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Mod Details

Fair and Balanced Preset for SVM

Fair and Balanced Preset for SVM 1.7.0

Created by Oraceon

14.2K Downloads

SPT 3.8.3 Compatible

Do you struggle to find a suitable preset that balances challenge and fairness for a single player experience? Fair and Balanced Preset for SVM aims to be your one-stop-shop preset for those who want to prolong and improve your SPT experience!

Fair and Balanced Preset for SVM -

This mod is a comprehensive preset file for Server Value Modifier that aims to balance Tarkov's MMO-style grind system into something more suitable and acceptable for a single player experience. You can expect balance changes to the hideout, raids, skill points, and loot spawn behavior. The ultimate goal of Fair and Balanced Preset for SVM is to prolong and improve your SPT play-through without taking away the fulfillment of progress or breaking the fundamental experience of vanilla Tarkov.

***** This mod requires KMC Server Value Modifier, developed by GhostFenixx***

*** This mod recommends Always Level Endurance (ALE) by Fontaine for a more complete experience ***

Fair and Balanced Preset for SVM Changes -

Hideout Changes

- Fuel consumption, water filter consumption, and air filter consumption have all been increased, however you will see a significantly faster return when using these resources

- Facility construction time has been completely removed, however required resources remain the same

- Facility production time (such as crafting bullets) has been significantly decreased, however you may still find that you need to run a raid or two before production is finished. This helps negate taking advantage of the faster production times and limits farming

- Bitcoin mining has been completely rebalanced. You may gain Bitcoins faster, but you must keep faster fuel consumption in mind while doing so. It now takes approximately 760 minutes for a single Bitcoin, changed from a base of over 2400 minutes. This can be increased by adding more GPUs to your farm.

- The Scav case has become more useful now by lowering the return time, but the price has been slightly increased to discourage farming

Raid Changes

- Rebalanced air drops slightly. Air drops are now slightly more common on larger maps and less common on smaller maps. The air drop timer has also been modified.

- Scav-PMC cooperative extracts are now paid extracts since you obviously cannot team up with AI scavs as a PMC and extract together. These extracts are rather expensive though at 7500 Roubles base price. This can be lowered with scav karma.

- Car extract timers have been lowered to 20 seconds since there is no need for a 60 second defense timer against players. To counteract this, the base price has been slightly increased to 5500 Roubles. This can be lowered with scav karma.

- Loot spawning has been completely changed. There was way too much loose loot spawning in Vanilla Tarkov as the server had to account for dozens of players interacting with the map and picking up loot. This mod has balanced the system to work better with a single player by cutting loose loot spawns in most locations, while also keeping loot plentiful in key, contested locations. This system has also been found to encourage exploration into less-commonly explored areas for loot. Factory loot remains the same since there's a relatively low amount of it. In combination with the Looting Bots mod and SAIN 2.0 - Solarint's AI Modifications - Full AI Combat System Replacement, this creates a very fair but challenging "high risk, high reward" for contested areas or "low risk, low reward" non-contested areas system that has shown to significantly improve and prolong SPT play-throughs.

- Raid experience multipliers have been changed. By default, it takes quite awhile to level up in Tarkov, but a single player game needs something more rewarding. With this mod, you now get twice (2.0) the XP for surviving and extracting a raid! Great right? Broken? Nah, here's why: If you die, you only gain 0.5 experience. But if you go MIA or get a Run-Through, you will only gain 0.7 experience, so don't be too greedy, thinking you can go back for that Goshan manifest with 5 minutes on the clock.

- Player Scaving has been adjusted as well as the amount of karma gained for killing PMCs and hostile scavs to prevent a grindy mess of a game, but stil requiring effort

Skill Changes

- Weapon skill experience has been increased for all weapons in the game, allowing you to master them much more quickly, but still requiring work to do so. Don't expect to get level 3 shotguns in a single raid. It may take you more like 10 or 20.

- Skill experience for skills such as Endurance and Strength have been increased as well. You can now gain skill experience much more quickly, also without gaining max skills in a short time. In conjunction with ALE, this system creates a fair and balanced and rewarding skill-gaining experience for the player. Gone are the days of playing for 500 hours and not even maxing your strength. But don't worry, it'll still take a lot of work!

Many misc. changes have been made as well to further balance the game. You can find the specifics by checking the patchnotes of the current and/or previous updates!

**Installation Instructions

1. Download the file to a folder where you can find it easily, preferably your desktop

2. Navigate to your SPT main directory and go to user>mods>ServerValueModifier>Presets and copy the Oraceon's F&B v1.6 file into the Presets folder

3. Go back to user>mods>ServerValueModifer and run GREED.exe

4. Navigate to the empty box to the right of "Load Preset" and select Oraceon's F&B v1.6

5. Click "Load Preset" then click "Apply" and you're ready to play

*CLICKING LOAD PRESET THEN APPLY AFTERWARDS IS IMPORTANT*

5.5. If there is anything you want to change, once those changes are done, be sure you click "apply" again.

*This mod will sometimes be an update ahead or behind SVM. Fair and Balanced Preset will always work with an outdated or updated version of SVM, unless otherwise stated. That being said, it is still recommended to keep both on the same supported version*

** Any feedback in the comments is appreciated as well as honest reviews! I am doing all I can to improve the preset, so any recommendations will be taken into consideration! **

Version 1.7.0
Download Mod Version

SPT 3.8.3

Latest Compatible SPT Version

5.2K Downloads

Created Apr 30th, 2024

Updated Apr 30th, 2024

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Update 11: The Pay2Win Unhinged Edition (Now with tactical nuke button)

Tactical nuke not DLC* therefore; not included. What this update actually does is fix boss spawning for those who are using Swag+Donuts. Tagilla and Sanitar should now spawn properly. Shturman not spawning with a Stash key is currently an issue with the version of Tarkov 3.8.0 is on and therefore cannot be fixed for now. This update also balanced mid-game PMC spawns, making sure less scav spawns are replaced with PMCs as the default value was too high. Using a mod that uses custom spawns will overwrite this.**

Miscellaneous changes

- everything as stated above in the description

** All changes have been tested to work with the latest version of SVM and *may not* work on older versions. Please post feedback in the comments! It may contribute to future updates! Thank you to GhostFenixx for their continued development of SVM; this preset and many others would not be possible without their hard work! **

Version 1.6.3
Download Mod Version

Unknown SPT Version

Latest Compatible SPT Version

1.1K Downloads

Created Apr 24th, 2024

Updated Apr 24th, 2024

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Update 10: The Feedback Update

I have taken a lot of feedback from users of the Fair and Balanced preset and incorporated the changes that I believe stayed true to the fair and balanced experience of SPT. Furthermore, some games were made as a result of personal testing alongside user recommendations. Thank you for your continued support of the preset, and I hope the new changes help to improve your SPT experience. Always Level Endurance has been updated to 3.8.0! Be sure to install it for the best experience!**

Miscellaneous changes

- A max level bitcoin farm generated Bitcoins way too quickly and it was basically an OP money farm. Bitcoin farming has been rebalanced

- Air filter usage rate re-balanced has been re-added to the preset; This was something that was missing compared to the pre-Update 8 versions. Air filter usage rate has been increased overall by 20% to account for the faster gaining of skills and fuel consumption

- Hideout production time has been slightly increased after a lot of testing. Items will still craft quickly, however, they're not in that odd crafting timezone where its not enough time to wait by running a raid but its also too long to just sit in your stash and wait. Now most items should take approximately 1 quick raid to complete, where the rarer or more valuable items will take a few hours to complete, but still days of less compared to Vanilla

- Hideout construction time has been further balanced for the same reasons as above; however, this mostly applies to mid-to-late-game construction as most early game construction will still be done almost instantly. Mid game and later construction should take on average, about 1 full raid to complete

- Increased the amount of loot spawning on Interchange to both further balance it as well as better tie into the current Live version of Tarkov with buffed Interchange loot (Still not as OP as live)

**- Fixed AI PMCs of the same faction not always being hostile

**- Slightly further increased the rate at which the player gains skillpoints

- Added some supporter names to the PMC pool

** All changes have been tested to work with the latest version of SVM and *may not* work on older versions. Please post feedback in the comments! It may contribute to future updates! Thank you to GhostFenixx for their continued development of SVM; this preset and many others would not be possible without their hard work! **

Version 1.6.2
Download Mod Version

Unknown SPT Version

Latest Compatible SPT Version

582 Downloads

Created Apr 17th, 2024

Updated Apr 17th, 2024

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Update 9: Post Launch Tweaks and Balance Changes

After extensive personal testing as well as some feedback, I have concluded that there were two main issues with Update 8. Boss and other challenging AI spawning was just too high, especially consider most people at this point in time will be a lower level characters. The second issue I have found was that Fence is too nerfed from his vanilla version.**

Miscellaneous changes

- Adjusted boss spawning across all maps. Bosses will now spawn slightly less on all maps. (From 30% to 20%) *except* Tagilla, which has a 50% chance to spawn on Factory night and Cultists

- AI now have a slightly larger chance of dropping weapons with above average durability

- Fence now has 125 items for sale per restock instead of the previous 100

- Fence will now gain an extra 75 items for sale per restock if the player reaches max trader level with Fence (the previous version was 50 items)

- Added some fun new names to the PMC name pool!

Please note that if you would like your name added to future versions Oraceon's Fair and Balanced Preset, then please submit feedback in the comments and give the mod page an upvote reaction, and I will add your name to future versions.

** All changes have been tested to work with the latest version of SVM and

*may not* work on older versions. Thank you to GhostFenixx for their continued development of SVM; this preset and many others would not be possible without their hard work! **

Version 1.6.1
Download Mod Version

Unknown SPT Version

Latest Compatible SPT Version

1.0K Downloads

Created Apr 5th, 10:42 PM

Updated Apr 5th, 10:42 PM

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Update 8.1 (HOTFIX - Please use this) The previous version had the correct setting selected, but they were not properly enabled. This version should fix that. Sorry for the inconvenience!

Version 1.6.0
Download Mod Version

Unknown SPT Version

Latest Compatible SPT Version

89 Downloads

Created Apr 5th, 9:58 PM

Updated Apr 5th, 9:58 PM

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Update 8: A Fresh Look

There have been many changes made to SVM since last updating my preset. That being said, I had to recreate everything from scratch due to the new SVM using the .json format for its presets now. Not everything may be implemented as intended, but I did try my best for a good first version. Most, if not all, of the changes from the previous versions should be here. If you encounter any issues, please report them, and I will do my best to look into it. Expect hotfixes coming the next few days!**

Miscellaneous changes

- Slightly lowered the Fence item multiplier

- Slightly increased the Fence gun build multiplier

- Made armor and weapons sold from Fence more likely to have a higher, usable durability

- Slightly decreased Fence's maximum restock time from 150 to 120

- Increased insurance storage time from 36 hours to 48 hours

- Tweaked insurance return chances and prices (Therapist is faster and more expensive with a 70% return rate; Prapor is less expensive with a higher 90% return rate, but can be twice as long as Therapist to return items)

- Therapist will now heal players for free up to level 8 or until 15 raids total

- Factory Night has roughly 33% more loot than Factory Day

- Tweaked hydration and hunger rates slightly

- Slightly decreased energy and hydration loss rates with a blacked stomach

- Tweaked survival, death, MIA, and Runthrough XP multipliers

- Tweaked skill point experience earned

- Tweaked skill points earned while under fatigue

- Slightly decreased Bloodhound spawn chances for early game players

**** All changes have been tested to work with the latest version of SVM and DO NOT work on older versions. Thank you to GhostFenixx for their continued development of SVM; this preset and many others would not be possible without their hard work! **

Version 1.5.4
Download Mod Version

Unknown SPT Version

Latest Compatible SPT Version

1.6K Downloads

Created Nov 4th, 2023

Updated Nov 4th, 2023

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Update 7: Minor Balance Tweaks (Hotfix - Redownload if you have the original Update 7 file)

From this Update on, all loot changes will assume the mod, Looting Bots is being used. This update is rather small and simply makes some minor adjustments and fixes some minor things the previous updates contained. As of the time of posting Update 7 (November 3, 2023), the Halloween 2023 Update and Update 6 (Hotfixed Version) both will still work fine. The main reason for this update is to allow for a better "baseline" version when the new SVM update releases, keeping the number of balancing issues at a minimum).

(Hotfix to fix random container loot, which was fixed in the new SVM version; redownload this if you have the original 1.5.4 or the SVM baseline version) Issue has been resolved. This download is no longer required with SVM 1.7.2 or later.

**Miscellaneous changes

- Updated current boss spawn rates to reflect current Live Tarkov

- Fixed weapon repairs allowing you to infinitely repair weapons and armor without drawback

- The Halloween Event has been disabled

- After further testing, non-weapon skills were still earned too slowly, so the rate of earning skill experience has been increased (You now earn 2.0x the Skill experience while fresh)**

- You can now earn 2 skill points before fatigue kicks in, instead of 1

**** All changes have been tested to work with the latest version of SVM and are not guaranteed to work on older versions. I also want to give a thanks to GhostFenixx for their continued development of SVM **

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