Mod Details

Mod Manager

Mod Manager 1.2.0

Created by  papershredder432

3.6K Downloads

SPT 0.0.0 Compatible

A generic mod manager (W.I.P.)

Latest Version 1.2.0
SPT 0.0.0

Updated Jan 28, 2023 at 12:05 AM

Version Notes

Brought back config.json auto-add.

You can do this easily by deleting clientdata.json in your SPT folder (where EscapeFromTarkov.exe is) and clicking Load Server Mods

This download is externally hosted.
Always scan for viruses.

Use hazelify’s Native SPT Manager for a better, more in-depth mod manager.

A work-in-progress mod manager!

To install, just download and drop both files from the .zip to your base SPT directory (where EscapeFromTarkove.exe is).

If you already have mods installed, click Load Server Mods and it will create a modpack from your mods directory.

If you make any changes such as toggling a mod on or off, or changes to it’s config, make sure to click Save Mod Settings THEN Load Selected Pack

Version 1.2.0
Download Mod Version
SPT 0.0.0
Latest Compatible SPT Version

3.1K Downloads

Created Jan 28, 2023 at 12:05 AM

Updated Jan 28, 2023 at 12:05 AM

Virus Total Results

Brought back config.json auto-add.

You can do this easily by deleting clientdata.json in your SPT folder (where EscapeFromTarkov.exe is) and clicking Load Server Mods

Version 1.1.1
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Unknown SPT Version
Latest Compatible SPT Version

232 Downloads

Created Jan 27, 2023 at 4:45 AM

Updated Jan 27, 2023 at 4:45 AM

Virus Total Results

Fixed app not having a proper icon and name, added credits.

Version 1.1.0
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Unknown SPT Version
Latest Compatible SPT Version

151 Downloads

Created Jan 27, 2023 at 12:12 AM

Updated Jan 27, 2023 at 12:12 AM

Virus Total Results

Small GUI “improvement” for loading a pack.

Version 1.0.0
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Unknown SPT Version
Latest Compatible SPT Version

118 Downloads

Created Jan 26, 2023 at 11:42 PM

Updated Jan 26, 2023 at 11:42 PM

Virus Total Results
saidrostami5555

Hi, papershredder432. thanks for the mod.

Does it show the conflict of the mods too?

0 Likes

No, it doesn’t.

0 Likes

is it possible to be moded so that it could show the conflicts?!

0 Likes

It is possible, but I don’t think I have the abilities to do that.

And in what ways do you mean by show conflicts?

0 Likes

Like when i see this message in server:

ModLoader: mod incompatible. It must implement at least one of IPostAkiLoadMod, IPostDBLoadMod, IpreAkiLoadMod

i want to know which mod can cause this. or when two of the same mod exist in the server and have 5% similarity

0 Likes

I’d like to see that possible with this mod manager. Maybe you can have a custom field in the package.json that authors can support your modmanager with that puts what spt game methods they override so it will help determine possible conflicts.

something like:

package.json –––––––––––––– { “name”: “Simple Wave AI Generator (SWAG)”, “version”: “1.3.0”, “main”: “src/SWAG.js”, “license”: “MIT”, “author”: “Props”, “akiVersion”: “3.4.*”, “scripts”: { “setup”: “npm i”, “build”: “node ./packageBuild.ts” }, “devDependencies”: { “@types/node”: “16.18.10”, “@typescript-eslint/eslint-plugin”: “5.46.1”, “@typescript-eslint/parser”: “5.46.1”, “bestzip”: “2.2.1”, “eslint”: “8.30.0”, “fs-extra”: “11.1.0”, “glob”: “8.0.3”, “tsyringe”: “4.7.0”, “typescript”: “4.9.4” }, “OverrideMethods”:{ “BotGenerationCacheService.getBot” } }

0 Likes

The only problem about that, is then anyone who makes mods will have to add it themselves, as well as making sure everyone agrees on OverrideMethods (as in, what’s typed there)

0 Likes
PhantomInTime

This is crazy bro I gotta try dis when I get home.

0 Likes

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