing)
  • [ERROR] [OOB] for item with id xxxxxxxxxxxxxxxxxx; Error message: TypeError: Cannot read property 'X' of undefined - means you have an item that doesn't currently exist or have property no longer available like folding of stock. copy ID from error - ctrl+f inside your profile.json and check item id "_tpl" adjoined to said ID and sell/discard/dismantle said item.
Version 0.13.1

7.7K Downloads

Unknown SPT Version Virus Total Results
Created Apr 29th, 2022 Updated Jan 7th, 12:58 AM

Updating from 10.X DO require full mods purge!

Profiles from 10.X will NOT be supported.

Updating to 0.13.1 requires full mods purge.

PLEASE READ GitHub notes!

Changelog:

  • Fixed Jaeger missing stock
  • Changed "Welcome to Tarkov Pt. 1" quest objective.
  • Removed 2 experimental modules that I left by accident that MIGHT have resulted In some issues.
Version 0.13

304 Downloads

Unknown SPT Version Virus Total Results
Created Apr 28th, 2022 Updated Jan 3rd, 9:21 AM

This update MIGHT work with existing profiles, but most likely will not.
Fallow CAREFULLY installation instructions in Installation settings.
MODs UPDATE:

  • Flealock - Fleamarket unlocks after com center level 1, after updating to com center level 3 you unlock access to all traders.
    • remember to have power ON! (might need server restart)
  • Hideout Tweaks by Kobrakon - Resting, Heating, and Meditation passives reworked to increase max stamina/energy/hydration.
    • No more passive regeneration from the air.
  • SPO-LootProgressio - Loot spawn chance changes depending on player level.
    • Early on the player will have to travel far from his Hideout to get better loot, but loot will normalize across all maps with player leveling!
  • Time permanent. Once you pick a time you are stuck with it.
    • If you cant access Factory that it's because one of the base time zones is locked. You still can click it and pick a time corresponding with your time.
  • r1ft-BackpackResize - Huge rework of backpacks
  • Lua's The Gacha Box Trader - Lizard Scrap - Lizard opened his storage unit where he can gift you some random stuff.
  • Lua-Spawn-Rework - Whenever you create a profile it will force change enemies to the opposite factions. No more helpful PMCs, and no more in fighting ;)
  • If you will continue having issues check #spo-updates and #spo-faq.

Changelog:

  • Huge readjustment of Skils progression.
  • Traders reworked
    • Obtaining full auto weapons is a lot more difficult.
  • Recol reworked
    • Spread and gun recoil are a LOT easier to control but the visual kick is a lot more noticeable.
  • AI adjusted to be more active, more corner peaking, longer alert timers etc.
  • Heavy bleeds are very dangerous yet not super common, while light bleeds will be common frustration.
  • Factory key was added as a gift from the first Lizard quest.
  • Container progression updated:
    • Alpha and Beta containers are now tied to Lizard quest lines.
    • Gamma is still locked behind PK barter.
  • Energy and dehydration rates adjusted.
  • Readjusted food and drinks charges.

Huge thanks to the SPO community for testing, feedback, additions, and fixes! I could not continue working on SPO without your support <3
Especially huge thanks to Kobrakon, Ghost Pheonix, and R1ft for your custom modules and endless patience!

Version 0.10.2

1.5K Downloads

Unknown SPT Version Virus Total Results
Created Apr 14th, 2022 Updated Dec 30th, 5:09 PM

MODs UPDATE:

  • Trying to fix issues with people having blank traders.
  • Download Valens Has The Power
    • in-game press F12 and in "com.Valens.HasThePower" change values to:

      • Customs 100
      • Interchange 25
      • Reserve 10
  • PTT DynamicTimeCycle Had an update. Please make sure to download version 0.5.
  • If you will continue having issues check #spo-info.

Changelog:

  • Flea lock - Fleamartke locked with Com center! Full credit goes to amazing Kobrakon animelove
  • Hopefully Fixed "trader locked from selling buying" :kannatiredofthis:
  • Reduced Raider Spawn chances.
Version 0.10.1

275 Downloads

Unknown SPT Version Virus Total Results
Created Apr 13th, 2022 Updated Jan 3rd, 9:50 PM

MODs UPDATE:

  • Trying to fix issues with people having blank traders.
  • Download Valens Has The Power
    • in-game press F12 and in "com.Valens.HasThePower" change values to:

      • Customs 100
      • Interchange 25
      • Reserve 10
  • PTT DynamicTimeCycle Had an update. Please make sure to download version 0.5.
  • If you will continue having issues check #spo-info.

Changelog:

  • Added new recoil changes!
    • Guns have a tighter spread and less recoil.
    • Visual recoil increased to increase the difficulty of keeping the gun on target.
Version 0.9.2

242 Downloads

Unknown SPT Version Virus Total Results
Created Mar 21st, 2022 Updated Dec 30th, 8:59 PM

MODs UPDATE:

  • Updated Fin's AI Tweaks (FAIT)
    • PMC should drop higher level dog tags
  • REMOVED PTT Extract Requirements
    • Many ppl reported not being able to use Car extracts.
  • Added - but disabled by default - First playable tutorial quest for SPO and PTT made by Perrehkeet!
    • Requite testing and feedback, that is why they are disabled by default. If you want to enable it just remove "//" within loader.json
      zYr4eRp.png

Changelog:

  • Slowed down skill progression - people reported leveling too fast and unable to complete Jaeger masochist-quests.

Upcoming:

  • Rotation on Trader stock! Soon, you will see i.e. Prapor selling Ak47 for Roubles, later for barter other time not having it in stock at all!
  • The tutorial Questline will help understand Path To Tarkov
  • Secured Container unlock questline instead of the purchase-based economy!

Known Issues:

  • Insurance with Fence can be dodgy. If you want to ensure make sure to use Prapor or Ragman.

  • The profile might get "corrupted" after the update. Use the Profile editor method to fix.

  • Very rarely you can spawn on the map with no EXFILs available. Just Alt+F4, that will save your gear, and extract again. (it happened to me twice within the whole SPO project testing)

    **http://www.tiktok.com/@tarkovs…web_id7057525120689309189

    SPT-Aki Profile Editor**

Version 0.9.1

350 Downloads

Unknown SPT Version Virus Total Results
Created Mar 20th, 2022 Updated Dec 30th, 1:33 PM

Changelog:

  • Fixed misspelling of "user" folder within a package

  • Fixed "," and "}" within Lua Spawn Rework pattern configs.

    • 2 out of 3 files had errors, so it had 66% to produce an error, within my testing I was "unlucky" to keep on missing those odds. Sorry for the problem.
  • Fixed Mod tag to 2.3

Version 0.9

155 Downloads

Unknown SPT Version Virus Total Results
Created Mar 19th, 2022 Updated Jan 2nd, 9:11 AM

Temporary disabled download lint untill I figure out what I did fucked up

MODs UPDATE:

Changelog:

  • 2nd Economy update
    • All T2< ammo is locked behind barters. Current barter offers are temporary and will be polished with subsequent patches.
  • 3 Distinct AI spawn patterns! Each raid had 33.3% of rolling one of those AI spawn patterns
    • Scav - low PMC, Raider and Boss spawn chance - High Scav Activity
    • Boss - Medium Scav, PMC, low Raider, high Boss spawn chance - Watch out for Killa and Tagilla hanging together!
    • Raid - Low Boss/Scav activity, High Raider / PMC activity
  • All those changes are subject to change - and that change requires your feedback!

Upcoming:

  • Rotation on Trader stock! Soon, you will see i.e. Prapor selling Ak47 for Roubles, later for barter other time not having it in stock at all!
  • The tutorial Questline will help understand Path To Tarkov
  • Secured Container unlock questline instead of the purchase-based economy!

Known Issues:

b4HbMBs.jpeg

Version 0.8.2

563 Downloads

Unknown SPT Version Virus Total Results
Created Mar 14th, 2022 Updated Dec 30th, 8:12 PM

MODs UPDATE:

Changelog:

  • Fixed Flea Market available from level 5
  • Tweaked Bot AI slower reaction times.
  • Tweaked Spawn tweaks
    • More AI throughoutraid duration (need feedback. A lot of feedback)
  • Tweaked Bot Loudouts
    • Less optics on AI
  • Tweaked AI - I'm in the process of reworking spawns myself but for now, using config provided by Chao~ (it seems to work better from my early attempts of tweaking 😅)
  • Tweaked Damage Over blacked limbs - from 0.1 > 0.25 (vanilla is 1.0)
  • Fixed Dehydration and Bleed damage to actually do anything. (Need feedback)

Known Issues:

  • Can't Insure MIC case.
  • Insurance being locked as the price to Ensure drops to 0 - Cant replicate and find fix :/
Version 0.8.1

387 Downloads

Unknown SPT Version Virus Total Results
Created Mar 12th, 2022 Updated Dec 29th, 5:26 PM

Changelog:

  • Fixed Skier offers do not include Prapor stock anymore.
    • each optic in-game now is barter. This is the first step into creating scavenger-focused RPG Tarkov.
  • Fixed Ammo stacks are not doubled as before. Sorry for the lost ammo :(
  • Tweaked cost of Beta and Gamma container.
    • I'm in a process of creating quest lines that will give containers, but for time being enjoy barters :P
  • Tweaked AI Insurance
    • Insurance chance increased from 60 > 70%
    • Prapor return time from 4-8h > 2-4h
    • Fence return time from 8-16h > 4-8h
    • Therapist Insurance service moved to Ragman
      • Ragman return time 1-2h
        • This encourages traveling to get the best Insurance offer.
Version 0.8

185 Downloads

Unknown SPT Version Virus Total Results
Created Mar 11th, 2022 Updated Jan 1st, 12:55 AM

First big economy balance patch!

MODs UPDATE:

Changelog:

  • Tweaked Trader offers for optics
    • each optic in-game now is barter. This is the first step into creating scavenger-focused RPG Tarkov.
      • weapon boxes can spawn more items
    • In time I will add the quest that is required to unlock most Rub/Eur/Usd purchases.
    • All item boxes are now more accessible.
  • Tweaked damage over blacked limbs
    • Now it's not as easy to die from stomach/limb shots as it was previously. It might have actually removed the need for OSP (need feedback!)
  • Tweaked AI Another iteration of AI spawns/loadout. This time it's a merge of Zicos and Realistic Tarkov as base 😅 let's hope it's more fun!
Version 0.7

242 Downloads

Unknown SPT Version Virus Total Results
Created Mar 9th, 2022 Updated Jan 7th, 7:48 PM

MODs UPDATE:

Changelog:

  • Tweaked Backpacks
    • you cannot stack the same backpack - although you still can put multiple different backpacks into each other.
  • Tweaked in-raid Stamina
    • Higher stamina drain on spring but higher regeneration!
  • Tweaked Gearbox
    • shrunk to 3x4
    • accepts all gear
    • cannot store backpack full backpacks

haxvQU6.png

  • Tweaked AI (still needs feedback)
    • Fewer PMCs and more Scavs
      • Zicomans config made PMC spawn more often than scavs.
    • AI has a worse aim, but lower recoil
      • Should fix an issue with AI lazer firing into chest and recoil bumping bullets into the head.
    • AI PMC should be less tanky!
Version 0.6.4

149 Downloads

Unknown SPT Version Virus Total Results
Created Mar 8th, 2022 Updated Jan 4th, 6:12 PM

MODs UPDATE:

Changelog:

  • Tweaked AI Difficulty since Zicoman's is not optimized around longer raids.
  • Removed Double Mk47
Version 0.6.3

96 Downloads

Unknown SPT Version Virus Total Results
Created Mar 8th, 2022 Updated Jan 4th, 9:41 AM

MODs UPDATE:

Changelog:

  • Tweaked Prapor barter items
  • Tweaked load order
Version 0.6.2

377 Downloads

Unknown SPT Version Virus Total Results
Created Mar 7th, 2022 Updated Jan 6th, 9:00 AM

MODs UPDATE:

Changelog:

  • Backpack and Cases rules change FIXED
  • Tweaked in-raid energy drain.
  • Fixed Food and Drink infinite usage/usage limit count (still need feedback!)
  • Tweaked Sleepytime distance to help with FPS drops.
  • Scav cooldown depended on Survived (60 min) or killed (30 min)
  • Scav Rep giving actual gear progression.
  • Tweaked trader margins
    • Traders are more generous when buying items since you have to travel with your commodity between stashes.
  • Tweaked Ammo Stack to make it easier transporting between stashes.
  • Key Tool size increased to 5x5 to make it actually a worthwhile upgrade over Small Key Tool.
  • The Lizard
    • Tweaked repair proficiency of Lizard. Cheap and crapy.
Version 0.6.1

329 Downloads

Unknown SPT Version Virus Total Results
Created Mar 6th, 2022 Updated Jan 3rd, 9:46 PM

Updated Installation process tab!

MODs UPDATE:

Changelog:

  • Removed Stacking of items/tools/valuables - too many problems with barter/crafting/construction
  • Backpack rules changes - until I figure out how to ban backpack into a backpack but allow bot with backpacks into backpacks, enjoy abusing backpack stacking or role play it for now ;)
  • Bot spawn rebalance. Still need feedback on tweaking it.
  • Tweaked Sleepytime distance to help with FPS drops.
  • Added new items to The Lizard
    • AI-2
    • Antiseptic Bandage
    • TOZ-106 / ammo / mags
Version 0.6

576 Downloads

Unknown SPT Version Virus Total Results
Created Mar 4th, 2022 Updated Dec 30th, 4:59 PM

If everything will work as intended, this will be the last major update in a while.
Standard Installation process. You know the drill ;)

Changelog:

  • Fixed Sugar having an infinite stack

  • Removed from fence

  • Armbands

  • Keycards

  • Booster exp gains on skills:

    • Melee strike >>> strength
    • Malfunction fix >>> weapon mastery
    • Looting >>>>>>> Perception (perception is one of those most ridiculous skills HOW THE FUCK you hear better with time?!) 🤣
    • Load/Unload Ammo in raid >>> Mag Drills
  • Various balance tweaks for AI

IIf you will experience too much of an FPS drop, lower numbers of "Maximum bots alive at once:" within Fins AI.

Version 0.5.2

152 Downloads

Unknown SPT Version Virus Total Results
Created Mar 4th, 2022 Updated Dec 30th, 3:42 PM

Update NOT mandatory.
Integrated TrapModLoader into SPO!

This should make it easy for you to add new mods and fiddle with loadorder. Check TML for instructions on how to use it!
But remember, if you plan on editing SPO - you are on your own unless you want to join collaborating in its creation and tweaking ;)

Version 0.5.1

99 Downloads

Unknown SPT Version Virus Total Results
Created Mar 4th, 2022 Updated 4 hours ago

Temporary new installation process:

  • Backup your profile (mod folder too just in case you would want to go back to your mod list)
    Delete mods folder.
  • Download Fin's AI Tweaks (FAIT)
  • Extract it to user/mods folder then rename it from zFin-AITweaks to LFin-AITweaks this is required for proper load order.
  • Extract SPO on top and overwrite.

Soon we might have actually mod loader, thanks to almighty Trap, and that will resolve all the issues with duplicate mods during updating! :D

Changelog:

  • removed progressive gear. Too many problems with Path to Tarkov - this should fix the black screen after extraction.
  • another pass trying to remove high pen rounds from PMCs (need your feedback!)
Version 0.5

242 Downloads

Unknown SPT Version Virus Total Results
Created Mar 3rd, 2022 Updated Dec 31st, 2:45 PM

LOAD ORDER CHANGE! DELETE THE "MODS" FOLDER BEFORE UPDATING! IF THE GAME WILL CRASH AFTER THE UPDATE REVERT BACK AND DISMANTLE ALL CURSED GUNS.

**SADLY WE DON'T HAVE MOD LOADER TO MANAGE MODS LOAD... ORDER 😅 I ASSUME SOME OF YOU HAVE ISSUES WITH LAUNCHING SERVER BECAUSE YOU HAVE DUPLICATE MODS WITH DIFFERENT NAMES.

Mod update:**

  • Guess... Path To Tarkov again xD
    this is a big one! finally, we have full compatibility between SPO and RtT (which I wasn't even aware of!)
    No extracts and spawn are tied very closely so you will travel between maps more seamlessly!
    Thank you Trap for your huge support!

Changelog:

  • Removed alevaThings - less cursed weapons for ya I guess 😅
  • Insurance adjustments
  • Healing adjustments
Version 0.4.1

204 Downloads

Unknown SPT Version Virus Total Results
Created Mar 3rd, 2022 Updated Jan 3rd, 1:55 AM

Updated mods:

Changelog:

  • Added Healing to Lizard.
  • Fix for RIG unable to fit into backpacks
Version 0.4

56 Downloads

Unknown SPT Version Virus Total Results
Created Mar 3rd, 2022 Updated Dec 30th, 7:39 PM

DISCLAIMER!

  • Unpack all backpacks within backpacks before updating!

Updated mods:

Changelog:

  • Nerfed prices of melee weapons.

    • There is no point in keeping such crazy prices for a piece of metal.
  • Remove ability to stack backpacks!

    • Backpack storage changes made the backpack very unbalanced when comes to stacking the backpack with loot, within a backpack that has more loot, stacked in backpack XD
  • Added a few items that will help you with gear storage and early item transportation between maps

  • Gear Box that holds backpacks and rigs sold by Ragman

  • PTuflKT.png

  • Small Keychain and Small Dogtag Case to ease early game with Wasit Pouch sold by Therapist
    Tn8IZv4.png

  • hXly5t5.png

  • Travel Tool Box to help you move barter, craft, and construction items between stashes sold by Mechanic.

  • W1YL8MF.png

Version 0.3.5

401 Downloads

Unknown SPT Version Virus Total Results
Created Mar 2nd, 2022 Updated Dec 30th, 2:50 PM

link fixed
Mods Updated:

SPO Changelog

  • Flea Market balance patch - should prevent you from abusing extreme prices and becoming a millionaire too fast ;) Remember melee weapons just melee weapons - actually, they are excellent for Strenght training now ;) (roughly 20x better than Live - I may have forgotten to mention that XD)
Version 0.3.4

200 Downloads

Unknown SPT Version Virus Total Results
Created Mar 2nd, 2022 Updated Dec 31st, 2:30 PM

fixed link to proper version 😅
Backup profile folder!
- Reworded Backpack inventories for a little bit more convenience when traveling from the map to map (MAY result that you will lose contents of your backpacks! remove items from backpacks to prevent that!)
- Updated Path To Tarkov
2.0.4

Fixes

  • endOfflineRaid and saveProgress race condition
  • freeze in insurance menu with new account
  • traders_access_restriction config field not taken into account

- Rebalanced Trader Money required for the next loyalty level to balance out harshed sell prices.
- Removed Fin Economy mod since it was acting weird with Mechanic stock,

- Added new "emergency" trader available everywhere same as Fence. Gonna help you get those pesky keys and if you will be stuck away from traders with no guns or ammo, but it's not gonna be easy or cheap ;)
xwVhN8Q.jpeg

Version 0.3.3

379 Downloads

Unknown SPT Version Virus Total Results
Created Mar 1st, 2022 Updated Jan 1st, 1:58 PM

-Fixed Loot not spawning at AI backpacks
-Fixed Progressive AI loadout (somehow I forgot to check it? 😅 )

Version 0.3.2

106 Downloads

Unknown SPT Version Virus Total Results
Created Mar 1st, 2022 Updated Dec 30th, 8:31 PM

Update

https://hub.sp-tarkov.com/files/file/498-path-to-tarkov/#versions
2.0.0

Features

Hydration/Energy/Health offraid restoration is locked or not according to the offraid position

By default:

- Hydration + Energy + Health restoration is unlocked where your main stash is (ZB-10*)

- Hydration restoration in Car (thanks to Jaeger)

- Health restoration in WoodsFactoryGate (thanks to Therapist)

- Energy restoration in WoodsCustoms (thanks to Skier)

Changes

  • Change traders locations
  • New secondary stashes
  • Insurance available everywhere with Fence trader (needed to resolve a bug with the client)
Version 0.3.1

120 Downloads

Unknown SPT Version Virus Total Results
Created Mar 1st, 2022 Updated Dec 30th, 12:51 PM

Updated

PATH TO TARKOV 2.0.0-RC2

Fixes

- Crash when start the game with a fresh new profile (no pmc data)

- Hideout features cannot be enabled again (once disabled)

Version 0.3

83 Downloads

Unknown SPT Version Virus Total Results
Created Mar 1st, 2022 Updated Jan 7th, 6:00 PM
Version 0.0.0

324 Downloads

Unknown SPT Version Virus Total Results
Created Mar 10th, 2022 Updated Dec 31st, 1:25 PM

FIX FOR "unable to buy from traders"
Sorry for this form I dont have time to write step by step
http://www.tiktok.com/@tarkovspo/video/7073440241285106949?is_from_webapp=1&sender_device=pc&web_id7057525120689309189
SPT-Aki Profile Editor .

MODs UPDATE:

Changelog:

  • Tweaked buffed melee weapons
  • Tweaked in-raid Stamina
    • Toned down stamina drain and regen changes until I figure out "out of breath" animation trigger threshold.
  • Tweaked AI - I'm in the process of reworking spawns myself but for now using config provided by Chao~ (it seams to work better from my early attempts of tweaking 😅)
Version 0.0.0

276 Downloads

Unknown SPT Version Virus Total Results
Created Apr 11th, 2022 Updated Apr 11th, 2022

10a tiny fix for starvation - bleed bug

MODs UPDATE:

Changelog:

  • Check installation process. Lot had to change!
  • Time progress only in raid
  • Changed player HP
  • Adjusted Meds
  • Adjusted Food and Drinks
  • Adjusted Recoil
  • Adjusted Inertia
  • Adjusted Melee damage
  • Rebalanced Starting profile
  • Rebalanced OSP
  • Added new "trader". Lizard Scrap - based on Lua's The Gacha Box Trader
  • Adjusted Bleed damage
  • Adjusted Stamina drain
  • Adjusted Carry Weight
  • Added quest that rewards Beta Container
Version 0.0.0

257 Downloads

Unknown SPT Version Virus Total Results
Created Apr 12th, 2022 Updated Apr 12th, 2022

0.10c
Fixed Bepnix folder - should not prompt "Trkov not installed"

MODs UPDATE:

Removed PTT DynamicTimeCycle - to comply with R1ft wishes - download manually at the end of the SPO installation process.
Updated PTT Extract Requirements

If you still have problems with buying/selling after updating to the newest Aki Configurator

Not quite yet...