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Mod Details

Camera Unsnap

Camera Unsnap 2.3.5

Created by Kobrakon

10.8K Downloads

SPT 3.7.6 Compatible

Allows you to unsnap the player camera and keep the body visible for screenshots or the such

does what the title says, unsnaps the player camera and keeps the body visible so you can use it for photos or videos

now with freecam controls and timescale manipulation

Version 2.3.5

2.1K Downloads

Created Nov 23rd, 5:51 AM Updated 8 hours ago

recoompile and updoot

Version 2.3.4

1.1K Downloads

Created Aug 29th, 2023 Updated 38 minutes ago

update

Version 2.3.3

897 Downloads

Created Jun 25th, 2023 Updated Jan 5th, 12:54 PM

recoompile

Version 2.3.2

242 Downloads

Created Apr 8th, 2023 Updated 15 hours ago

added mouse smoothing thanks to Zaddish

Version 2.3.1

463 Downloads

Created Mar 9th, 2023 Updated Jan 8th, 9:52 PM

recompile for 3.5.2

Version 2.3.0

477 Downloads

Created Feb 16th, 2023 Updated 2 hours ago

Added the ability to record camera paths, which works by recording the cameras angles and position each frame and from there you play it to have the camera follow the recorded path. You can also resume recordings after stopping them to append a new stream onto the recording, like a jump cut.

Version 2.2.2

115 Downloads

Created Feb 15th, 2023 Updated Jan 6th, 1:57 PM

fixed assembly typeref issue, also tried implementing delegates for the lock movement command so hopefully bots move now

Version 2.2.1

193 Downloads

Created Feb 14th, 2023 Updated 18 hours ago

updoot to 3.5.0 plus some bug fixes

Version 2.2.0

772 Downloads

Created Dec 22nd, 9:29 PM Updated 4 hours ago

Updated for 3.4.0

Camera Rotation added

Camera Memory position list added

Camera Session Override added

Camera FOV manipulation added

Cleaned up some code

Better utilized properties

Switched to utilizing UnityEngine.InputLegacyModule for more accurate and response input reading

Implemented better exception handling, as well as implementing a system to alert the player of issues

Version 2.1.1

431 Downloads

Created Nov 18th, 2:22 AM Updated Jan 8th, 9:35 PM

quick stealth update to the git to fix a conflict I just saw that prevented fall immunity from working properly

Version 2.1.0

50 Downloads

Created Nov 18th, 1:29 AM Updated 3 hours ago

fat update this time

Added memory recalling: you can save the camera's position into memory by pressing the given keybind, and then move the camera to that position at will with another keybind (press F12 to check and set keybindings)

Added the ability to move the player to the camera position (when teleporting the player to the camera, you will automatically be immune to fall damage until you touch the ground again)

Added the ability to lock player movement while in camera mode via keybind

Added the option to make your character immune while in camera mode

Added the option to toggle the UI

Version 2.0.2

1.2K Downloads

Created Jul 31st, 2022 Updated 13 hours ago

added the ability to change the game timescale while using the cam and set the movement keys to what you want using the BepInEx config

so now yall can take some slow mo stuff or freeze frame

Version 2.0.1

124 Downloads

Created Jul 30th, 2022 Updated Jan 8th, 9:36 PM

quick update that adds an adjustable config option for mouse sensitivity when controlling the slaved camera viewport

Version 2.0.0

89 Downloads

Created Jul 30th, 2022 Updated 9 hours ago

Added Freecam Controls

Use arrow keys to move, space to move up, and left ctrl to move down and you can also set the speed it moves at using BepInEx config, also added a bindable control with a base key of the equals key to slave the camera viewport to your mouse so you can look around.

Version 1.0.1

889 Downloads

Created Jun 23rd, 2022 Updated 1 hour ago

update for 3.0.0 cause BSG removed a random method I used for no reason

assholes

Version 1.0.0

669 Downloads

Created Jun 1st, 2022 Updated Jan 6th, 7:18 AM
Version 0.0.0

978 Downloads

Created Apr 17th, 2023 Updated 2 hours ago

recompile

Not quite yet...