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The quests will be given by Fence (this is configurable)
Installation requirements
Custom Quests (>= v3.2.0) should be installed.
This mod add 2 real repeatable quests (not daily quests) for fence trader:
- Kill contracts: kill 10 guys and earn money
- Dogtags collector: give 10 dogtags and earn money + 1 GP coin + increase fence loyalty (also called scav karma).
Real repeatable quests means once you completed a quest, you can restart it directly.
Configuration
In config/config.json file:
- kill contracts and dogtags collector quests can be disabled independently
- number of needed kills and needed dogtags are configurable (these are the requirements to complete the quest one time)
- rewards are configurable (xp, money, gp coins)
- the trader who gives you a certain quest (work also with modded traders)
- a target field for kill contracts can be “all”, “pmc” or “scav”
Credits
Thanks to vasyliev_m_s for the russian translations
3.4K Downloads
Work for SPT 3.9.x
Installation requirements Custom Quests (>= v3.2.3) should be installed.
Changelog
No code changes: if you already have Baba Yaga v2.2.1 no need to reinstall
Zip fix
The published zip file now respect the conventional directory structure of spt mods
296 Downloads
Work for SPT 3.9.x
Installation requirements Custom Quests (>= v3.2.3) should be installed.
Changelog
Fixes
- All dogtags are accepted (eod + unheard edition)
- Easier to install: the published zip file now respect the conventional directory structure of spt mods
221 Downloads
Work for SPT 3.9.x
Installation requirements Custom Quests (>= v3.2.3) should be installed.
Changelog
Upgrade for SPT 3.9.x
2.5K Downloads
Work for SPT-AKI 3.3.x
Compatible with SPT-AKI 3.1.x and 3.2.x
Changelog
Features
According to this comment, I reduce default rewards to be 100k roubles by kill (+100k roubles + 100 euros + 100 dollars by dogtag)
300 Downloads
Work for SPT-AKI 3.3.x
Compatible with SPT-AKI 3.1.x and 3.2.x
Changelog
Update for SPT-AKI 3.3.0
2.6K Downloads
Work for SPT-AKI 3.1.x and 3.2.0
Custom Quests >= 3.0.0 is needed
Changelog
Migrate to SPT-AKI 3.2.0
Details
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GUID
Not Available
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License
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Source Code
Before posting a bug, be sure you have installed latest version of Baba Yaga (2.2.0) and latest version of Custom Quests (3.2.3)
3.11?
3.10 ?
I’d just like to say that I’m really waiting for the update. I’m using Path, and this was my way of upgrading Fence in the previous version. This mod is not forgotten, and I don’t want to leave it behind!
Hey Trap! Would it be easy to add a config option for repeat quest delay. So there could be an option to have a certain amount of time pass before the quest gets offered again if desired. It could default to no amount of time ofc.
Cheers! Love the mod:)
ALL NEW VESION
TypeError: Cannot set properties of undefined (setting ‘#@mod-trap-babayaga/kill_contracts# name’)
TypeError: Cannot set properties of undefined (setting ‘#@mod-trap-babayaga/kill_contracts# name’)
at F:\GAMES\SPT 3.9.0\user\mods\Trap-CustomQuests\src\CustomQuestsTransformer.js:668:47
at Array.forEach (<anonymous>)
at CustomQuestsTransformer.generateLocales (F:\GAMES\SPT 3.9.0\user\mods\Trap-CustomQuests\src\CustomQuestsTransformer.js:665:20)
at F:\GAMES\SPT 3.9.0\user\mods\Trap-CustomQuests\src\QuestsGenerator.js:40:33
at Array.forEach (<anonymous>)
at QuestsGenerator.generateWithLocales (F:\GAMES\SPT 3.9.0\user\mods\Trap-CustomQuests\src\QuestsGenerator.js:30:21)
at QuestsLoader.injectStory (F:\GAMES\SPT 3.9.0\user\mods\Trap-CustomQuests\src\QuestsLoader.js:157:41)
at Object.load (F:\GAMES\SPT 3.9.0\user\mods\Trap-CustomQuests\src\mod.js:35:54)
at Mod.postSptLoad (F:\GAMES\SPT 3.9.0\user\mods\Trap-BabaYaga\src\mod.js:241:13)
at PostSptModLoader.executeModsAsync (C:\snapshot\src\loaders\PostSptModLoader.ts:56:46)
TypeError: Cannot set properties of undefined (setting ‘#@mod-trap-babayaga/kill_contracts# name’)
TypeError: Cannot set properties of undefined (setting ‘#@mod-trap-babayaga/kill_contracts# name’)
at F:\GAMES\SPT 3.9.0\user\mods\Trap-CustomQuests\src\CustomQuestsTransformer.js:668:47
at Array.forEach (<anonymous>)
at CustomQuestsTransformer.generateLocales (F:\GAMES\SPT 3.9.0\user\mods\Trap-CustomQuests\src\CustomQuestsTransformer.js:665:20)
at F:\GAMES\SPT 3.9.0\user\mods\Trap-CustomQuests\src\QuestsGenerator.js:40:33
at Array.forEach (<anonymous>)
at QuestsGenerator.generateWithLocales (F:\GAMES\SPT 3.9.0\user\mods\Trap-CustomQuests\src\QuestsGenerator.js:30:21)
at QuestsLoader.injectStory (F:\GAMES\SPT 3.9.0\user\mods\Trap-CustomQuests\src\QuestsLoader.js:157:41)
at Object.load (F:\GAMES\SPT 3.9.0\user\mods\Trap-CustomQuests\src\mod.js:35:54)
at Mod.postSptLoad (F:\GAMES\SPT 3.9.0\user\mods\Trap-BabaYaga\src\mod.js:241:13)
at PostSptModLoader.executeModsAsync (C:\snapshot\src\loaders\PostSptModLoader.ts:56:46)
I remember this from when I first started, amazing, glad to see the return of an SPT classic.
Every time I log in I have to reaccept the quests is this intended?
https://imgur.com/a/sqspfsb Currently running latest versions of both baba yaga and custom quests
king is back
Love it. Thank you