Nooky's Custom Spawns for BetterSpawnsPlus 1.3.0
Created by nooky
4.7K Downloads
SPT 3.6.1 Compatible
Do you love BSP but want even MORE bots? More PMCs early on? More raiders in Labs? Create your own custom spawns? Then this mod is for you!
PreyToLive's BetterSpawnsPlus 1.0.7 IS REQUIRED! BetterSpawnsPlus
What is this?
This is an extension of a mod BetterSpawnsPlus by PreyToLive, which aims to improve bot spawns across all maps. While I love BSP, I found that many of its default spawns lack early PMC spawns, as well as general activity early in the raid.
So, I decided to create my own custom spawns with the goal of an actual "live" feel of a raid given certain circumstances:
- more PMC spawns in the first half of a raid
- more SCAV spawns in the middle to second of a raid
- more total spawns near POI (such as Dorms in Customs, Resort at Shoreline, etc.) Overall, you WILL see significantly more PMCs in your raids and more frequent spawns in general, especially early on.
Bosses note: this mod does NOT change any boss spawns on its own, only PMC and SCAV spawns!
How Does it Work?
What I've done is manually change many of the default spawns, added some and removed some here and there. Most of the changes are spawn timings, but some changes include probabilities for bot groups, additional spawns (i.e. Raiders in Reserve, Labs) and generally moved PMC/SCAV spawns around to aim for something that felt more like live.
How to Install
Be sure you have BetterSpawnsPlus 1.0.7 installed!
- download the .zip from the above link
- copy all folders from custom-spawns-bsp-spt/locations/
- paste them into your SPT BSP MOD FOLDER: mods/PreyToLive-BetterSpawnsPlus/db/locations/
- play the game! **If you are using MOAR Config options for BetterSpawnsPlus -
You MUST install my custom spawns FIRST, then MOAR config options.
How to Uninstall
I've included all of BSP 1.0.7 default spawn configs in the code, so feel free to revert back to defaults at your leisure: custom-spawns-bsp-spt/defaults **FAQ
There are so many PMCs in my raids, I never see any SCAVs!
This is likely because:
- my spawns need more tweaking
- PMCs are killing SCAVs before you get to them
If a map is a bit overtuned (too many PMCs) feel free to use BSP's defaults in the meantime and please give me some feedback for improvements!
Can I change the in-game AI amount? Does it do anything?
I've tested this myself - it doesn't seem to have any effect on BSP spawns.
I like long raids (60 min+), will these spawns work for me? Short answer - no. I've designed all of my configurations around 60 min. raid timers, max. (except for Factory and Labs, which are 45 min. each).
Long answer - try adding your own spawns and test it out! otherwise, if there is enough demand I may consider creating a separate set of configs for longer raids.
Please note that all spawn configs are considered a **WORK IN PROGRESS
Please read the included README or visit the included github link for more infoand development progress, as well as experimental versions. Recommended Mods
The OG, of course!
MOAR Config options for BetterSpawnsPlus
Use my spawns as a baseline and feel free to tweak them yourself with this mod extension to BSP! Props Obviously Original Program (POOP) + POOP Variety
Mods that can fine tune bot AI. Fully compatible!
2.8K Downloads
Compatible with PreyToLive's BetterSpawnsPlus-v1.0.7
Changelog
Lighthouse
- timing adjustments everywhere
- added PMC spawns
- added Rogue spawns
Woods
- improved PMC/SCAV parity
- added PMC and SCAV spawns
Streets
- improved PMC/SCAV parity
Interchange
- timing adjustments everywhere
- improved PMC/SCAV parity
- added PMC and SCAV spawns
Reserve
- timing adjustments for PMCs, SCAVs and Raiders
- improved PMC/SCAV parity
Please feel free to leave me any feedback, it's greatly appreciated!
972 Downloads
Compatible with PreyToLive's BetterSpawnsPlus-v1.0.7
Changelog
Streets
- several spawn timing tweaks to reduce the amount of early chaos
As always - all spawn configurations are considered a work in progress and probably always will be. Please feel free to leave feedback, it will help me make more improvements!
243 Downloads
Compatible with PreyToLive's BetterSpawnsPlus-v1.0.7
Changelog
Customs
- stretched out early PMC spawns
Streets
- fixed some odd spawn timings where bots would just insta-kill each other at times
- stretched out early PMC spawns
- removed SCAV sniper from Cinema (in testing he wouldn't move around enough to have a line of sight)
Shoreline
- lots of timing adjustments for both PMCs and SCAVs
Woods
- stretched out early PMC spawns
- adjusting PMC spawn timings from smaller zones
As always - all spawn configurations are considered a work in progress and probably always will be. Please feel free to leave feedback, it will help me make more improvements!
240 Downloads
Compatible with PreyToLive's BetterSpawnsPlus-v1.0.7
Changelog
Customs:
- minor increase to time between early PMC spawns, particularly at Dorms
- minor increase to SCAV spawns at Dorms
- added some late SCAV spawns in certain zones
Factory:
- lots of timing adjustments to most spawns
Streets:
- minor increase to time between early PMC spawns
- minor increase to time between PMC and SCAV spawns near Underpass/SCAV checkpoint to avoid early bot fights
Woods:
- minor increase to early USEC spawns (there were a bit too many BEARs)
- minor decrease to early spawns at edge zones, such as ScavBase
- added more SCAV spawns for mid to late raid
Labs:
- minor adjustments to Raider spawn timings and group chance
Other:
- removed my personal BSP config to avoid any confusion
Planned changes for 1.2.0:
- Shoreline spawn tuning
- Reserve spawn tuning
- ???
As always - all spawn configurations are considered a work in progress and probably always will be.
530 Downloads
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