wear your ear pro or pay the price
This just makes it so that firing guns without any ear pro or suppressors make your character's ears ring
bla bla put in BepInEx/plugins
591 Downloads
update
759 Downloads
recoompile
419 Downloads
update and recompile, also switched to dynamic type targeting so it should be essentially future-proof now
599 Downloads
quick bug fix, apparently my IDE was gaslighting me into believing that "InitialSpeed" was still a real field
150 Downloads
update to 3.5.0
394 Downloads
-Fixed an issue where the RAC would not be recognized when searching for ear pro
-Subsonics are now accounted for, any round with a velocity of less than 343m/s will not trigger tinnitus (unless you are in a building), this is also accounted for with bots
-Cleaned up code a bit
389 Downloads
Updated for 3.4.1
(yeah so I wrote the patch for fixing flashbang tinnitus for 3.4.0 not realizing that the checks would end up breaking this mod 💀, thankfully I found a workaround)
510 Downloads
update for 3.2.5 client
Updated so that now helmets and helmet components that restrict the ear pro slot will no longer trigger tinnitus, also nerfed grenades so that their contusion effect isn't as painful anymore
609 Downloads
switched to patching, fixed all performance issues, and made it so also grenades can trigger deafening
89 Downloads
fixed an issue where the firearm controller would break for some people
also made it so nearby bot gunshots also trigger tinnitus
116 Downloads
Not quite yet...