Mod Details

Swag Variety

Swag Variety 1.4.4+d

Created by  adudewithbadaim

4.4K Downloads

SPT 0.0.0 Compatible

Want a spawn mod that actually has it ALL? Raiders in D2? Rogues actually AT the treatment zone? Cultists during the day? Scavs randomly show up on a LABS raid? Enjoy a comprehensive spawn mod that covers everything.

Latest Version 1.4.4+d
SPT 0.0.0

Updated May 7, 2023 at 8:55 PM

Version Notes

**Requires Swag by Props 1.4.4**

==================================================================================

  • Revamped every config for each map by adding more timers/spawn triggers.
  • Added several more spawn triggers per map.
  • Tuned configs to allow for less PMC population.
  • Removed erroneous factions.
  • Discontinued Glukhar specific presets.
  • Added chance of Rogues to D2.
  • Tested on profile with no other mods ever.
  • Also tested on profile with 40+ mods.
  • Works great with difficulty mods like POOP.

To install:

Download required mod and install as you should.

Open SWAG folder and remove the folder named ‘patterns’

Download this mod and install the folder named ‘SWAG’ inside your mods folder.

Play the game.

This download is externally hosted.
Always scan for viruses.

**Requires Swag by Props 1.4.4**

Anyone who uses this make sure to give some love to Props, this wouldnt have happened without the Legend.

================================================================================================

What does this mod do?

I played online for several years before I even heard of SPT. For the last year or so I’ve been enjoying this version of the game quite a bit more than online. In my experience, online seemed so dead a lot of the time. Not nearly enough PMCs or Scavs.

I used that experience to create SWAG Variety.

This mod provides a more robust experience but very similar to online. Wherever you see action online, you are likely to see MORE with SWAG Variety. All the bot counts and zones have been configured to simulate the Online + experience.

If you ever wanted an experience similar to online with just more variety and more action from raid to raid, this is the mod for you.

================================================================================================

To install:

  1. Download required mod and install as you should.
  2. Open SWAG folder and remove the folder named ‘patterns’
  3. Download this mod and install the folder named ‘SWAG’ inside your mods folder.
  4. Play the game.

================================================================================================

**Recommended Mods:

POOP and POOP Variety

Immersive Raids

Lua Custom Spawn Points with Extended Bot Spawn Points and DOC’S GANGSTALKER SPAWN CONFIG

================================================================================================

Credits

BSG for EFT

SPT-AKI Team

Props

Version 1.4.4+d
Download Mod Version
SPT 0.0.0
Latest Compatible SPT Version

4.4K Downloads

Created May 7, 2023 at 8:55 PM

Updated May 7, 2023 at 8:55 PM

Virus Total Results

**Requires Swag by Props 1.4.4**

==================================================================================

  • Revamped every config for each map by adding more timers/spawn triggers.
  • Added several more spawn triggers per map.
  • Tuned configs to allow for less PMC population.
  • Removed erroneous factions.
  • Discontinued Glukhar specific presets.
  • Added chance of Rogues to D2.
  • Tested on profile with no other mods ever.
  • Also tested on profile with 40+ mods.
  • Works great with difficulty mods like POOP.

To install:

Download required mod and install as you should.

Open SWAG folder and remove the folder named ‘patterns’

Download this mod and install the folder named ‘SWAG’ inside your mods folder.

Play the game.

LeeNelson

Not sure how to add back sniper scavs?
I change to no boss mode more often than not. Still newb learning which is why i run this whole SPT deal. Does that setting disable normal map sniper spawns too?
Realized this as I get quest to kill sniper scavs specifically, doh.

0 Likes

Depending on the preset, you should be getting sniper scavs. Also make sure you’re using the correct version of SPT with this mod. It may not work correctly new SPT versions.

0 Likes
Wolfik

I get error saying “An attempt was made to transition a task to a final state when it had already completed” whenever I try to go to Interchange. It works normally for other maps just soo you know

0 Likes

Clear your cache in your spt folder.

0 Likes
Wolfik

It doesn’t sadly work I tried

0 Likes

are you using the correct version of SWAG?

0 Likes
Wolfik

The newest one but I guess that might be the issue since your mod is for 3.5.7

0 Likes

on the overview page (at the top) and at the top of the files page in big bold letters with asterisks it says to use 1.4.4

I’ll update to newest swag in the next day or so. I just moved a few hundred miles and im still settling in. havent got to play in a week im dying. bear with me.

0 Likes
Wolfik

Yeah I understand. Don’t worry and take your time. This mod is worth waiting for

0 Likes
MrHighLife

just downloaded this and the server is saying missing package.json?

0 Likes

missing required mod.

The required mod is listed at the top of the overview page, at the bottom of the overview page under the section ‘How to install’, lastly at the top of the files section.

1 Like
HotShot

Im getting an issue when i try to boot right when it tries to configure “bigmap”

[Client Request] /client/locations Configuring bigmap TypeError: Cannot read properties of undefined (reading ‘MapGroups’) TypeError: Cannot read properties of undefined (reading ‘MapGroups’) at D:\Other Games\SPT\user\mods\SWAG\src\SWAG.js:182:57 at Array.forEach (<anonymous>) at Function.ConfigureMaps (D:\Other Games\SPT\user\mods\SWAG\src\SWAG.js:178:14) at Object.action (D:\Other Games\SPT\user\mods\SWAG\src\SWAG.js:63:26) at StaticRouterMod.handleStatic (C:\snapshot\project\obj\di\Router.js) at HttpRouter.handleRoute (C:\snapshot\project\obj\routers\HttpRouter.js) at HttpRouter.getResponse (C:\snapshot\project\obj\routers\HttpRouter.js) at AkiHttpListener.getResponse (C:\snapshot\project\obj\servers\http\AkiHttpListener.js) at IncomingMessage.<anonymous> (C:\snapshot\project\obj\servers\http\AkiHttpListener.js) at IncomingMessage.emit (node:events:527:28) TypeError: Cannot read properties of undefined (reading ‘MapGroups’) TypeError: Cannot read properties of undefined (reading ‘MapGroups’) at D:\Other Games\SPT\user\mods\SWAG\src\SWAG.js:182:57 at Array.forEach (<anonymous>) at Function.ConfigureMaps (D:\Other Games\SPT\user\mods\SWAG\src\SWAG.js:178:14) at Object.action (D:\Other Games\SPT\user\mods\SWAG\src\SWAG.js:63:26) at StaticRouterMod.handleStatic (C:\snapshot\project\obj\di\Router.js) at HttpRouter.handleRoute (C:\snapshot\project\obj\routers\HttpRouter.js) at HttpRouter.getResponse (C:\snapshot\project\obj\routers\HttpRouter.js) at AkiHttpListener.getResponse (C:\snapshot\project\obj\servers\http\AkiHttpListener.js) at IncomingMessage.<anonymous> (C:\snapshot\project\obj\servers\http\AkiHttpListener.js) at IncomingMessage.emit (node:events:527:28) Profile changes saved

0 Likes
HotShot

Its something in the SWAG.js file

0 Likes

try a fresh install or SWAG and then SWAG variety and/or delete the contents of your cache folder in user/cache

0 Likes
HotShot

A fresh install worked. I don’t know why as all I did to the previous one was remove goons.

0 Likes
The_Bandit

I sometimes get Killa and Tagilla in Customs, is there anyway to turn this off? I’d like to keep the boss spawns to their respective maps. I have looked through the configs but to be honest I am not well versed in all of this and have no idea what to look for.. could somebody explain/help?

0 Likes

go to user\mods\SWAG\config\patterns and delete the Killa and Tagilla file

0 Likes

Thank you sir!

0 Likes
zmanz

adudewithbadaim This makes my game get stuck at the profile loading screen with an error in the server log.

0 Likes

what’s the error??

try deleting the contents of your cache in user/cache

0 Likes
doctharock

First, thank you for your work over the years! Very much appreciated.

Question, Is there a maxboss spawn anymore like there used to be? I want all bosses (not just one of the bosses, like all of them in the same raid) to spawn inside interchange, but I have only had luck with Killa spawning.

Same thing for shoreline. I want the bosses to spawn in different places (killa at tunnel, gluhar at scav rock, etc) protecting the extracts and making gas station pop. But same thing, only seeing saniturd.

Here is my code for shoreline. Am I missing something? Thanks for any assistance.

[
{
“MapName”:“shoreline”,
“MapGroups”: [],
“MapBosses”: [
{
“Name”:“Goon Squad Trio”,
“BossName”:“bossknight”,
“BossEscortType”:“exusec”,
“BossEscortAmount”:“3”,
“Time”:-1,
“Supports”: [
{
“BossEscortType”:“followerbigpipe”,
“BossEscortAmount”:“1”
},
{
“BossEscortType”:“followerbirdeye”,
“BossEscortAmount”:“1”
},
{
“BossEscortType”:“followergluharscout”,
“BossEscortAmount”:“1”
}
],
“RandomTimeSpawn”:false,
“OnlySpawnOnce”:true,
“BossZone”: [“ZoneMeteoStation”]
},
{
“BossName”:“bosssanitar”,
“BossZone”: [“ZonePort”,“ZoneSanatorium1”,“ZoneSanatorium2”],
“BossEscortType”:“followersanitar”,
“BossEscortAmount”:“3”,
“Time”:-1,
“Supports”:null,
“RandomTimeSpawn”:false,
“OnlySpawnOnce”:true
},

{
“Name”:“Killa”,
“BossName”:“bosskilla”,
“BossEscortType”:“exusec”,
“BossEscortAmount”:“2”,
“Time”:-1,
“Supports”:null,
“RandomTimeSpawn”:false,
“OnlySpawnOnce”:true,
“BossZone”: [“ZoneTunnel”]
},
{
“Name”:“Tagilla”,
“BossName”:“bosstagilla”,
“BossEscortType”:“pmcbot”,
“BossEscortAmount”:“2”,
“Time”:-1,
“Supports”:null,
“RandomTimeSpawn”:false,
“OnlySpawnOnce”:true,
“BossZone”: [“ZoneSanatorium1”,“ZoneSanatorium2”]
},
{
“Name”:“Gluhar”,
“BossName”:“bossgluhar”,
“BossEscortType”:“followergluharassault”,
“BossEscortAmount”:“0”,
“Time”:-1,
“Supports”: [
{
“BossEscortType”:“followergluharassault”,
“BossEscortAmount”:“2”
},
{
“BossEscortType”:“followergluharsecurity”,
“BossEscortAmount”:“2”
},
{
“BossEscortType”:“followergluharscout”,
“BossEscortAmount”:“2”
}
],
“RandomTimeSpawn”:false,
“BossZone”: [“ZoneForestGasStation”],
“OnlySpawnOnce”:true
},
{
“Name”:“Reshala”,
“BossName”:“bossbully”,
“BossEscortType”:“followerbully”,
“BossEscortAmount”:“4”,
“Time”:-1,
“Supports”:null,
“RandomTimeSpawn”:false,
“OnlySpawnOnce”:true,
“BossZone”: [“ZonePort”,“ZonePowerStation”]
}
]
}
]

0 Likes

afaik, in the config file (same folder as the patterns folder change this

“BossWaveCount”: 1

to a higher number. though, I’m far from an expert

having said that, I’ve had issues with multiple bosses spawning. In previous versions I had configs with all sorts of boss combos but now the server throws an error. It does work with BSP though.

0 Likes

Thanks for the response. Yes I am getting an error as well when trying to edit the base.json file. With SWAG I only get one boss. It randomly picks one. Run into the goons at resort. Ghluhar in Idea. ETC. Stinks it doesnt work anymore.

0 Likes
BorisTheFluger

Great job! I wonder how I can change AI amount? My raids feel almost dead, empty. I ran 10 raids on Shoreline, and seen only boss and just 3-4 scavs each raid! Should I set it in config, or in-game setting? Any ideas please?

0 Likes

you can set in config file. max bots per map and max bots per zone. you can also raise the wave amount from 30 to something much higher if you please.

0 Likes

Ok, got it! So in-game setting doesnt affect the ai amount, right?

0 Likes

akaik the in-game setting only adjusts spawns that are NOT covered by SWAG/SWAG Variety. In the config these spawns are disabled. you can enable them if youd like.

“Waves”: false, change this to true, dont forget to save
“Bosses”: false,
“TriggeredWaves”: true
}

0 Likes

Thanks a lot! Gotta try this!

0 Likes
RogueTech67

@adudewithbadaim, okay now I’m confused. Version 1.4.4d is gone, and we’re back to using version 1.4.4.c?

Was:

What’s new:

v1.4.4d (May 7, 2023)

- Revamped every map spawn config.

- Added dozens more spawn timers/patterns.

- Removed erroneous bot types from configs such as pmcbot (old Raider bot type).

- Added chance of Rogues to D2.

- Tested on profile with no other mods ever

- Also tested on profile with 40+ mods

- Works great with difficulty mods like POOP

0 Likes

your first comment mentioned it was the wrong file (thx for the heads up) so I removed it and put up the last version. I was busy, have 4 kids, and shit takes time.

now its fixed with the version that I meant to upload. good day.

0 Likes

Thanks. Sorry, was not my intention to be rude, if that is how it came off sir.

0 Likes

no I didnt think so. sorry if my comment seemed short.

if you see/notice anything else out of the ordinary dont hesitate to let me know. I’m far from a professional.

0 Likes
RogueTech67

The link is to POOP [zPOOP1.4.1a.zip] and not your mod?

2 Likes
Helldiver

You seemed to have linked the incorrect file it’s giving zPOOP1.4.1a instead of this file.

2 Likes

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