
Customize the game's sounds to your liking Body mov / healing / UI sound [...] No more sound pollution you won't be caught off guard anymore
This mod lets you fine-tune the sound levels of each action individually in game.
Fully configurable via the in-game F12 menu.
Only affects your local player other PMCs or scavs remain untouched.
-
Config : Only On Raid :
- You can configure whether the sound system is active only during raids.
-
Weight-Based Body Sound Adjustment :
- Body-related sounds can now have their volume automatically adjusted based on the playerβs carried equipment weight.
- By default, the maximum weight is set to 95 kg.
You can change this value if you are using other mods that modify player weight. Body sounds with a volume different from 100% are excluded from the weight-based adjustment and use their own configured volume.
Adjust the volume of :
- π£ Walking
- π Turning
- π Gear noise
- π Stopping
- π Sprinting
- π¦ Jumping & Landing
- π€Έ Vault
- πππ Medical ( MedKit / Inject / Surger / Pills [β¦] ) πππ
Remove the volume of :
- π€ looting / Weapon handling
- Drill
- πΌ inventory opening/closing
- π breath (near death / visor)
- π Nocturne / Visor (On / Off)
- π UI (PickUp / Drop / Over button / Install Equip)
- π’ Notification
- [β¦]
Installation :
Exctract BodySound directory containing DLL to `\\BepInEx\\plugins\\
Troubleshooting / Debug Mode
If you encounter any issues, you can enable debug mode by editing the file:
\\\\BepInEx\\\\plugins\\\\BodySound\\\\debug.cfg
Set the value to: true
his will generate a .txt
log file in the same folder to help identify the problem.
Donβt leave debug mode enabled all the time β it may impact performance
SPT 3.11.3
646 Downloads
Thx for your feed back
New feature :
- Config : Only On Raid :
- You can configure whether the sound system is active only during raids.
- Weight-Based Body Sound Adjustment : @S_gamez
- Body-related sounds can now have their volume automatically adjusted based on the player's carried equipment weight.
Body sounds with a volume different from 100% are excluded from the weight-based adjustment and use their own configured volume.
New sound : @Brin
- Drill (Un)load
- breath with visor
- breath PMC near dead / hurt
- Nocturne On Off
- Visor On Off
ve nice day
SPT 3.11.3
164 Downloads
=== In-Game Sounds (related to your character) ===
HandGrip: Sounds of hand
Weapon In/Out: Sounds of drawing and holstering a weapon
Switcher: Sounds of switching
Medical Sounds: Sounds related to healing
- Medkits
- Bandages
- Surgical Kits
- Injectors
- Balms
- Splints
- Pill bottles
=== Menu / Interface Sounds ===
I couldn't stand those sounds anymore...
Equip: Sounds of equipping items in the interface
PickUp: Sounds of picking up items in the interface
Drop: Sounds of dropping items in the interface
Over: Sounds when hovering over items in the inventory
Install: Sounds of installing attachments or upgrades
Inspector: Sounds of opening windows
Notification: System notification sounds @higashi_35
SPT 3.11.3
451 Downloads
2 new features :
- Allows you to remove the looting sound
- Allows you to remove the sound of the inventory opening/closing
**(Changing the volume was way too complicated without getting into Unity engine natif C++)
Add Vault sound on body sound with F12.
Not quite yet...