The Forge is currently under heavy construction. Expect nothing to work. Data is reset every hour.

Mod Details

SPT ModOrganizer Integration

SPT ModOrganizer Integration 1.1.4

Created by archon0ne

5.3K Downloads

SPT 3.9.8 Compatible

Simple extension for the Basic_Game plugin to make SPT compatible with ModOrganizer.

Note:

If you find a mod that does not install automatically, please send me a link to it!
Only very few mods should cause issues.

If you know what this is, you probably know why you want it. If not, i recommend giving SP-EFT Manager by Schrader a try. It has many more SPT-specific features in mind, and is probably easier to understand for first timers :)

Simple extension for the Basic_Game plugin to make SPT compatible with ModOrganizer.

You will need ModOrganizer (Github page listed under dependencies) to use this.

It has automatic handling of most "normally" packed archives (archives containing bepinex plugins or mods containing a package.json).

If you know what ModOrganizer is, and you used it before then youll know why I made this.

It was mostly a project i made for myself but A couple of people on discord asked for it so I figured I'd share.

Screenshot of MO2 with regular SPT mods installed

How do i install it?

First, install ModOrganizer 2.5.0, then extract the archive of this mod to the base directory of the MO (ModOrganizer) install.

Do not install MO2 inside of the SPT directory, neither as portable or full install. In the current version, the entire spt directory is indexed by MO2. This means MO2 will be indexing itself, which causes all sorts of permissions errors in many cases. In future versions, this will not be a problem. Keep it in mind for now though :)

When you launch MO2, you just have to point it at your SPT directory, where SPT.Server.exe and SPT.Launcher.exe are.

Note: In order to ensure the VFS can control the file system, your user folder should be empty. Your user directory not being empty will lead to problems with how the game accesses files inside the VFS and can cause your profiles not to save, configs not to load and etc. keep your user dir empty.

When launching the game, you must use the option in the dropdown that looks like this:

It makes sure both the server and the client can be ran at the same time and both have access to the VFS. :)

How do I use SVM/Realism configurator/Load order editor etc.?

In order to use configurators like this, you have to add them as an executable in the ui. Configurators must be ran through MO. Not in the physical folder.

If you need help with this, DM me on Discord (Archon001) or leave a comment on the mod and I'll try my best to get you going. ^^

Version 1.1.4

602 Downloads

Created Sep 23rd, 2024 Updated Jan 16th, 7:39 PM

A fix for ModOrganizer 2.5.1+. Should work just fine with older versions as well.
Thanks to Gipphe!

Version 1.1.3

1.2K Downloads

Created Jul 6th, 2024 Updated Jan 14th, 4:26 AM

Update for 3.9.0 with rebrand

Version 1.1.2

1.4K Downloads

Created Apr 25th, 2024 Updated Jan 14th, 4:31 AM

THIS IS THE LAST VERSION FOR 3.8.X AND BELOW.

If you are playing on a version which has executables named AKI.Launcher.exe or AKI.Server.exe, this is the version you need.

Small bugfix.

  • Fix case for instances where executables may be case sensitive. Thanks to 'GJ (not other J's)'
Version 1.1.1

617 Downloads

Created Dec 1st, 9:25 PM Updated Jan 14th, 5:14 AM

Fixed mappings (oops) :S

Version 1.1

125 Downloads

Created Dec 1st, 8:54 PM Updated Jan 16th, 5:46 AM

Update for Mod Organizer 2.5.0 (Qt6 and BasicGame changes)

Version 0.0.0

104 Downloads

Created Jul 3rd, 2023 Updated Jan 14th, 5:52 AM
Version 0.0.0

1.3K Downloads

Created Jul 3rd, 2023 Updated Jul 3rd, 2023

Remove extra executables. Point to AKI launcher instead of tarkov to identify (Avoids accidentally pointing to Live)
Compatible with 1.0.0a profiles, so no worries :)

Not quite yet...