
How about a dynamic, juicy, and delicious shootout in the dormitory ?
How about a dynamic, juicy, and delicious shootout in the dormitory ?
Ha ? There aren’t many bots spawning there, are there?
Not anymore, son…
Installing:
- move Dormitory folder to user/mods
Dormitory mod:
- Concentrates the spawn points in the open zone selected in the configuration file [ /cfg/cfg.json ].
- Changes the loot in the selected zone to the most valuable that is in the game.
- Makes some changes to the number of bots.
It is now possible to change several locations at once, through a configuration file.
exam: This entry in the config will change customs and wood
**good_loot also moved to the configuration file
exam:**
To make the firefights even more interesting, I recommend installing SWAG.
Many thx to Kobrakon, without whom the existence of the mod would be impossible.
2.8K Downloads
3.6.1
Details
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Source Code
https://drive.google.com/file/d/1KOVkGrXR5mGeNkRGuREeG7CNLHZkVxZY/view?usp=sharing
If you want this to work in 3.9 do this.
1. Open up the “package.json” file with notepad.
2. Change “akiVersion”: “3.8.1” to “sptVersion”: “~3.9”
3. Done
For those wondering, this appears to work just fine on SPT-AKI 3.8.0 as well (just edit package.json - “akiVersion”: “3.8.0”). Editing cfg.json you can add any map/location and zone. Overview doesn’t mention it, but you spawn in the map/location zone you have.
Zone Locations: \Aki_Data\Server\database\locations, select the folder with the desired location, open the file base.json, and look for the line OpenZones
update pls
Update?
I am spawning nonstop in dorms .why?
download link for google is dead, it’s saying it violates terms of service.
when ever i use ur mod i get stuck on local game starting
Hi, how do i add more maps in the config?
what line of code would I have to write to get them all to spawn somewhere in lighthouse? I cant seem to find any openzone references online
https://imgur.com/dZG1jGf
So uh, apparently, cases can spawn with stacks in Dorms with your Mod.
81 Medicine Cases in a Stack..
Might wanna try to fix that or something.