Massive QoL mod that shows all useful information in item descriptions (prices, barters, crafts and profit calculation, quests, hideout, armor stats, etc) and recolors all items based on MMO-like rarity with international support.
Full international support is here
Русский, English, Spanish, Korean, French, Chinese, German and Japanese are fully translated now, other languages just use their proper in-game item and traders names.
Pick your language in config.json or hide the announcement with HideLanguageAlert flag.
Check out my other single-player focused economy overhaul mod - Softcore
Compatible with Realism mod.
Features:
Rarity Recolor
This feature clears and changes background color on EVERY item in the game based on MMO style rarity tier-list with colors that make actual sense. Tiers are based on trader level you can purchase or barter the item. Barters are considered +1 rarity level. If item is unbuyable, calculates rarity based on item in-game per-slot value and uses thresholds set in tiers config. Banned on flea market items are given highest rarity - overpowered. The tier list:
- Common (grey background, bought with level 1 traders OR under 10k per-slot value)
- Rare (blue, level 2 trades for currency and level 1 barters OR under 20k)
- Epic (purple, level 3 and level 2 barters OR under 30k)
- Legendary (dim yellow, level 4 and level 3 barters OR under 40k)
- Uber (bright yellow, level 4 barters only OR under 60k)
- Extraordinary (bright green, super valuable items worth over 60k per slot)
- Overpowered (bright red, banned on flea market)
- Custom (dim red, not used by default).
Can add tier name to Prices Info module. Add custom item rarities in config.
Mark Valuable Items
Marks most valuable items by adding symbols ★ and ☆ to item names and inventory icons based on item per-slot value (configured by thresholds in config) when sold to traders OR fleamarket AVG price.
Defaults:
☆ - good item - item value per slot is more then 10k when sold to vendors, or more then 15k on flea market
★ - best item - item value per slot is more then 20k to vendors, or more then 30k on flea market
Use really high values in config if you want to disable certain type of highlights, eg flea ones.
Option to always mark banned on flea items as best with a ★.
Bullet Stats In Name
Adds bullet stats to bullet name (damage / armor penetration). Calculates total damage for buckshot rounds. VERY usefull in raid, because bullet name is shown when check magazine action is used.
5.45x39mm PP gs (44/36)
Description modules:
Prices Info
Basic module that adds prices information to item description, includes avarage flea price and best trader to sell to. Option to hide flea price and rarity tier display.
Flea price: 61703₽ | Ragman's valuation: 37386₽
Barter Info
Adds information about how you can buy the item from traders, their levels, price or resources (barter resources short names are used and total sum is based on AVG flea prices)
[T H I C C item case] Bought @ Therapist lv.4 < ★Defibrillator ×15 + ★LEDX ×15 + Ibuprofen ×15 + ★Toothpaste ×15 | Σ ≈ 12877545₽
New feature:
Recursive search in barters!
[HK 416A5 low profile gas block]
Bought @ Mechanic lv.2 < 2,912₽
Bought ∈ HK 416A5 @ Peacekeeper lv.4 < $978 ≈ 111,535₽
Production Info
If item can be crafted, adds information on resources and total crafting sum per item based on flea prices.
[9x19mm AP 6.3] Crafted ×150 @ Workbench lv.2 < ☆Hawk ×2 + ☆Pst ×400 | Σ per item ≈ 1686₽
Crafting Material Info
Shows if item is used in crafts along with other materials and profit delta based on flea prices only (this messes up calculation on some crafts that can be done insanely cheap using trader materials or items obtained from other crafts). This is a guideline for crafting profits, not a rule.
[SSD drive] Part ×1 > Secure Flash drive ×3 @ Intelligence Center lv.2 < … + ★GPX ×1 + ☆GPhone ×1 | Δ ≈ 16234₽
Barter Resource Info
Shows info if an item can be traded for something with traders along with other resources. Calculates total sum of all resourses (based on flea prices) and delta between buying the final item directly on flea or from trader. Positive delta = profit, negative = don't bother, buy it directly if you can.
[Ibuprofen painkillers] Traded ×15 @ Therapist lv.4 > T H I C C item case < … + ★Defibrillator ×15 + ★LEDX ×15 + ★Toothpaste ×15 | Δ ≈ -9777545₽
Quest Info
Adds information if the item needs to be handed in for a quest. Marks find in raid quest condition with a checkmark with an option to add this checkmark to an item name.
[CMS surgical kit] Found (✔) ×2 > Ambulance @ Jaeger
Hideout Info
Shows if item is needed for hideout construction.
[Secure Flash drive] Need ×3 > Intelligence Center lv.2
Armor Info
Adds armor stats for armor level (useful for Realism mod), effective durability calculation, material quality and per repair degradation.
[BNTI Zhuk-6a body armor] Armor class: 6 | Effective durability: 94 (Max: 75 x Ceramic: 1.3) | Repair degradation: 17% - 22%
Container Info
Adds slot efficiency calculation for rigs, backpacks and containers (number of internal slots / item size)
[WARTECH TV-110 plate carrier rig] Slot effeciency: ×1.92 (23/12)
Headset Info
Adds headset actual audio stats with pseudo compression boost calculation. In theory, more compression and lower ambient volume = better (BSG headset rarity tiering supports this theory), but it seems for me, in practice, it's not always the case in-game. Higher resonance means harsher sound and boost at filter frequency.
[Peltor ComTac 2 headset] Ambient Volume: -5dB | Compressor: Gain 10dB × Treshold -25dB ≈ ×2.5 Boost | Resonance & Filter: 2.47@245Hz | Distortion: 28%
Spawn Info
Shows pseudo spawn info based on BSG handbook data. Mildly useful, not representative to real spawns, can be safely disabled.
How to install
Open zip and copy folder into spt/user/mods
24.8K Downloads
Update for 3.9.2
22.5K Downloads
Compatibility fixes
2.3K Downloads
BSG blacklist hotfix
308 Downloads
Update for 3.8.0
2.2K Downloads
Beta release for 3.7.6
15.3K Downloads
No new features, just an update for 3.5.7
14.2K Downloads
- Fix for weird max armor durability display with Realism
- Bump for 3.5.2
1.4K Downloads
Fixes:
- Try-catches for safety
- Bump for 3.5.1
2.7K Downloads
No features, other than proper Japanese translation by Midori
1.1K Downloads
Hotfix for bugged armor in recent Realism update
1.3K Downloads
- Fix for recursion calculation due to TS update
88 Downloads
- Fixes for empty icon names in Japanese and Korean languages (they now use alt marks listed below)
- New feature: configurable value marks (beware, not all Unicode characters supported!) and added alternative, more subtle icons for marking valuable items, instead of stars ★☆, uses circles ●○, enable it in config with MarkValueableItems.useAltValueMarks flag.
629 Downloads
- New feature: option to add Item Value that uses plain BSG handbook/traders data to price module.
- Proper USD/Euro calculation.
- Major code refactor to TS standards, thanks to Terkoiz himself who blessed the code!
2.1K Downloads
- German and Japanese translations, thx to Cold!
- Fix for finding best trader that changed in 3.5.0 (e.g. fixes calculation for info items that Therapist no longer buys)
1.7K Downloads
Stable release for 3.5.0
- Dollar and Euro ratios updated to 0.13
- Added quest names to 0.13 quest-only crafts and resources
- Fallback value-based recolor is working better then expected, it stays as default and out of beta stage, but removed tier names from price string to differentiate.
- Added configurable value thresholds for fallback recoloring, updated config description
- Ammo boxes proper fallback rarity calculation
- Restored default LEDX and Bitcoin custom recolorings
- Added new custom only rarity (brown color)
- Added default recoloring of secure containers (for my Softcore upcoming update)
1.5K Downloads
- Updated for 3.5.0! Consider it to be an alpha, not properly tested.
- RarityRecolor redone, since SPT AKI 3.5 removed clientitems file I used for determining unknown rarities, I added "experimetalValueBasedRecolor" option. It's a quickfix option that colors unbuyable and unknown items based on their slot value. Might actually be an even better feature then before...
- 3.0.1 hotfix for Fence removal
539 Downloads
New features:
- Recursive search in barters! Now shows how you can buy weapon and item components which are sold as part of a bigger item.
- Because of that, more then 240 items have proper color rarities assigned to them! (only 398 to go...)
- Option to disable rarity recoloring for custom item classes (e.g. if you prefer other recoloring mods like BetterKeys)
- Fixes and code improvements
- 2.5.1 trader bug hotfix
445 Downloads
- Added Chinese translation (thx to long120611!)
- Added price formatting option (12404299₽ -> 12,404,299₽)
- Added bitcoin farm calculation
- 2.3.1 default config language fix
1.1K Downloads
- added French translation (thx to Sk1zo.G4m3r)
- translations fixes
- changed blacklist logic for compatibility with other mods
1.0K Downloads
2.1.1 - Added Spanish and Korean translations
2.1.2 - updated Korean translation
Thx to HyperNeonX and hmh5027!
181 Downloads
Massive 2.1.0 release
- Full international support (Russian and English are fully translated now, other languages just use their proper in-game item and traders names).
Pick your language in config.json or hide the announcement with HideLanguageAlert flag.
- Looking for translators, added language debug mode in translations.json to help the process.
- Delay loading option, massive compatibility support for other slow loading mods like Lua's Flea Market Price Updater and others.
- Tier colors customization support in tiers.json.
- Renamed and deCAPSified tiers to sensible names
- Proper logging.
- Added option to always mark banned on flea items as best with a ★.
- Better explanation of features in config.
- Small fixes and typos.
34 Downloads
possible fix for modded items
115 Downloads
small bugfix left from debug that marked all items unexamined.
146 Downloads
1.1K Downloads
Added option to disable flea price display
Not quite yet...