
Tarkov All-in-one HUD Expansion
Highly Customizable, modular, Integrated HUD Extension system
You can toggle any panel as desired
This Mod REQUIRES KmyTarkovApi 1.4.0 or later, You MUST install it
Extract BepInEx folder to client directory
Make and Update Mods takes a lot of my free time
You can support me on one of the below websites, this keeps me motivated doing modding work for you
Hey, would you like to try out the Preview version and help make this project better?
Join Discord to get Preview version and chat with developer
57.6K Downloads
Update EFTApi to KmyTarkovApi dependency
Stop support for old versions (2.3.1-3.10.0)
Start 3.11.0 + support
46.8K Downloads
71.7K Downloads
Compatible SPT-Aki 3.9.0
Please update your EFTApi to 1.2.2
22.6K Downloads
Fixed a long-standing compass marker position offset issue
Fixed Compass UI Elements too much caused Canvas.Rebuild time too long and cause frame drops
Now GPH will also compatible Fika
Please update your EFTApi to 1.2.1
48.0K Downloads
Please update your EFTApi to 1.2.0
58.7K Downloads
Now ShowQuest will skip quest for not current map
Please update your EFTApi to 1.1.8
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Includes Advertising
Hey !
Very nice mod !
I just have a quick suggestion, would it be possible to make the food/water/health icons color to be dependent on their value (like for the text, arrows, etc.) ?
A intermediate threshold between good and danger would be great as well.
Thank again for the mod !
Cheers !
Im having issues with this mod. Ive installed both this plus the dependancy and Im not seeing anything hud related. I’ve messed with the placement locations to see if they were just out of border but still nothing.
how do i install this? the install “instructions” arent clear at all. im at a loss
Can you please add fika support for hitmarkers?
Someone fixed AmandsHitmarker to work sith fika and he said “I changed the method that is being used for the damage patch when I did my own port to SPT 3.10, Program.cs:480.
When using Fika the ApplyDamageInfo only runs for the host so instead of it I used the ShotReactions method that is responsible for the animations and sound effects for when a Player is shot“
but if you can make this i’ll be grateful
Is there any chance you can implement something like this for hitmarkers? I’m not programmer and cant do it by myself
Is there a way to remove the Top action bar when using grenades/meds and also the voice line pop up at the bottom left, I want to have 0 hud
not sure if i need to change some settings for fire direction but does anyone know why when pmc’s fire they are the same as boss color. especially when using friendly pmc mod, your teammates are boss color as well.
Greetings - thanks for such a wonderful mod! I’m wondering if hitmarkers work for clients in FIKA, especially as I’m thinking of doing a headless (dedicated) server. Currently, hitmarkers only seem to show up on my (the host) raid and my friends only see the death display when they hit/kill someone. Not sure if that is how it is supposed to be or not. Thanks!
i wonder, is there option to completely turn off Hydration and energy, AND change number of health to Health Bar with percentage of health?
Does anybody know what option I have to do to get the HUD to not show all objectives that I’ve done after I died?
So for example, I do “Pyramid Scheme.” I found 6 ATMs, then I died, and when I started another raid, it showed all objectives even if I had done them in the last raid. I would rather not keep looking at the quests to see what I did and didn’t do.
This might be my favorite mod in SPT, I don’t use everything, but the pieces I do use are so good. Unfortunately, this really tanks my frames to the point where I had to remove it. Not sure there’s much you can do WRT performance with these kinds of things, but amazing mod!