Want to slow down time to corner peak a bunch of AI? Now you can... with some limitations
Installation
1. Unzip directly into your spt-aki directory and it should install itself to your bepinex/plugins folder as dvize.BulletTime folder with ogg sound files and a dvize.BulletTime.dll within it.
2. You can replace the ogg files with your own sounds, just keep the same name.
issues
1. Jumping is funky in bullet time mode.
1.3K Downloads
Updated for SPT 3.9.0-3.9.1
933 Downloads
Updated for SPT 3.8.0
- Using bullet time button while moving is now fixed
444 Downloads
Updated for SPT 3.7.4
Install:
just extract to your spt folder as it has bepinex/plugins path within the zip already.
Fixed:
Stamina is now fixed. Please use 8.0 for Stamina Burn Per Second or set to what you want if you were using a prior version of Bullet Time.
Your character will drop out of bullet time once the characters stamina (not hands stamina) reaches zero.
Bugs:
Yes you still need to be fully stopped before triggering the bullet time.
272 Downloads
Update for SPT 3.7.0 by request
I uploaded a small fix. forgot to update the version checker build version
anyways, redownload for the 17 people who downloaded this before.
448 Downloads
Updated for SPT 3.6.0 and 3.6.1 Only
405 Downloads
Updated for SPT 3.5.7 Only
301 Downloads
- SPT 3.5.5 update only
- Added Version Checker
Edit: Forgot the sound files in the folder.. Its there now.
386 Downloads
Updated for 3.5.2
Drop the folder in your bepinex/plugins as normal
376 Downloads
- Removed the actions that are supposed to happen when the stamina reaches 0. It would never work anyways because of timescale issue so it used to cause things to be messed up. Anyways enjoy infinite bullet time (it will still drain stamina).
- Sound files should be included now (my bad).
155 Downloads
Updated to use 3.5.0 library.
- Still need to fully stop moving to start/end bullettime (couldn't fix this)
- Tied it to stamina burn.. (which is configurable in bepinex).. if you use it to long and end your bullettime, you'll have no stamina.
- Because of point 1.. basically you have infinite bullettime until you stop it.. whatever i give up.
I was testing this with mods so the stamina recovery was probably unrealistic.. whatever you guys can configure the stamina burn for this.
558 Downloads
Updated for 3.4.1.
624 Downloads
Fixed in an issue where the Recoil while zoomed in during bullet time would cause much greater Recoil Effect (can't see shit).
-Updated the rate at which it does the recoil animation.. feels a little less recoil than normal (nothing i can do about that though).
Adds sound support. Didn't realize i would finish it this quick.
Thanks to SAMSwat for his sixth sense code where i 'learned' how to add the audio.
47 Downloads
Not quite yet...