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Mod Details

Laser's Scav Boss AI

Laser's Scav Boss AI 1.0.4

Created by laser50

920 Downloads

SPT 3.6.1 Compatible

Replaced terrible Scav AI with Killa's AI, the most fun experience ever! Dying has never been easier! Take on a very challenging AI type given to a badly equipped scav.

WARNING: This mod will not help your realism, the AI is relentless and will ruin your beautiful day!

**NOTE: DOES NOT WORK ON OLDER VERSIONS :)
And a big thank you to all those in the #mods-Development for answering my poorly explained questions!

Description**

Ever felt like those filthy scavs just sat around doing nothing all day except for their daily sprint away when you shoot them?

Look no further! This shitty mod will make sure Scavs are challenging, very challenging!

This mod is rather simple, it does what it does and it should be relatively straightforward, I wouldn't use this mod if you really value the normal balance. You could see it as a joke-mod.. Or a challenge! (If the mod craps out please report it, I will do my best to fix each and every issue!)

What does this do?
This mod very basically checks any bots that get spawned on the map, and any scavs that are attempted to spawn into your game will have their role set to bossKilla. This will make the Scav AI get replaced from its simpleton status to a true god on the battlefield. It will chase you, it will engage you, and it will kill you.

Get ready for the hardest fight of your SPT Career!
In the background upon completing/ending the raid it will convert the improperly saved scavs to their original values as a way to prevent any issues to arise.

How to Install/Uninstall/Configure

To install, add the FOLDER in SPT-AKI/user/mods

To uninstall.. Revert the above!

To configure, open config.json within the 'config' folder (with a text editor) Currently only supported options are enable/disable and the % of scavs that will get this AI.

What are the known issues?

- Scavs will show up as 'BOSS' faction on kill list, unfortunately this is one drawback. But it seems to be only text-related and does not affect the game, and I added a function to fix this within the player's profile itself.

What are the changes/changelog?
1.0.0 = First release, basic side change for spawned bots.

1.0.1 = Patched profile saving to make sure the bots don't show up as a boss kill internally/in profile.

1.0.2 = Added config file to enable/disable the mod, and to allow you to set a % chance for a scav to ge set to Killa's AI. Balancing complete :P

Feel free to come up with suggestions, and please let me know how you experienced the mod! Personally I didn't last long on any map :(
My future plans are to make a new AI Type to help the scavs become less shit, this mod isn't what I envisioned as a 'final product' but more of a fun gimmick.

Version 1.0.4

736 Downloads

Created Oct 21st, 2022 Updated Jan 1st, 7:52 PM

- Fixes stupidity in the % calculation, 4AM coding is not my jam. (Means that the % scav to boss AI config option should now really work :) )

Version 1.0.3

104 Downloads

Created Oct 20th, 2022 Updated Dec 30th, 10:30 PM

I can't see lines any more

- Fixed console spam, no one likes console spam. Sorry for this.

Version 1.0.2

38 Downloads

Created Oct 20th, 2022 Updated Dec 30th, 5:28 PM

- Added config file, you can now choose a percentage chance for a scav to get Killa's AI. Enjoy! You can also turn the mod on/off through this config file.

Version 1.0.1

42 Downloads

Created Oct 20th, 2022 Updated Dec 30th, 5:28 PM

Not quite yet...