Allows you to unsnap the player camera and keep the body visible for screenshots or the such
does what the title says, unsnaps the player camera and keeps the body visible so you can use it for photos or videos
now with freecam controls and timescale manipulation
2.1K Downloads
recoompile and updoot
1.1K Downloads
update
897 Downloads
recoompile
242 Downloads
added mouse smoothing thanks to Zaddish
463 Downloads
recompile for 3.5.2
477 Downloads
Added the ability to record camera paths, which works by recording the cameras angles and position each frame and from there you play it to have the camera follow the recorded path. You can also resume recordings after stopping them to append a new stream onto the recording, like a jump cut.
115 Downloads
fixed assembly typeref issue, also tried implementing delegates for the lock movement command so hopefully bots move now
193 Downloads
updoot to 3.5.0 plus some bug fixes
772 Downloads
Updated for 3.4.0
Camera Rotation added
Camera Memory position list added
Camera Session Override added
Camera FOV manipulation added
Cleaned up some code
Better utilized properties
Switched to utilizing UnityEngine.InputLegacyModule for more accurate and response input reading
Implemented better exception handling, as well as implementing a system to alert the player of issues
431 Downloads
quick stealth update to the git to fix a conflict I just saw that prevented fall immunity from working properly
50 Downloads
fat update this time
Added memory recalling: you can save the camera's position into memory by pressing the given keybind, and then move the camera to that position at will with another keybind (press F12 to check and set keybindings)
Added the ability to move the player to the camera position (when teleporting the player to the camera, you will automatically be immune to fall damage until you touch the ground again)
Added the ability to lock player movement while in camera mode via keybind
Added the option to make your character immune while in camera mode
Added the option to toggle the UI
1.2K Downloads
added the ability to change the game timescale while using the cam and set the movement keys to what you want using the BepInEx config
so now yall can take some slow mo stuff or freeze frame
124 Downloads
quick update that adds an adjustable config option for mouse sensitivity when controlling the slaved camera viewport
Added Freecam Controls
Use arrow keys to move, space to move up, and left ctrl to move down and you can also set the speed it moves at using BepInEx config, also added a bindable control with a base key of the equals key to slave the camera viewport to your mouse so you can look around.
update for 3.0.0 cause BSG removed a random method I used for no reason
assholes
669 Downloads
978 Downloads
recompile
Not quite yet...