
Thought breaching a locked door was impossible? Now you can shoot it open and you don't need the key. This will break game balance but i don't care.
I made this because i hated that there was a breach option and it never worked. All you did was stub your toe on 90% of doors.
Installation.
1. Unzip it into your spt directory. it should install the pieces in the right place.
Usage.
- Added PlebMode toggle in Bepinex Config. Turn on PlebMode if you want all weapons to affect door breaching.
- Added weapon restriction and ammo restrictions when PlebMode is off:
On non-metal doors:
- You can only use shotguns with slugs
- or melee weapons that are : DeadBlowHammer, FierceBlowSledgeHammer(if you guys can make it equippable), Crash Axe, Crowbar
- I think regular hand grenades work
On metal doors.
- You can only use grenade launchers with HE rounds
Thanks DrakiaXYZ for the door code.. I used his as a base and built on it.
If you guys enjoy my work and feel like buying me caffeine, here's my kofi.
SPT 3.9.8
49.2K Downloads
Update for SPT 3.9.0
- Fix for the MTs-255-12ga cylinder to take breach rounds
unzip to your spt install directory and it will install into the correct places for bepinex plugins and user/mods.
Unknown SPT Version
16.2K Downloads
SPT 3.8.0 - 3.8.1
- Fix issue with deleting game doors on shoreline and causing y our game to freeze. I had a superficial patch on the last one. This one should work cleanly. Thanks to Nick! He's really good at breaking stuff.
Unknown SPT Version
734 Downloads
SPT 3.8.0 - 3.8.1
- Fixed the hand animations playing when using explosives even though you've stepped away from the door. (Thanks to RaiRaiTheRaichu!)
- Added explosive timer sounds that gradually get faster until the final tone (depends how long you set c4 timer for). Its also spatial audio so it will get quieter if you walk distance from it.
For 312 before who downloaded, i updated zip so it has the check again that you can pickup the c4 and it still explodes and it fixes an error caused with perfect culling that crashed the game.
Unknown SPT Version
1.2K Downloads
SPT 3.8.0 - 3.8.1
- Fixed not being able to plant C4 with Keypad Lock doors (Labs). Apparently these doors do not have 'locks'. (Thanks Nick!)
- Added more null ref checks for people who plant more than one C4 on a door.. highly regarded (Thanks Nick!)
I have updated this zip with a fix so everyone before 199 downloads, please download again.
Unknown SPT Version
1.8K Downloads
SPT 3.8.0 - 3.8.1
- Fixed explosive placement to be based on vector from player to lock because bsg has shit standards for door placement. If you look at door at wierd angle and place explosive, it will place it angled. best i could do.
- Explosions now destroy the door because fk doors.
- Added ability for explosives to cause damage (configurable radius and damage in Bepinex Config. Disabled by default). If you take cover behind an object like a wall, you will not take damage even if you are in radius of explosion.
Unknown SPT Version
1.2K Downloads
SPT 3.8.0
- Replaced using the TNT explosive with the C4 Charge modeled by Moxopixel. It looks so good now. Thanks Moxo!
- Tried to redo logic for placement of explosive so its always on the side facing the player.
- C4 takes up 2x1 space so you can't carry crazy amounts of it
Not quite yet...