Lighting and postprocessing overhaul
Amands’s Graphics
This mod changes EFT’s default lighting and postprocessing














Graphics toggle default key is Insert.
Default Brightness, lighting, fog and tone map settings can be changed by pressing F12
(click somewhere else to leave).
Advanced settings allows for better customization
Installation

Tone mapping was improved and now has options ACES and Filmic. Brightness can be changed.
ColorCorrectionCurves, LUT, CC_Vintage and CustomGlobalFog were removed to improve black levels.
Experimental maps Sun color was improved.
Presets you can save and load presets, they are saved at BepInEx/plugins/AmandsGraphics/.
EFT’s PostFX still works, although I recommend disabling any Color grading.
FPS shouldn’t change while GPU limited and not using Cinematic Features.
Experimental/Cinematic Features NVG overhaul,Flashlight overhaul**,** MysticalGlow**,** HBAO tweaks, Motion blur, Depth of field when using scopes, Optics Depth of field and Z-Blur overhaul.






Planned Features
Experimental maps Better Sun colors and Skylight colors.
New Cinematic Features.
Flashlights rework improvements.
Known Issues
Flashlight sometimes needs toggle to activate.
AmandsGraphics’s Compatible mods
CWX’s DESHARPENER
SamSWAT’s Time & Weather Changer
Fontaine’s FOV Fix
Thanks to CWX, SamSWAT for their mods helping me on modding in general.
r1ft’s ByeByeBlackFilter mod also removes ColorCorrectionCurves.
thanks pin for beta testing








209.6K Downloads
SPT 3.10 (33420), SPT 3.11 (35392)
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip required.

1.6.3 Config file is compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Factory Rework Update


FIXED! Smol problems
SPT 3.10 compatibility.
Known Issues
SurroundDOF and OpticDOF Zoom setting does nothing.
135.2K Downloads
SPT 3.9 (30626) ONLY
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip required.

1.6.2 Config file is compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
FIXED! Smol problems
SPT 3.9.0 compatibility.
NVG Original Color is now false by default.
63.9K Downloads
SPT 3.8.3 (29197), 3.8.0+ (29197)
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip required.

NEW! Smol things
HealthEffect Pain is now a toggle.
NightAmbientLight is now Off by default (Darker nights).
ACES is back being the default Tonemap.
Config file versioning.
New Player method patch.
FIXED! Smol problems
HealthEffect Pain blurring entire screen.
Debug SPT client spam, thanks Arys.
SquidInk bug.
78.9K Downloads
SPT 3.8.0 (29197) ONLY
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip recommended.

1.5.3 Config file is compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Experimental Ground Zero

NEW! HealthEffects Pain

Experimental Customizable Pain Radial Blur effect**, Disabled** by Default.
NEW! Smol things
Filmic is now the default Tonemap.
Tweaked Filmic tonemap values on all maps to visually match ACES.
Sun Brightness and Sky Brightness.
FIXED! Smol problems
SPT3.8.0 compatibility**.**
Squid ink bug on screen might be fixed, I didn’t have the issue before so if you had let me know if it’s fixed.
128.7K Downloads
SPT 3.7.6 (26535), 3.6.1+ (25206)
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip recommended.

1.5.2 Config file is compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! HealthEffects Hit
<video width=“780” controls loop> <source src=“https://cdn.discordapp.com/attachments/917037202582687815/1160736739678244955/HealthEffectsHit.mp4” type=“video/mp4”> </video> Optional New Hit effect, Disabled by **Default.
NEW! HealthEffects** PainKiller

Experimental Customizable Painkiller effect, Disabled by Default.
NEW! Smol things
Amands On/Off UI Text.
Streets MBOIT Scattering Support**.**
High-Quality Color Notification**.**
FIXED! Smol problems
Hideout/Factory not showing muzzle flash/smoke.
Possibly fixed NVG Rare loading errors, NVG Noise Intensity.
Labs has received its own set of HBAO settings due to it looking different than other maps.
Renamed useLut, CC_Vintage, CC_Sharpen, CustomGlobalFog, GlobalFog and ColorCorrectionCurves
to avoid confusion as they are not meant to be changed individually, they disable the mod’s changes.
85.3K Downloads
SPT 3.6.1 (25206), 3.1.0+ (19078). SPT 3.7.0 Partially Supported.
Extract the .zip and move the BepInEx folder to your main SPT directory, 7zip recommended.

1.5.1 Config file and Presets are compatible with this version BepInEx/config/com.Amanda.Graphics.cfg.
NEW! Experimental MysticalGlow


Using my witch powers, I have summoned a lighting spell that comes from the center of the earth. You can adjust its intensity using the MysticalGlow Intensity setting and one of my goblins will dig down earth to change the light bulb power, Disabled by Default.
FIXED! Smol problems
If you weren’t a fan of dark interiors, you can use MysticalGlow to make them brighter instead of tonemap changes.
Details
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GUID
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License
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Source Code
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Latest Version VirusTotal Result
I BEG ON MY KNEES, UPGRADE TO 4.0.X, PLEASE, PLEASE.
I need this to play Tarkov, you spoiled me. Looking forward for the 4.0.X update, thank you in advance.
please update to 4.0.1 <3
Looking forward to SPT 4.0.1
I think the tip of hvb.spt should keep in forge site too: Do NOT ask when a mod will update to x.xx.
Is this working on 4.0.0? Anyone tested?
I don’t know if this is an issue with the configuration since i haven’t touched anything and I’m playing with the default settings, but sometimes, specially on Woods while I’m running through the map, the floor suddenly gets all black for a few frames and goes back to normal. Seems like an issue with the shadows and it happens multiple times per raid. Any advise?
im having issues i done what the very sort gif clip said and I cant get the menu to appear on the menu of tarkov. Am I missing something
Is there a setting for something to do with flares? Recently noticed that flares aren’t producing light and seem to not trigger flare extracts or I’m just missing the spot (can’t tell either way, but red flares do call in drops). Do have hollywood vfx and borkels and been disabling things as I go but reaching out to see if anyone already has an answer.