
Allows Items to spawn inside loose containers (eg. Docs Case in marked room) Multiple pieces of Loot can spawn in the same spot
New versions of this mod can be found at Lots of Loot Redux
Combined LooseLootOverlay and LootInLooseContainers
Now adds Keys/Valuables to the "Rusted Bloody Key" Room
In patch 12.12 the ability for Items to spawn in loose containers was removed. This mod brings this back and also allows items to spawn in loose Backpacks.
Also removed was that multiple pieces of loot can spawn in the same spot.
Includes config to change the spawnrate of specific items and spawnpoints.
Also adjusts some Prices of some items to be closer to live (eg Red Card costing 50mil instead of 800k)
All price changes can be adjusted in the config
Each part of the mod can be disabled individually
SPT 3.8.3
27.1K Downloads
Added "Ground Zero" to the config
Ground Zero is called sandbox in code
Unknown SPT Version
1.8K Downloads
Fixed empty Armors spawning
Unknown SPT Version
640 Downloads
Updated for AKI 3.8.0
Dogtag Cases no longer spawn with level 0 Dogtags
Now all marked Rooms should get changes
Added Keys/Valuables to the "Rusted Bloody Key" Room
Unknown SPT Version
12.8K Downloads
Updated for SPT 3.7.3
Unknown SPT Version
3.6K Downloads
Updated for AKI 3.6.1
Fixed the empty container multiplier
Fixed Error cannot read properties of undefined (again)
Added the Option to add item to the Marked Room Item Pool
Added the Option to decrease the chance of a category of items to spawn in Marked Rooms
Adjusted the weighting system so that more expensive items are rarer than before
Optimized the code to run faster so the Item generation doesn't time out when loading into a raid (My PC can now do 25000 items on customs compared to 15000 before)
Rebalanced default settings
Unknown SPT Version
6.2K Downloads
Fixed white square bug (thanks Brin)
Fixed 'itemID' not found in base cache
Not quite yet...