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Allows Items to spawn inside loose containers (eg. Docs Case in marked room) Multiple pieces of Loot can spawn in the same spot
New versions of this mod can be found at Lots of Loot Redux
Combined LooseLootOverlay and LootInLooseContainers
Now adds Keys/Valuables to the "Rusted Bloody Key" Room
In patch 12.12 the ability for Items to spawn in loose containers was removed. This mod brings this back and also allows items to spawn in loose Backpacks.
Also removed was that multiple pieces of loot can spawn in the same spot.
Includes config to change the spawnrate of specific items and spawnpoints.
Also adjusts some Prices of some items to be closer to live (eg Red Card costing 50mil instead of 800k)
All price changes can be adjusted in the config
Each part of the mod can be disabled individually
26.9K Downloads
Added "Ground Zero" to the config
Ground Zero is called sandbox in code
1.8K Downloads
Fixed empty Armors spawning
627 Downloads
Updated for AKI 3.8.0
Dogtag Cases no longer spawn with level 0 Dogtags
Now all marked Rooms should get changes
Added Keys/Valuables to the "Rusted Bloody Key" Room
12.8K Downloads
Updated for SPT 3.7.3
3.6K Downloads
Updated for AKI 3.6.1
Fixed the empty container multiplier
Fixed Error cannot read properties of undefined (again)
Added the Option to add item to the Marked Room Item Pool
Added the Option to decrease the chance of a category of items to spawn in Marked Rooms
Adjusted the weighting system so that more expensive items are rarer than before
Optimized the code to run faster so the Item generation doesn't time out when loading into a raid (My PC can now do 25000 items on customs compared to 15000 before)
Rebalanced default settings
6.2K Downloads
Fixed white square bug (thanks Brin)
Fixed 'itemID' not found in base cache
3.8K Downloads
This may help against the white square bug
127 Downloads
Quick Hoxfix
209 Downloads
Fixed the Itempool multipier options not working
Bugfixes (hopefully)
5.5K Downloads
Updated the item generation in containers
Added option for more loot in marked rooms
Tested for AKI 3.5.5
2.4K Downloads
Added back the ability to change the chance for no items to spawn in a container
New download method with google drive
976 Downloads
Changed the default config and tried to fix "cannot read undefined" error
300 Downloads
Fixed the Bug when disabeling backpack filters
Tested in AKI 3.5.4
616 Downloads
Works for AKI-3.5.3
Combined my Loose Container Loot and Loose Loot Overlay into one
changed the way internal loot is generated so now it can be recursive
2.4K Downloads
Updated for 3.4.1
still works for 3.3.0
2.4K Downloads
Updated for AKI 3.3.0
2.2K Downloads
Updated for SPT 3.2.1
Added an option to disable all flea blacklists
Updated prices
Let me know if backend errors still occure
Sorry it took so long I just got back from vacation
2.3K Downloads
Fixed a bug were you couldn't put any item larger than 2x2 in your backpack
Added a option of weighted item generation in loose containers based on their price (red keycard rarer than duct tape)
2.1K Downloads
Prices should now update correctly
Updated the prices
Added a few new price changes
327 Downloads
Fixed a bug where no Items would spawn in static containers
290 Downloads
Not quite yet...