Nooky's Custom Spawns for BetterSpawnsPlus 1.3.0
Created by nooky
5.0K Downloads
SPT 0.0.0 Compatible
Do you love BSP but want even MORE bots? More PMCs early on? More raiders in Labs? Create your own custom spawns? Then this mod is for you!
PreyToLive’s BetterSpawnsPlus 1.0.7 IS REQUIRED! BetterSpawnsPlus
What is this?
This is an extension of a mod BetterSpawnsPlus by PreyToLive, which aims to improve bot spawns across all maps. While I love BSP, I found that many of its default spawns lack early PMC spawns, as well as general activity early in the raid.
So, I decided to create my own custom spawns with the goal of an actual “live” feel of a raid given certain circumstances:
- more PMC spawns in the first half of a raid
- more SCAV spawns in the middle to second of a raid
- more total spawns near POI (such as Dorms in Customs, Resort at Shoreline, etc.) Overall, you WILL see significantly more PMCs in your raids and more frequent spawns in general, especially early on.
Bosses note: this mod does NOT change any boss spawns on its own, only PMC and SCAV spawns!
How Does it Work?
What I’ve done is manually change many of the default spawns, added some and removed some here and there. Most of the changes are spawn timings, but some changes include probabilities for bot groups, additional spawns (i.e. Raiders in Reserve, Labs) and generally moved PMC/SCAV spawns around to aim for something that felt more like live.
How to Install
Be sure you have BetterSpawnsPlus 1.0.7 installed!
- download the .zip from the above link
- copy all folders from custom-spawns-bsp-spt/locations/
- paste them into your SPT BSP MOD FOLDER: mods/PreyToLive-BetterSpawnsPlus/db/locations/
- play the game! **If you are using MOAR Config options for BetterSpawnsPlus -
You MUST install my custom spawns FIRST, then MOAR config options.
How to Uninstall
I’ve included all of BSP 1.0.7 default spawn configs in the code, so feel free to revert back to defaults at your leisure: custom-spawns-bsp-spt/defaults **FAQ
There are so many PMCs in my raids, I never see any SCAVs!
This is likely because:
- my spawns need more tweaking
- PMCs are killing SCAVs before you get to them
If a map is a bit overtuned (too many PMCs) feel free to use BSP’s defaults in the meantime and please give me some feedback for improvements!
Can I change the in-game AI amount? Does it do anything?
I’ve tested this myself - it doesn’t seem to have any effect on BSP spawns.
I like long raids (60 min+), will these spawns work for me? Short answer - no. I’ve designed all of my configurations around 60 min. raid timers, max. (except for Factory and Labs, which are 45 min. each).
Long answer - try adding your own spawns and test it out! otherwise, if there is enough demand I may consider creating a separate set of configs for longer raids.
Please note that all spawn configs are considered a **WORK IN PROGRESS
Please read the included README or visit the included github link for more infoand development progress, as well as experimental versions. Recommended Mods
The OG, of course!
MOAR Config options for BetterSpawnsPlus
Use my spawns as a baseline and feel free to tweak them yourself with this mod extension to BSP! Props Obviously Original Program (POOP) + POOP Variety
Mods that can fine tune bot AI. Fully compatible!
2.9K Downloads
Compatible with PreyToLive’s BetterSpawnsPlus-v1.0.7
Changelog
Lighthouse
- timing adjustments everywhere
- added PMC spawns
- added Rogue spawns
Woods
- improved PMC/SCAV parity
- added PMC and SCAV spawns
Streets
- improved PMC/SCAV parity
Interchange
- timing adjustments everywhere
- improved PMC/SCAV parity
- added PMC and SCAV spawns
Reserve
- timing adjustments for PMCs, SCAVs and Raiders
- improved PMC/SCAV parity
Please feel free to leave me any feedback, it’s greatly appreciated!
1.0K Downloads
Compatible with PreyToLive’s BetterSpawnsPlus-v1.0.7
Changelog
Streets
- several spawn timing tweaks to reduce the amount of early chaos
As always - all spawn configurations are considered a work in progress and probably always will be. Please feel free to leave feedback, it will help me make more improvements!
306 Downloads
Compatible with PreyToLive’s BetterSpawnsPlus-v1.0.7
Changelog
Customs
- stretched out early PMC spawns
Streets
- fixed some odd spawn timings where bots would just insta-kill each other at times
- stretched out early PMC spawns
- removed SCAV sniper from Cinema (in testing he wouldn’t move around enough to have a line of sight)
Shoreline
- lots of timing adjustments for both PMCs and SCAVs
Woods
- stretched out early PMC spawns
- adjusting PMC spawn timings from smaller zones
As always - all spawn configurations are considered a work in progress and probably always will be. Please feel free to leave feedback, it will help me make more improvements!
271 Downloads
Compatible with PreyToLive’s BetterSpawnsPlus-v1.0.7
Changelog
Customs:
- minor increase to time between early PMC spawns, particularly at Dorms
- minor increase to SCAV spawns at Dorms
- added some late SCAV spawns in certain zones
Factory:
- lots of timing adjustments to most spawns
Streets:
- minor increase to time between early PMC spawns
- minor increase to time between PMC and SCAV spawns near Underpass/SCAV checkpoint to avoid early bot fights
Woods:
- minor increase to early USEC spawns (there were a bit too many BEARs)
- minor decrease to early spawns at edge zones, such as ScavBase
- added more SCAV spawns for mid to late raid
Labs:
- minor adjustments to Raider spawn timings and group chance
Other:
- removed my personal BSP config to avoid any confusion
Planned changes for 1.2.0:
- Shoreline spawn tuning
- Reserve spawn tuning
- ???
As always - all spawn configurations are considered a work in progress and probably always will be.
Details
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GUID
Not Available
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License
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Source Code
For anyone wondering -
I do not have any current plans of updating this mod nor working on any BSP presets in the future. This is mostly because BSP’s latest update (for SPT 3.5.2+) has pretty much made my custom spawns obsolete (this is a good thing!) Instead, I’m currently using and working with SWAG and SWAG presets: Nooky’s Custom Presets for SWAG
However, for those who wish to continue using BSP - please do! PreyToLive (BSP creator) has released a major update for SPT 3.5.2+ that introduces a massive number of configuration options and its own “live-like” presets that are pretty good!
Will this still work with BSPs newest version? Im not much into creating my own config and yours was amazing. Within 30 sec of raid start there was fighting everywhere. With the newest BSP its more like a slow burn over the course of the whole raid.
It seems like it’s not working with defaullt (SpawnsOnly) preset of BSP, is it?
hey nooky, are we just basically replacing the customs location file with yours on BSP? do i just cut and paste?
What preset should I use? What preset should I use with Nooky’s Custom Spawns for BetterSpawnsPlus? I can’t see any difference with and without the mods.
Does/can this mod make AI spawn outside of the normal spawn areas or is there a way to do so? For example, is there anyway to get AI to spawn up near Dome on Reserve? Asking because I saw in a comment below you mentioned making Raiders spawn near D2 but idk if you meant near the switch area to activate D2 where they normally spawn or near the actual D2 extract?
Really enjoying SPT but so many parts of some maps are just dead, ends up making Dome and the loot from similarly void places feel cheeky cause it’s always 100% uncontested lol
The biggest problem I have is that some scavs get super bugged after I installed this mod. They get like 5000 RPM fire rate at times. I don’t know if it’s a problem with this mod or not, but after removing this config / mod, everything works as it should.
Another story:
I was trying to run woods over and over for quests with Better Spawns Plus ONLY and I kept noticing that the raids were super dead. I installed Nooky’s config and ran a few more woods and it was still extremely dead for 20 minutes. Not a single shot anywhere, no life in sight. I head towards ZB-014 and 5 rogues had spawned there..
I don’t know, I like the idea of this config but this is not ready for release. This needs to be tweaked and tested more.
Does the mod and your addon change the raiders on reserver? Like when I need raiders to spawn in the bunker for missions.
Can someone please help this is my config where i have every boss on every map with pretty lowered chance but im still getting rogues/bosses every raid.
What could be the problem please
Custom config for spawns - Pastebin.com
To anyone wondering how to make this and regular BSP compatible with Realism, those are the settings you have to disable in realism config:
“open_zones_fix”:false,
“boss_spawns”:false,
Took me way too much time to figure it out.