
This mod enables so all weapons and magazines can use any ammo whatsoever from 5.56 to 40x46mm ammunition!
This mod enables for any ammunition to be used in any gun
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As per Trizixx’s request I made this mod which allows for all weapons and all magazines to take any ammunition whatsoever without any limitation, that is about it
Installation is straight forward
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To install the mod drop the folder called Blackpowder-main from the zip into user/mods/ to uninstall the mod just remove the mod from the folder
649 Downloads
I apologize for the inconvenience caused by the bug that was causing the game to crash at times. We know that many of you have been eagerly awaiting a fix for this issue and we are sorry that it took me longer than expected to resolve it. However, I am are happy to announce that the bug has now been fixed and the update is now available for download. I appreciate your patience and understanding while I worked to fix this issue. I hope that you will continue to enjoy playing this mod and please don’t hesitate to reach out to us if you have any further issues or suggestions.
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the mod is hilarious, awesome! I noticed there’s 12.7x108 ammo that’s not currently used by any gun, is it possible to include those as well?
I would like to ask if its possible to add modded weapons to this mod?
I am sorry that it took us so long to fix this bug. The error occurred only on certain maps and it was not guaranteed that it would happen, as it seemed to be quite random. During my testing, I did not encounter the error and had to specifically test on the maps where it was known to occur. The error was caused by some improperly functioning caliber rounds, specifically the grenade launcher rounds and the mounted machine gun rounds.
If any of you guys could reply with more information on the errors yall are having would highly help, as when the error happens and what mods do you guys have installed as well as the exact steps that bring to the error, because I cannot replicate anything on my end
Any idea on when the fix for local game starting… is going out?
there is an error with the “Local Game Starting “ load screen, the game wont load. I think there is a problem with loot spawn.
Absolute legend
there is an error with the “Local Game Starting “ load screen, the game wont load. I think there is a problem with loot spawn.
This is the error with red color:
[Client Request] /client/location/getLocalloot?retry=3
TypeError: undefined is not iterable (cannot read property Symbol(Symbol.iterator))
TypeError: undefined is not iterable (cannot read property Symbol(Symbol.iterator))
at ItemHelper.drawAmmoTpl (C:\snapshot\project\obj\helpers\ItemHelper.js)
at ItemHelper.createRandomMagCartridges (C:\snapshot\project\obj\helpers\ItemHelper.js)
at LocationGenerator.createItem (C:\snapshot\project\obj\generators\LocationGenerator.js)
at LocationGenerator.generateContainerLoot (C:\snapshot\project\obj\generators\LocationGenerator.js)
at LocationController.generate (C:\snapshot\project\obj\controllers\LocationController.js)
at LocationController.get (C:\snapshot\project\obj\controllers\LocationController.js)
at LocationCallbacks.getLocation (C:\snapshot\project\obj\callbacks\LocationCallbacks.js)
at RouteAction.action (C:\snapshot\project\obj\routers\dynamic\LocationDynamicRouter.js)
at LocationDynamicRouter.handleDynamic (C:\snapshot\project\obj\di\Router.js)
at HttpRouter.handleRoute (C:\snapshot\project\obj\routers\HttpRouter.js)
TypeError: undefined is not iterable (cannot read property Symbol(Symbol.iterator))
TypeError: undefined is not iterable (cannot read property Symbol(Symbol.iterator))
at ItemHelper.drawAmmoTpl (C:\snapshot\project\obj\helpers\ItemHelper.js)
at ItemHelper.createRandomMagCartridges (C:\snapshot\project\obj\helpers\ItemHelper.js)
at LocationGenerator.createItem (C:\snapshot\project\obj\generators\LocationGenerator.js)
at LocationGenerator.generateContainerLoot (C:\snapshot\project\obj\generators\LocationGenerator.js)
at LocationController.generate (C:\snapshot\project\obj\controllers\LocationController.js)
at LocationController.get (C:\snapshot\project\obj\controllers\LocationController.js)
at LocationCallbacks.getLocation (C:\snapshot\project\obj\callbacks\LocationCallbacks.js)
at RouteAction.action (C:\snapshot\project\obj\routers\dynamic\LocationDynamicRouter.js)
at LocationDynamicRouter.handleDynamic (C:\snapshot\project\obj\di\Router.js)
at HttpRouter.handleRoute (C:\snapshot\project\obj\routers\HttpRouter.js)
[Client Request] /launcher/profile/info
Oh my god thank you I was craving for this mod, day in day out.
does the mod weapons also work with all type ammo?
I just checked the “Ak weapon” of the “Program k mod” and it didn’t work with you mod.
I don’t have any other weapon mods but i think this mod only work with “original guns” only.
is there a way to fix this?
Does this apply to AI too? It seems to be buggy and look wrong when scavs have 7.62x51 mags clipping out their shotguns.