
(TEMPORARILY DEPRECATED) SAVID Recoil Preset (for Fontaine's Recoil and Attachment Mod) 1.4.1
Created by savid_dubs
3.4K Downloads
SPT 0.0.0 Compatible
Works on both SPT Realism and SPT Recoil and Attachment Overhaul.
!!!
____________________________________________________________________________________________________________________________
This is a preset for Fontaine’s Recoil and Attachment Overhaul, previously a feature included in Realism Mod.
The overall vertical recoil impulse is lower than on vanilla, but the felt recoil into your character’s shoulder is higher. What this means is that, yes, there will be more visual gun kick and more camera recoil. It will become increasingly harder to control your weapon the longer you fire it. If you mag dump an entire 60-90 round drum mag, towards the end it will be nearly impossible to hit your target. Short bursts are advised, as they are now viable and actually better than sustained full auto fire.
____________________________________________________________________________________________________________________________
!!!
____________________________________________________________________________________________________________________________
INSTALLATION: Extract all folders into your SPT directory. Yes to overwrite all. 100% compatible with Mighty_Condor’s 0.13 weapon ports.
INSTALLATION FOR REALISM MOD:
1. Take all weapon presets out of “SaviD Recoil Preset” folder (user/mods/SPTRM-Recoil-Attachment-Standalone/db/templates/weapons/SaviD Recoil preset)
2. Extract them to user/mods/SPT-Realism-Mod/db/templates/weapons. Yes to overwrite all.
Side Note: Your recoil will likely not match my examples on Imgur as they are recorded on a very early prototype of these presets. You also will need to change your recoil settings in the SPT-Realism-Mod F12 menu if you are using the full mod and not the standalone recoil presets. It is hard to test for both versions so I am not sure if I will start releasing them separately. For now I recommend 1.2.0 for SPT-Realism-Mod, as it is configured for it already, and 1.3.0+ for SPT-RM-Recoil-Attachment-Standalone
____________________________________________________________________________________________________________________________
KNOWN ISSUES:
-Irons Sights are basically impossible to use on AKs and AR15s. This is like 95% of automatic weapons in the game, so stock up on some reflex sights.
-Some scopes clip through the camera when firing with default Tarkov FOV. The best fix is to use the FOV mod I have linked below, also by Fontaine. These adjustments were made and tested with that mod enabled. Regardless, feel free to let me know which scopes clip and I will try to fix it. Same goes for guns with broken recoil.
____________________________________________________________________________________________________________________________
MODS I RECOMMEND YOU USE ALONGSIDE THIS:
Immersive Raids - Kobrakon
Reflex Sight Rework - SamSWAT
1.3K Downloads
-Version 1.4.1 instead of 1.4.0 for no good reason other than to make a lame CoD reference (actual file version is still 1.4.0)
-DMR, Sniper Rifle, and Shotgun overhaul. Single-shot weapons with high recoil now simulate felt recoil into your shoulder even further, now slightly tilting your vision down per shot to simulate how your neck/shoulder move back when firing a weapon of a high caliber. This should prevent spamming DMRs as well as provide more of a connection to your character when using powerful DMRs. DMR fire rate has been lowered to prevent optics from clipping with rapid fire. Rapid fire is not the intended use case of a DMR anyway.
-Handgun overhaul. Handguns move a little bit slower now, less CoD-like. Should feel a bit more immersive when using most handguns. Now with better muzzle flip.
-Further AR tweaks. AKS-74u family recoil increased slightly from 1.3.0.
This version is still not final. Bugs are expected, as well as wonky guns. All credit as usual goes to Fontaine for creating the foundation for me to build these presets on. Thank you.
826 Downloads
-Updated for Fontaine’s new standalone recoil mod. Thanks, Fontaine!
-Complete rework of autogun recoil. There is a lot more dispersion now, so a lot more chaos in recoil patterns. It’s not like Tarkov where every single shot goes a different direction, but your gun will violently and randomly deviate from its consistent recoil angle. Because guns now have a lot more horizontal recoil, you will notice that you don’t have to pull down nearly as much, but now the random jumps to the side will make it much harder to hit targets when mag dumping. The first 4-6 shots will have basically no recoil, so make sure to utilize bursts as much as possible in order to keep your muzzle flat. Maybe even give the burst fire setting a go on some guns.
583 Downloads
-Not standalone, and never will be. Fontaine is working on a solution.
-M4 no longer tries to kill its operator when firing
-messed with some guns but you probably won’t notice because they’re tiny tweaks (Assault Carbines and .45 pistols)
-Standalone recoil mod coming soon thanks to Fontaine, I will transfer all presets to that mod as soon as it releases
this is the final update for this edit. All future edits will be released on a new mod page.
339 Downloads
-Marksman rifles now correctly push back into your shoulder when firing rather than muzzle flipping.
-Sniper Rifles now correctly push back into your shoulder when firing rather than muzzle flipping.
-Fixed recoil for Mighty_Condor’s SR-2MP port. Gun no longer tries to fly away when shooting.
-Fixed recoil for Mighty_Condor’s AUG A1/A3 port. Visual recoil no longer kicks the butt stock off your shoulder and into your field of view.
-General minor tuning of certain outlier weapons to make them fit with the rest of the mod.
-Removed sex
Details
-
GUID
Not Available
-
License
Pinning a comment here to say not to use this preset until I fully update it, which could take days or even weeks depending on how much time I have. Use at your own risk, as it may not work as intended in this interim of time.
I was able to load this into the full realism mod’s recoil changes, it’s been working so far. It’s pretty simple to just move the “SaviD Recoil Preset” into “Singleplayer Tarkov\user\mods\SPT-Realism-Mod\db\templates\weapons”. It might not work with the newer guns, but it’s been working so far.
God damn those previews are gorgeous. Both the visuals and the recoil are just beautiful.
Thank you for sharing your recoil preset, I love the way it feels compared to how recoil feels without SPTRealism or Fontaine’s standalone, and this is p much the exact settings I was looking for.
Mostly off-topic, but I’m curious, what are your Amands Graphics settings like? I’m still trying to find a good balance for the motion blur and tonemaps settings that I’m satisfied with, and yours looks awesome.
Kudos again, really wonderful preset for a really rad overhaul.
Honestly I just wanted to ask what mods you were using when you made the first gif, which added the hit indicator and the killfeed? xD Saw that and was super curious, hehe
ошибка отсутсвует package.json что делать?
Hey I saw your reply to my review about KMC weapons and I actually did some digging myself yesterday and it might be possible, just tedious.
If you go to KMC-WEAPONS\src\Weapons all of the weapons seem to be contained there, and if you go into each folder for each gun, there’s a “(weapon name)_WEAP.ts” where all of the recoil/weapon parameters seem to be stored there. KMC names some of their parameters differently (for example they call Dispersion “RecolDispersion”) however you can add lines/parameters manually like CameraSnap and I’ve successfully managed with a few tests to make their Glock pistols handle almost the exact same way the pistol recoil presets work in your mod by just copying values line to line. I assume if you were to package this into a mod, you’d probably just have to replace these WEAP.ts files with your own edited ones.
Potentially worth looking into and experimenting with. Like I said in my review I can’t play without this mod so of course KMC weapons feel really weird and floaty. Anyways, thanks again for your mod it really is fucking awesome.
Any chance for a compatibility patch for the ‘veritas fix’?
It supposedly changes all gun dispersions by -10 flat, however, I observed a ~-70% change with this recoil preset, e.g. 35 -> 10 for an unmodded m4.
when I shoot my pistol in the latest update it starts flinging my entire arm view model
Do numbers have to change when pressing “save” on Gui?
i selecet your preset and push save but numbers stay same 1.0