Mod Details

Trap's AIO

Trap's AIO 3.2.1

Created by trap

12.4K Downloads

SPT 0.0.0 Compatible

Opinionated tweaks for casual gamers.

Latest Version 3.2.1
SPT 0.0.0

Updated Mar 1, 2023 at 9:46 PM

Version Notes

Work for SPT-AKI 3.5.x

Changelog

Fixes

  • disable stim tweak when STIMULANT_USES is set to 0 or a negative number
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You can setup the mod configuration in user/mods/Trap-AIO/src/config/config.js

Raids

  • Raid time extended to 8 hours
  • 75% Airdrops chance on all maps
  • All items weight divised by 4
  • Magazine case weight set to 1 Kg
  • THICC weapon case weight set to 2 Kg
  • THICC item case weight set to 4 Kg
  • Fast magdrill
  • More loots (loose loot included)
  • Stimulants injectors can be used 3 times

Misc

  • Examine all items by default (except for keys and cards)
  • Keys/cards infinite uses
  • Color ammo according to the penetration
  • Bigger Gamma secure container (6x6) (except if Trap’s Progressive Stash mod is present)
  • Bigger Kappa secure container (6x10) (except if Trap’s Progressive Stash mod is present)
  • Bigger keytool (14x14)
  • All cases can be put in backpacks
  • Reduced insurance time return for prapor and therapist to 1 hour
  • Reduced scav cooldown to 10 minutes
  • Can wear MP7-A1, MP7-A2, MP9 and MP9-N in the pistol holster

Flea market

  • Disable the BSG blacklist
  • All items are sellable on flea
  • No durability required to sell an item
  • Instant sell
  • No fees

Hideout

  • Instant construction time
  • Instant production time (except for physical bitcoins)
  • Stash vertical size set to 256 (except if Trap’s Progressive Stash mod is present)

Bots (disabled since Trap’s AIO v3, prefer use SWAG + DONUTS mod)

  • All AIs bots are easy
  • AIs bots don’t use grenades
  • 100% chance a PMC is USEC
  • Convert 60% of scavs in PMCs
  • Convert 100% of rogues in PMCs
  • Convert 100% of raiders in PMCs
  • More bots on all maps (2 additional bots per wave)
  • Boss disabled by default in the raid menu
Version 3.2.1
Download Mod Version
SPT 0.0.0
Latest Compatible SPT Version

1.7K Downloads

Created Mar 1, 2023 at 9:46 PM

Updated Mar 1, 2023 at 9:46 PM

Virus Total Results

Work for SPT-AKI 3.5.x

Changelog

Fixes

  • disable stim tweak when STIMULANT_USES is set to 0 or a negative number
Version 3.2.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

161 Downloads

Created Mar 1, 2023 at 6:27 PM

Updated Mar 1, 2023 at 6:27 PM

Virus Total Results

Work for SPT-AKI 3.5.x

Changelog

Features

  • added SECURE_CONTAINERS_TWEAK config option
Version 3.1.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

111 Downloads

Created Mar 1, 2023 at 6:16 PM

Updated Mar 1, 2023 at 6:16 PM

Virus Total Results

Work for SPT-AKI 3.5.x

Changelog

Update for spt-aki 3.5.0

Features

  • added SR-2M Veresk machine gun to HOLSTER_ADDITIONAL_ITEMS
Version 3.0.2
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

1.2K Downloads

Created Dec 3, 2022 at 5:09 PM

Updated Dec 3, 2022 at 5:09 PM

Virus Total Results

Work for SPT-AKI 3.3.x

Changelog

Fixes

remove InRaid menu settings override

Version 3.0.1
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

489 Downloads

Created Nov 26, 2022 at 11:22 PM

Updated Nov 26, 2022 at 11:22 PM

Virus Total Results

Work for SPT-AKI 3.3.x

Changelog

Fixes

Fixed crash when ExcludedFilter is empty on a modded item

Version 3.0.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

138 Downloads

Created Nov 26, 2022 at 8:42 PM

Updated Nov 26, 2022 at 8:42 PM

Virus Total Results

Work for SPT-AKI 3.3.x

Changelog

Update for spt-aki 3.3.0

Fixes (BREAKING CHANGE)

  • Disable bots tweaking features, prefer using POOP mod instead.
  • Loot multiplier reduced to 2
  • Magdrill speed reduced to 0.42
  • Boss is now enabled by default in raid menu settings
  • Item weight divided by 4
trap Pinned

AI tweaks has been disabled since Trap’s AIO v3.0.2

Prefer use POOP mod if you want to tweak bots

0 Likes
ISuckAtTarkov

Is this going to be updated to current SPT version? Or is it working at this time?

0 Likes
darcard

hi when is a new version coming out

0 Likes
ChubbyWalrussy

Hey i have a problem with the Trap’s AIO where i get TypeError and the game wont save my changes after playing. i have the 3.5.3 and I’m using Trap’s AIO for version SPT-AKI 3.5.x

TypeError: Cannot read properties of undefined (reading ‘default’)

TypeError: Cannot read properties of undefined (reading ‘default’)

at Mod.tweakDurability (Z:\TheGoodTarkov\user\mods\Trap-s-AIO\src\mod.js:252:49)

at Mod.postAkiLoad (Z:\TheGoodTarkov\user\mods\Trap-s-AIO\src\mod.js:289:14)

at PostAkiModLoader.executeMods (C:\snapshot\project\obj\loaders\PostAkiModLoader.js)

at PostAkiModLoader.load (C:\snapshot\project\obj\loaders\PostAkiModLoader.js)

at ModCallbacks.onLoad (C:\snapshot\project\obj\callbacks\ModCallbacks.js)

at App.load (C:\snapshot\project\obj\utils\App.js)

TypeError: Cannot read properties of undefined (reading ‘default’)

TypeError: Cannot read properties of undefined (reading ‘default’)

at Mod.tweakDurability (Z:\TheGoodTarkov\user\mods\Trap-s-AIO\src\mod.js:252:49)

at Mod.postAkiLoad (Z:\TheGoodTarkov\user\mods\Trap-s-AIO\src\mod.js:289:14)

at PostAkiModLoader.executeMods (C:\snapshot\project\obj\loaders\PostAkiModLoader.js)

at PostAkiModLoader.load (C:\snapshot\project\obj\loaders\PostAkiModLoader.js)

at ModCallbacks.onLoad (C:\snapshot\project\obj\callbacks\ModCallbacks.js)

at App.load (C:\snapshot\project\obj\utils\App.js)

Have any work-around for this problem?

(Update….. Just saw that it was not compatible with 3.5.3….. )

1 Like
Midorisan0908

Could you please update it to correspond to 3.5.3?

0 Likes
xkore000

sadly since 3.5.2 the mod is not compable with POOP

1 Like
Riley511

LOVE this mod!!! Patiently waiting for compatibility with 3.5.1

0 Likes
ItsRandy_TTV

Hey i got a thing going on and i’ve been tryna tweak it but whenever i change : exports.GLOBAL_CHANCE_MODIFIER = 1; // . <<<this all the colourd keycards spawn on all the spawns so on woods there will be 3 violets on the whole map if i change the modifier up to lets say i change it to 1.5 there will still be 3 constant. That means on all possibole spawn there will be a card (also labs there will be 2 yellow 1 black 1 green , ect) is this suppose to happen or?

0 Likes
Phantom1274

So what should I do about it?

2023-03-02-11-56-1-2-0-8-3-4-0-0-0-4-0-0-0-9-0.png

2023-03-02-12-04-1-6-0-9-2-4-0-0-0-4-0-0-0-9-0.png

0 Likes
ItsRandy_TTV

hey how do i disable that it changes the uses of the stims because it also changes my modded stims uses and if i set it at 0 they will also be 0

0 Likes

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