
Tired of your stamina being drained after taking a few hits? This mod lets you change that.
This is a small mod that changes the amount of stamina lost and the speed penalty incurred when hit. It simply multiplies these values by a factor, which is customizable in the config!
Customization:
The default value of the factor is 0.5, so the amount of stamina lost is roughly half of what it normally is. In general, when the factor is less than 1, you will lose less stamina when hit. If it’s greater than one, you will lose more stamina when hit. The configuration file will be generated on the first run, but you can also use the in-game configuration manager to change things by pressing F12. (NOTE: the in-game configuration manager displays a slider in addition to the text input box as of v1.0.1. If you want any degree of precision since most people will want the factor to be less than one, use the input box and not the slider!)
Installation:
Drag and drop the BepInEx folder onto your SPT directory.
862 Downloads
Recompiled for SPT 3.7.3.
It was tentatively working beforehand, but this is just insurance.
928 Downloads
Updated for SPT 3.5.7. Also seems to work with SPT 3.5.8.
Now using a less intrusive (and easier to maintain) method of patching, so hopefully the mod will have improved compatibility in general. This should have been done to begin with, but I didn’t so here we are now.
917 Downloads
For SPT 3.5.5.
A small patch to constrain the factor values within “reasonable” limits. The factor is now limited between 0 and 1000 for the factor (naturally, you’ll have to type in the text box beside the slider the ConfigurationMenu plugin added automatically for any degree of precision).
Negative values seem to behave the same as 0 in my testing, so I removed them since they were both unnecessary and I don’t trust them to not create issues.
1000 is the maximum because at that point you’re already basically immobilized when hit, and I want to reduce the chance someone will accidentally overflow the data type.
167 Downloads
For SPT 3.5.5.
Details
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Source Code
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a mod has been released which effectively does what this mod was trying to do (Ammo No Stamina Drain).
as a result, this mod will not recieve updates for the forseeable future, unless the need arises again
There are currently no known bugs or incompatabilities. If you find any, please let me know.
don’t know how many people are following this, but i haven’t forgotten about this mod. i’ll aim to get 3.10 out at some point (probably around whenever Realism updates, since then i’m personally going to look at upgrading).
Great mod, though anyway to also remove the blur when hit as well?
Is version 1.2.0 of BHR backwards compatible with 3.7.1 of SPT?
For anyone curious, this still works on 3.7.1. & 3.7.2.
Hey takenmake,
Love the mod. Makes the game 100x more playable. Just wanted to report an incompatibility though.
This mod seems to conflict with Amend’s Hitmarkers mod. Killfeed and fatal shot still work, but normal hit markers are broken for some reason!
cool mod but usually bots beam you before you even get to run