
Adds a green camo texture to some parts of the AR-15 platform.
The trader Painter is required for this mod
It’s VERY IMPORTANT that the trader is loaded BEFORE GreenCore
Modded items
- 5.56x45 Magpul PMAG 30 GEN M3 STANAG 30-round magazine
- AR-15 Vltor MUR-1S 5.56x45 upper receiver
- AR-15 STNGR VYPR 10-inch M-LOK handguard
- SB Tactical SBA3 stock
- Vltor EMOD stock
- AR-15 Daniel Defense RIS II FSP Handguard
- AR-10 Noveske SWS N6 Split Handguard
- AR-15 F1 Firearms ST2 PC Pistol grip
- AR-15 BCM Mod Foregrip
- AR-10 KAC SR-25 Upper Reciever
- Desert Tech MDR 5.56x45 and 7.62x51 assault rifle (Green Camo)
- Colt M4A1 Lower (Green Paint)
- Thunder Beast Arms Ultra 5 sound suppressor (Green)
- Vortex Razor AMG UH-1 holographic sight (Green Camo)
- EOTech Vudu 1-6x24 30mm riflescope (Green)
- EOTech EXPS3 holographic sight (Green Camo)
To install the mod, drag and drop the main folder in the archive into your SPT user/mods folder.
I do have a Ko-Fi if you want to leave a donation.
2.7K Downloads
Updated to SPT 3.10
All IDs are updated to mongo ID which is required by the SPT 3.10 version (Thank you ALameLlama for updating all of them!)
This mod WILL break the mastering tab in the skills section. This happens because there is no default presets for the colored weapons added by this mod. But the game will function correctly except from that section in menus. I don’t have time to fix it. To be clear, WhiteCore and GreenCore WILL break that. Not my other mods.
14.6K Downloads
- Updated for SPT 3.9+
- Changed green Magpul magazine to use Mongo ID
- Updated Painter loyalty levels
10.4K Downloads
Updated for 3.8.0
8.3K Downloads
Added items:
- Vortex Razor AMG UH-1 holographic sight (Green Camo)
- EOTech Vudu 1-6x24 30mm riflescope (Green)
- EOTech EXPS3 holographic sight (Green Camo)
481 Downloads
Added:
- Desert Tech MDR 5.56x45 and 7.62x51 assault rifle (Green Camo)
- Colt M4A1 Lower (Green Paint)
- Thunder Beast Arms Ultra 5 sound suppressor (Green)
Fixes:
- Improved a lot of textures
1.0K Downloads
- The trader Painter is now required
- If you used a different version of this mod in the past you have to DELETE every modded item from previous GreenCore versions. A new wiped profile is recommended for people who don’t know how to clean up modded items.
- Rewrote the whole mod to use better code
Details
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At 3.10.5 Nikita had change the logic of optic like VUDU or Razor. Now the view in Green core’s Green VUDU is ramdom AI in the raid.
Why is my weapon constantly clinking?
Thanks for merging in the changes
we need green

something is missing. a green AK74m and a Green AK12
I’m seeing a bug from this mod. I determined it was this mod by eliminating mods until the offending behavior disappeared. The offending behavior: magazine presets for ammo stopped working entirely. A bit of googling states this is likely from not uitlizing mongoID for item IDs; strange that only this mod exhibits the behavior. Anywho, log below. Thanks for making your mods, btw. Love em.
EXCEPTION: System.FormatException: Could not find any parsable digits. at System.ParseNumbers.StringToInt (System.String value, System.Int32 fromBase, System.Int32 flags, System.Int32* parsePos) [0x00166] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.ParseNumbers.StringToInt (System.String value, System.Int32 fromBase, System.Int32 flags) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Convert.ToUInt32 (System.String value, System.Int32 fromBase) [0x00022] in <eae584ce26bc40229c1b1aa476bfa589>:0 at EFT.MongoID.ConvertTimeStamp (System.String id) [0x00008] in <a5b6eaefee6842aba73e4a77ea14a564>:0 at EFT.MongoID..ctor (System.String id) [0x00000] in <a5b6eaefee6842aba73e4a77ea14a564>:0 at EFT.MongoID.op_Implicit (System.String id) [0x00000] in <a5b6eaefee6842aba73e4a77ea14a564>:0 at MagazineBuildPresetClass.method_2 (System.Collections.Generic.IEnumerable
1\[T\] magazines, System.Collections.Generic.IEnumerable
1[T] containers, System.Collections.Generic.Dictionary2\[EFT.MongoID,System.Int32\]& missingItems) \[0x00149\] in <a5b6eaefee6842aba73e4a77ea14a564>:0 at MagazineBuildPresetClass+Struct670.MoveNext () \[0x000d0\] in <a5b6eaefee6842aba73e4a77ea14a564>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () \[0x0000c\] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) \[0x0003e\] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) \[0x00028\] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) \[0x00008\] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Runtime.CompilerServices.TaskAwaiter
1[TResult].GetResult () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at EFT.UI.ItemUiContext+Struct900.MoveNext () [0x0009c] in <a5b6eaefee6842aba73e4a77ea14a564>:0Loving the variety that Painter gives to the game
thank you so much for all you hard work
we nedd green
More GREEN pleeaassseee love this mod. PRS lite? magpul bus? dd vert grip? magpul rvg?
Greetings to the author of the mod. You have a small error when starting. In the code and the folder name “pistol grips” due to a space in the name, 3 add-ons SANDCORE WHITECORE and GREENCORE do not run. It is enough to remove the space in the folder name, in the “items” and “bundles” files. After this small fix the mod is fully functional.