Mod Details

Yim's Recoil Tweaks Unofficial update

Yim's Recoil Tweaks Unofficial update 1.0.5

Created by  Tuhjay

6.2K Downloads

SPT 0.0.0 Compatible

This is a Typescript refactor of Yim's Recoil Tweaks mod

Latest Version 1.0.5
SPT 0.0.0

Updated Mar 1, 2023 at 12:25 AM

Version Notes

Updated package.js to reflect 3.5.0

No changes necessary to my knowledge regarding database interaction,(class, properties, etc) has not changed.

This download is externally hosted.
Always scan for viruses.

This is a re-factor of GhostSignals’ mod: Yim’s Recoil Tweaks found here.

This mod is presented as is from GhostSignals’ version 1.0.2 now working in the Typescript language. It should work with mods that add additional weapons such as SAMSWAT’s mods as long they are correctly added to the database items table and have the correct “weaponclass” flag. This mod does need to be loaded after any new weapon mods in order to change the values on that weapon.

Please be sure to read the README provided by GhostSignals so that you do not break your game.

Original mod description below

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A mod that allows players to increase/decrease recoil on the weapons of Tarkov on a class basis.

This mod is now fully compatible with Fin’s AI Tweaks and other mods!

(Below is a more in-depth description of what each setting does. 1.0 = Vanilla multiplier.)

“assaultRifleRecoil”: {
“ARCameraRecoil”: 0.4, | This controls the camera recoil. Generally, I set both camera snap and camera recoil to the same number.
“ARCameraSnap”: 0.4,
“ARVertRec”: 0.75, | Vertical Recoil. With the default config, the majority of weapons have a 25% reduction in vertical recoil.
“ARHoriRec”: 0.15, | Horizontal Recoil. Keep in mind that when adjusting both horizontal and vertical, that the former tends to be much higher than the latter.
“ARConvergence”: 3.5, | How quickly a weapon returns to its original POA. If this is too high, it will result in COD-recoil, so be sparing if that isn’t your thing.
“ARDispersion”: 0.25 | Connected to horizontal recoil in a lot of ways. Lower numbers = less horizontal recoil, stats and otherwise.
},A mod aimed at the recoil system of Tarkov, that allows you to tweak the way it works via a multiplier system in the config file.

With it, you can emulate different FPS game experiences at your leisure, free to shoot at Scavs and other PMCs how you please. Gone are the days of holding the trigger and having your PMC slowly lull his head back as the muzzle flash gives him an epileptic fit. No more at the days of having to tolerate excessively high horizontal recoil values.

The included config is simply what I prefer, but all you have to do after installation is open the config file and start increasing/decreasing values yourself.

Enjoy!

AND REMEMBER, ALWAYS READ THE README BEFORE MESSING WITH THE CONFIG!

Version 1.0.5
Download Mod Version
SPT 0.0.0
Latest Compatible SPT Version

1.1K Downloads

Created Mar 1, 2023 at 12:25 AM

Updated Mar 1, 2023 at 12:25 AM

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Updated package.js to reflect 3.5.0

No changes necessary to my knowledge regarding database interaction,(class, properties, etc) has not changed.

Version 1.0.4
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Unknown SPT Version
Latest Compatible SPT Version

3.3K Downloads

Created Jul 25, 2022 at 11:22 PM

Updated Jul 25, 2022 at 11:22 PM

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Update to AKI 3.1.0

Version 1.0.3
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Unknown SPT Version
Latest Compatible SPT Version

1.8K Downloads

Created Jul 10, 2022 at 12:23 AM

Updated Jul 10, 2022 at 12:23 AM

Virus Total Results
Kpoof

Great idea but default values just makes literally every gun a laser after 3 bullets. It’s not really fun, and it does not fix the “initial recoil” burst that for example Kobra AIO does. This is just the latest wipe recoil with extremely low recoil values, making upgrades meaningless. You could have a 100 ergo weapon with 300 recoil and it’d still be laser.

would be nice if the values were at least tested / tweaked before.

1 Like
Sonatine_

This mod is beautiful. Works very well with 3.5.0!

Is there something similar for body armor? That would be so cool.

Thank you for your work!

0 Likes
Artur90il

At 3.2.5 it works.

0 Likes
Avocado234

Will there be an update at any point in time?

0 Likes
Emprower

1.0.4 No longer works with current version of SPT-AKI 3.2.4

0 Likes

It works for me on 3.2.5.

0 Likes
ondrej

For anyone wondering, the current version of the mod is working with current version of SPT, including 3.2.2-BLEEDINGEDGE.

0 Likes
R4T_B0T

seems to still be working on 3.2.1

0 Likes
MofongoPR

3.2.2?

0 Likes
R4T_B0T

IDK im not updating till the next big update cause iv got all my mods working on 3.2.1

0 Likes
MofongoPR

Update?

0 Likes
Sanya_litvyak

will this mod be updated to 3.2.x?
miss me lazers.

0 Likes
trevyn411

the bots are shooting at the ground constantly, is that bc of the recoil or something else?

0 Likes
Tuhjay

I have not experienced this, did you change the values away from the default config?

0 Likes

yes I did, was I not supposed to mess with the config? if not then thats 100% my bad lol

0 Likes
Tuhjay

I’m not sure how the AI will react to say making weapons have no recoil. It might also be caused by another mod.

I personally use this mod with Fin’s AI Tweaks and the AI don’t have a problem making good shots.

0 Likes

i paired it with the same mod. Ill try the original settings without editing and ill let you know

0 Likes

it looks like its Fin’s AI messing with it. I removed each individually and with the recoil it worked fine.

0 Likes
Jamjom

So how exactly did you fix this? I’m having the same issue too.

0 Likes

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