
Gives bots an armband based on the type of bot they were (Scav, PMC, Boss/Follower, ect).
Fin’s AI Tweaks had a feature that gave enemy bots an armband based on the type of bot they were (Scav, PMC, Boss/Follower, ect).
I thought it was a pretty nice feature (especially when running as a Scav to better spot other Scavs) so I wanted to attempt to recreate it for myself (since it looks like FAIT is no longer being developed).
This is the result.
Pretty basic/barebones type mod, though does come with a config with a few changeable options.
Currently supported bot-types are: Scav (includes snipers and cursed), Raiders, Rogues, USEC, BEAR, and Bosses (includes all their followers and cultists)
Currently supported arm-bands are: blue, green, red, white, yellow, and purple (Twitch2020)
Known Issues:
Unfortunately certain clothing items will clip through armbands making them either very difficult to see, or basically invisible.
Fixing that is WAY beyond the scope of this mod (and more-so beyond my skillset), but I’ll do my best to investigate a solution / workaround (if I can ever find the time).
If you would like to use this mod with SPT Realism make sure you load the Armbands mod AFTER (this can be done by putting a “z” at the beginning of the folder name) like so: “zDrewgamer-FactionIdentificationArmbands-x.x.x”
Installation:
Extract the “Drewgamer-FactionIdentificationArmbands-x.x.x” folder to your “\SPT\user\mods\” folder.
Updating:
DELETE the old “Drewgamer-FactionIdentificationArmbands-x.x.x” folder from your “\SPT\user\mods\” folder.
Extract the new version into your “\SPT\user\mods\” folder.
Uninstallation:
Delete the “Drewgamer-FactionIdentificationArmbands-x.x.x” folder from your “\SPT\user\mods\” folder.
Thanks/Credits:
Fin for the original idea.
All the great modders hanging out in the SPT Discord server (including, but not limited Lua, Chomp, and Fontaine).
1.2K Downloads
- Small rewrite of mod to (hopefully) have compatibility with SPT Realism (huge thanks to Fontaine for help there!)
958 Downloads
- Updated for SPT-AKI 3.5.0
- Added Zryachiy and Zryachiy Followers to the “Bosses” group (default purple)
1.4K Downloads
- fix for leaving an armband color empty (or using a non-supported value), should now properly use NO armband instead of crashing the mod
271 Downloads
- quick little update for SPT-AKI 3.4.* (so I don’t have to keep making new versions for small incremental updates)
- default “Logging” is now set to “basic” (WAS “verbose”) to keep log spam down at server start
395 Downloads
- “small” fix for everything that broke when I added config file, sorry!
261 Downloads
Initial Version (with fixed download link?)
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Any word if this works on 3.6.1?
Does this still work with 3.5.8?
Is it possible to add bandages of a different color to the raiders? Not like the wild ones?
Nice mod, I do like to be able to scope in on a PMC and know whether they’re on the same side or not.
With the latest version 1.1.0, I get a strange red text error in my server when I enter a raid with this mod enabled, here it is:
[2023-03-02T16:54:35.808Z] error: TypeError: Cannot read properties of undefined (reading ‘includes’)
at HttpRouter.getResponse (C:\snapshot\project\obj\routers\HttpRouter.js)
at AkiHttpListener.getResponse (C:\snapshot\project\obj\servers\http\AkiHttpListener.js)
at IncomingMessage.<anonymous> (C:\snapshot\project\obj\servers\http\AkiHttpListener.js)
at IncomingMessage.emit (node:events:527:28)
at IncomingMessage.Readable.read (node:internal/streams/readable:527:10)
at flow (node:internal/streams/readable:1011:34)
at resume_ (node:internal/streams/readable:992:3)
at processTicksAndRejections (node:internal/process/task_queues:83:21)
The error appears right after the blue text message in server about this mod doing its thing. Also, I don’t get this error text when I remove the mod from my folder and enter a raid.
Doesn’t seem to have any impact on the game beyond the error message showing and worrying me a little, but thought I’d share this.
Bit confused at it referencing C:\snapshot\project…js as that directory and files do not exist and I have Tarkov installed on a totally different drive anyway (I may well be misunderstanding this as a directory reference when it isn’t, I’m mostly clueless).
One way around the armband being clipped/covered is by blacklisting the torsos that causes those problems. Not an elegant solution by any means, but hey at least it wouldn’t clip.
Is there any way too make your mod overwrite SPT realism….i would love to see who im shooting but all bots have black armbands from SPT Realism
i tried to put Z in front of your mod but it didnt help
Hi, I tried only having PMCs wear armbands and leave Scavs without one, so I entered no color in the config.json (readme says that if no valid color is selected, no armband will be used).
However, on server start I get the error message that SCAVARMBAND must be a valid color. Is there any way to have scavs not wear armbands?
Thanks so much for your time and work to make this mod! I just installed it yesterday, and I’m new to SPT.
For some reason the armbands don’t show up visually when looking at anyone else (SCAVs, PMCs, no one), or in their inventory after dying (the latter may be by design). Any advice?
When I load up the aki.server, it says:
ModLoader: loading 1 mods… Mod: FactionIdentifierArmbands version: 1.0.0 by: Drewgamer loaded Server: executing startup callbacks… Importing database… [FactionIdentifierArmbands] Adding Armbands to bots… [FactionIdentifierArmbands] Finished adding 26 Armbands to bots. But once I load into the game and kick off a raid, nada. Any advice? I feel like I’m doing something wrong on my end. I’m on the latest ver of Tarkov. Thanks!
Edit: Oh and initially I left the default colors as they were. I tried changing them later, to yellow and red, but same thing no arm bands. So color doesn’t matter for my issue.
Does this also work for Cultists and Rogues?
I still freaking love you.
mod works on 3.3 for me