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Mod Details

ArmBandCore

ArmBandCore 4.0.1

Created by jbs4bmx

1.1K Downloads

SPT 4.0.13 Compatible

We wear our armor on our sleeves!

Latest Version 4.0.1
SPT 4.0.13

Updated Tuesday at 7:34 AM

7.78 KB

Version Notes

Overview

Major Update - Happy New Year. This update introduces a full suite of experimental armor‑handling features centered around the Armband armor slot, along with expanded multi‑armor support, explosive redirection, and optional damage‑type suppression. The mod now provides a flexible, slot‑specific armor framework that integrates cleanly with EFT 0.16’s damage pipeline.

Update - Version support for SPT 4.0.0+ and EFT 0.16.9.0.40087

Update - License, Copyright, and versioning information.

New Features

  • Multi‑Layer Armor Damage Resolution (Experimental)
    • Ballistic armor damage can now be distributed across multiple worn armor pieces.
    • Armband armor participates fully in ballistic damage sharing.
    • Configurable toggle: Enable Multi-Layer Armor Damage Resolution.
  • Explosive Damage Redirection (Armband‑Only Experimental System)
    • Explosive damage can now be redirected away from the player and into armor durability.
    • Optional mode to redirect all explosive damage exclusively to the armband armor.
    • Configurable toggles:
    • Enable Protection From Explosives
    • Redirect All Explosive Damage to Armband Armor
  • Throughput Damage Suppression (Armband‑Only)
    • Prevents ballistic and explosive throughput damage from reaching the player.
    • Only applies when armband armor is equipped.
    • Configurable toggle: Disable Throughput Damage.
  • Blunt Damage Suppression (Armband‑Only)
    • Blocks all blunt trauma damage that would normally bypass armor.
    • Only applies when armband armor is equipped.
    • Configurable toggle: Disable Blunt Damage.
  • Fragmentation Damage Suppression (Armband‑Only)
    • Blocks grenade fragmentation damage from reaching the player.
    • Only applies when armband armor is equipped.
    • Configurable toggle: Disable Fragmentation Damage.

Technical Improvements

  • Added ArmbandArmorHelper
    • Centralized helper for retrieving the armband armor component.
    • Ensures all armband‑specific features behave consistently.
  • Updated Damage Pipeline Patches
    • Added patches for:
    • Player.ApplyExplosionDamageToArmor
    • Player.ApplyDamageInfo
    • Ensures correct interception of ballistic, explosive, blunt, and fragmentation damage.
  • Cleaned Up Legacy Code
    • Removed unused variables and outdated method signatures.
    • Updated all patches to match EFT 0.16.9’s API.
    • Ensured compatibility with SPT 4.0.0.

Debugging Tools

  • Hit Tracing (WIP)
    • Optional detailed logging of ballistic impacts.
  • Armor Inspector (WIP)
    • Optional logging of detected armor components. Both are disabled by default.

Notes

  • All “Armband Armor” experimental options only activate when the player is wearing armor in the Armband slot.
  • Multi‑Layer Armor remains a global system and affects all armor pieces.
  • This release is fully compatible with EFT 0.16.9 and SPT 4.0.0.
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Description
1 Version

Details

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