Hitmarkers with different Shapes, Colors and Sounds
Experimental mods like Sense can be found on GitHub
Amands's Hitmarker
This mod adds hitmarkers with different Shapes, Colors and Sounds
Default Shapes, Colors and Sounds can be changed by pressing F12. ConfigurationManager's Advanced settings allows for better customization
Installation
How it works
Hitmarker was broken down into 4 parts allowing the user to change its Thickness and its Center Offset together withanimation speeds and modes.
if you want to use a single image, using Advanced settings enable StaticHitmarkerOnly, by default the pngs are just a simple glow, replace them both StaticHitmarker.png and StaticHeadshotHitmarker.png with your custom pngs.
DebugMode for adjusting the hitmarker features.
Hitmarker Sounds
Sounds for Hit, Headshot, Kill, Armor damage sound and Armor breaking.
Sound volume slider.
Supported audio formats are WAV and OGG.
Hitmarker 3D Position
Position modes for NonADS/ADS includes Center, GunDirection, ImpactPoint and ImpactPointStatic.
GunDirection uses the gun pointing direction in worldspace and it's the default mode for ADS.
ImpactPoint uses the hitpoint in worldspace and its the default mode for NonADS.
ImpactPointStatic uses a snapshot of the hitpoint in screenspace.
Killfeed
Start can be None, Player + Weapon, Weapon or Weapon + Role.
Name color can be changed to SingleColor or Colored.
End can be None, Bodypart, Role, Experience, Distance, DamageType or Level.
UpperText headshot/bleeding/longshot on top of the kill text.
Position presets are Center, TopRight, BottomRight, TopLeft and BottomLeft. can be fine-tuned.
Font customization Size, Color, Outline, Uppercase and Text Spacing.
Animation Time to start fading and fade speed.
DistanceThreshold allows the end text to prioritize distance over another mode.
Planned Features
Final armor damage and break icon.
New hitmarker animation modes.
Damage dealt numbers and armor damage Floating.
Melee, Multi and Double Kills stuff
Known issues
None.
Thanks to CWX, SamSWAT for their mods helping me on modding in general.
KMYUHKYUK's Grenade Sprite for the sprite loading used on this mod.
SamSWAT's Sixth Sense for the sound loading used on this mod.
thanks pin for beta testing
27.6K Downloads
SPT-AKI 3.8.3 (29197), 3.8.0+ (29197)
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip required.
2.5.4 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
NEW! DamageIndicator
Customizable damage indicator when getting hit, Disabled by Default.
NEW! Smol things
New Player method patch.
FIXED! Smol problems
SPT-AKI3.8.1 compatibility**.**
Some scavs reporting as Boss.
DamageIndicator persisting on screen.
60.8K Downloads
SPT-AKI 3.7.6 (26535), 3.6.1+ (25206)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
2.5.3 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
NEW! Smol improvements
Sound playing behavior, sounds are now louder by default.
Raiders and Bloodhounds Colors.
StartDistance and EndDistance, the Hitmarker will only appear if the shot distance is inside this range.
FIXED! Smol problems
Hitmarker Sounds doesn't go through a filter anymore.
Debug Sounds on Menu*.
SPT-AKI3.6.0 Hitmarker sounds not playing after first raid.
4.6K Downloads
SPT-AKI 3.6.1 (25206), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
2.5.2 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
FIXED! Smol problems
SPT-AKI3.6.0 hitmarker non-spatial sounds not playing.
NOTES! Debug sounds
Debug buttons for sounds only works in Raid or Hideout as they depend on the BSG's audio engine to be initialized.
1.3K Downloads
SPT-AKI 3.6.0 (25206), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
2.5.1 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
FIXED! Smol problems
SPT-AKI3.6.0 compatibility**.**
25.4K Downloads
SPT-AKI 3.5.7 (23399), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
2.5.0 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
NEW! Smol improvements
Performance Improvements.
Compatibility update 3.1.0+ (19078).
Killfeeds Presets now act as anchors, the Position setting will be relative.
FIXED! Smol problems
Opening Inventory/menu doesn't clear Killfeeds anymore.
Changing resolutions pre-raid doesn't offset Raid Killfeed after entering raid.
(Use ReloadUI button when changing resolution mid raid in case of problems)
INCOMPATIBLE! SPT-AKI 3.6.0 (25206)
3.9K Downloads
SPT-AKI 3.5.3 (22173), 3.4.1+ (20765)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
2.4.0 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
NEW! Raid Killfeed
Raid wide killfeed show all kills happening within a customizable radius. Disabled by Default.
Position presets are TopRight, BottomRight, TopLeft and BottomLeft. can be fine-tuned.
Font customization Size, Color, Outline, and Text Spacing.
Animation Time to start fading separate from Killfeed.
FIXED! Smol problems
SingleColor is now used for Roles once selected.
Multikill icons correctly centered on different resolutions.
ReloadUI button when changing resolution mid raid use this in case of problems.
NOTES!Enabling feature
You can enable the new feature by searching "Enable" on F12's menu and checking:
EnableRaidKillFeed
(click somewhere else to leave the menu).
2.1K Downloads
SPT-AKI 3.5.1 (22032), 3.4.1+ (20765)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
2.3.0 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
NEW! Code Rework
Performance improvements. DebugButtons instead of debug bools to toggle.
Kill functions moved out of Update() to methods.
NEW! MultiKillfeed
Icons will accumulate as you get more kills, it resets once the last kill fades out, Enabled by Default.
PMC Icon modes are Generic, Custom (USEC and BEAR logos) and Rank level icons.
Icon Color modes are SingleColor, HeadshotColorOnly and Colored.
Icon customization Size, Position, Spacing.
Scavs and bosses use a Generic Icon by default, better icons are planned.
NEW! Damage Numbers
Damage and Armor Damage numbers, Enabled by Default.
Accumulative until the hitmarker fades out, then it resets.
Position modes are Screen or to follow the hitmarker.
Font customization Size, Color, Outline.
NEW! Default values changes
Changes for HitmarkerColor, KillTime.
FIXED! Smol problems
FSR2 Offset fix.
Better armor damage detection (not final).
Multiple kills on a single frame fix.
Hitmarker Offset on first shot after using Debug mode fixed.
Debug kill level is now random.
NOTES!Disabling features
You can disable the new features by searching "Enable" on F12's menu and unchecking:
EnableDamageNumber
EnableArmorDamageNumber
EnableMultiKillfeed
click somewhere else to leave the menu.
2.8K Downloads
SPT-AKI 3.5.0 (21734), 3.4.1+ (20765)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
2.2.0 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
NEW! Code Rework
UpdateInterval Removed.
Performance improvements.
Raid start Hitmarkers.
NEW! BSG's EXP Formula
StreakXP Takes killstreak in consideration, Enabled by Default.
HeadshotXP On Headshot EXP Number is displayed on the right side of UpperText, and it's the default mode.
HeadshotXP On Formula Headshot EXP is added only to the base kill EXP.
Boss EXP detection.
NEW! Killfeed Update Start Player + Weapon Added.
Longshot UpperText.
FIXED! Smol problems
Hitmarkers now load at the start of a raid.
13.8K Downloads
SPT-AKI 3.5.0 (21734), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
2.1.1 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
NEW! Experimental Streets of Tarkov
0.13 patch support.
NEW! **Armor Icons
Simple Armor Damage and Break Icon.
BreakingOnly is the default mode.
FIXED! Smol problems
Killfeed End now correctly shows other modes for scavs.
10.9K Downloads
SPT-AKI 3.4.1 (20765), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
2.1.0 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
FIXED! Smol problems
NVIDIA DLSS and AMD FSR 1.0 doesn't offset the hitmarker anymore.
2.6K Downloads
SPT-AKI 3.2.3 (19428), 3.1.0+ (19078)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
2.0.0 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
NEW! Compatibility update
Tested versions are 3.1.0+ to 3.2.3.
Thanks kmyuhkyuk for the help with it.
NEW! Overall improvements
Hitmarker animation changed.
Killfeed single text appears smoothly now.
PMC level added to killfeed's End modes, XP is the default for non pmcs when using this mode.
FIXED! Smol problems
Debug works on main menu.
801 Downloads
SPT-AKI 3.2.2 (19428), 3.2.3 (19428)
Extract the .zip and move the BepInEx folder to your main SPT directory. 7zip recommended
1.1.1 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
NEW! Hitmarker Position Modes
Position modes for NonADS/ADS includes Center, GunDirection, ImpactPoint and ImpactPointStatic.
ImpactPoint uses the hitpoint in worldspace.
ImpactPointStatic uses a snapshot of the hitpoint in screenspace.
NEW! Killfeed
Position presets are Center, TopRight, BottomRight, TopLeft and BottomLeft. can be fine-tuned.
Font customization Size, Color, Outline, Uppercase and Text Spacing.
Animation Time to start fading and fade speed.
Start can be None, Weapon or Weapon + Role.
Name color can be changed to SingleColor or Colored.
End canbe None, Bodypart, Role, Experience, Distance or DamageType.
DistanceThreshold allows the end text to prioritize distance over another mode.
UpperText headshot/bleeding on top of the kill text.
NEW! Sound update
Sound volume slider.
Armor damage sound and Armor breaking sound.
FIXED! Smol problems
Armor damage now works. thanks kmyuhkyuk!
Collimators hitmarkers are now centered.
Bleeding hitmarker bug fixed and can be disabled.
In game Reload files function.
INCOMPATIBLE! SPT-AKI 3.2.1 (19078) and below.
1.9K Downloads
NEW! Updated for SPT-AKI 3.2.2 (19428)
1.1.0 Config file is compatible with this version BepInEx/config/com.Amanda.Hitmarker.cfg.
INCOMPATIBLE! SPT-AKI 3.2.1 (19078) and below.
1.1K Downloads
NEW! Rework of the mod SPT-AKI 3.2.1 (19078)
This is a rework of the first version of the mod.
Please delete the old mod together with its config file BepInEx/config/com.Amanda.Hitmarker.cfg.
NEW! Sound update Supported formats WAV and OGG.
Currently you can only edit the sound's volume through the file itself or EFT's Interface volume, read description for more info.
NEW! Hitmarker parts, Bear/Usec colors, Bleed glow and Animation settings
Hitmarkers are now made out of individual images, read description for more info.
more animation settings are exposed now including OffsetSpeed and OpacitySpeed.
FIXED! Smol problems
Screenshots purpose code removed.
1.3K Downloads
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