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Mod Details

WTT- Rogue Justice

WTT- Rogue Justice 1.0.6

Created by Tron, GrooveypenguinX

9.2K Downloads

SPT 3.9.8 Compatible

Frank Castle, the relentless Punisher, begins his descent into Tarkov. Summoned by exUSEC outcasts, armed with his unique style of justice, he brings a storm of retribution through the city's shattered streets

Frank Castle, also known as The Punisher, had always been a lone vigilante. But when a distress call came from former soldiers from his old unit, he couldn't ignore it. The world of Tarkov is a lawless wasteland, a battleground where rival factions fight for control over the city's resources. Frank's friends, once part of the elite USEC faction, had become outcasts. Since being abandoned by their faction, they formed their own off-branch: the exUSEC Rogues. Their call for help was desperate, and Frank wasn't about to let them down. The Punisher sets his eyes to Tarkov, and plans to take down anyone who stands in his way.

The Punisher is a hardcore, scare-the-shit-out-of-you boss. He has boosted health, set to impossible difficulty, and kitted to the teeth. He's decked out in level 6 armor, armed with some BRAND NEW weapons and gear, and even though he has no helmet most of the time, he's proven before that he can take a bullet and keep comin' at ya. He can spawn on any map, in any zone, and he's not alone: he's got two exUSEC followers backing him up.

Included are config options to add his head/voice options to the player, as well as set a static spawnchance and set a minimum level the player needs to be in order for him to spawn.

Welcome home, Frank.
Screenshot-2024-04-10-145211.png

Screenshot-2024-04-10-145136.png

The Punisher boss features a dynamic spawnchance system which is influenced by various factors:

- By default, Frank has a 1% chance of spawning

- Chance increases based on your success in raids by 0.5% per raid

- Failing raids decreases his spawn chance by 0.5% per raid

- Run throughs just add a flat 0.5% chance as well.

- If you eliminate any of Frank's exUSEC buddies, the chance of encountering Frank rises by 0.5% per kill.

- If Frank manages to eliminate you, the spawn chance is reset to default (1%) since he successfully killed his target.

- If you somehow manage to take down The Punisher, the spawnchance is reduced to 1/4 of it's current percentage, giving him time to heal and come back after you.

Frank is equipped with a TON of unique assets: Custom armor, custom weapons, a new rig, backpack, custom heads AND voices. Punisher now includes two variants of Frank Castle:

Jon Bernthal from the Punisher Netflix Series
Screenshot-2023-07-21-143123.png

- Jon Bernthal has over 60 voice lines taken from the Netflix Punisher TV show. The sound quality has been enhanced to minimize background noise, however, most of the voice lines are still pretty low quality lol. A lot of them are reused to add some variety to his reactions, so expect to hear the same lines repeated.

AND NOW FEATURING TOM JANE!
Screenshot-2024-04-27-154126.png

- Tom Jane has a fully fleshed out voicepack. Some of them are corny, but most fit the aesthetic of Tarkov. This asset was completely made from scratch, so this was quite the undertaking lol. Multiverse of Punishers: Tarkov Edition

The newest update also includes FOUR custom guns, and a new knife all made by the WTT team! Frank now has the KAC PDW .300 Blackout Rifle, a chopped FAL SA-58 Obrez, a Minebea PM-9 chinese variant of the Micro Uzi, and a Serbu Super Shorty shotgun!

The Serbu Super Shorty is a slick little shotty. It's accuracy leave something to be desired for, but being able to slot it in your holster almost makes up for it.
Serbu.png

The KAC PDW was made by Tron, and lovingly textured by MoxoPixel, bringing a much needed variety to the .300 rifles in the game.

KAC-PDW.png

The FAL Obrez has a new drum mag, and a few unique attachments to give it that chopped up look:

FAL-Obrez.png

and the PM-9 brings another micro-smg variety to Tarkov, offering a few variations for magazines, as well as two barrel options.

PM9.png

The new melee weapon is a Black Military Kukri, a sleek tactical melee weapon for punisher

image.png

To install punisher:

- Drag and drop the users and BepInEx folders into your main SPT install location.

Config:

- Punisher comes with the following settings inside WTT-RogueJustice/config/config.jsonc:

"playerSettings": {

"addHeadToPlayer": false,

"addVoiceToPlayer": false

},

"punisherSettings": {

"minimumPlayerLevelBeforeSpawn": 15, // Set to null to disable, or set to a static number to prevent punisher spawning until reaching that level.

"overridePunisherSpawnChance": null// Set to null to disable, or set to a static number to override the default spawn chance.

}

TO USE PUNISHER WITH SWAG:

- Enable Punisher in SWAG/config/bossconfig.json like this:

"punisher": {

"enabled": true,

IF YOU WANT TO USE SWAG + DYNAMIC SPAWN SYSTEM (ENABLED BY DEFAULT):

- Set useProgressChance to true in SWAG/config/bossconfig.json like this:

"punisher": {

"enabled": true,

"useProgressSpawnChance": true,

IF YOU WANT TO USE SWAG AND SET BOSS CHANCE/MAPS THROUGH SWAG:

- Set useProgressChance to false in SWAG/config/bossconfig.json, and set your chance per map like this:

"punisher": {

"enabled": true,

"useProgressSpawnChance": false,

"customs": 15,

"factory": 10,

"factory_night": 25,

"groundzero": 5,

"interchange": 30,

"laboratory": 5,

"lighthouse": 10,

"reserve": 20,

"shoreline": 15,

"streets": 20,

"woods": 15

},

This mod wouldn't have been possible without the staff and modders of the SPT website and discord community, providing me with a plethora of mods and friendly people that allowed me to figure out how all this shit works.

Special recognition goes to:

- SSH for The PunisherHead and his SDK, as well as initially giving me source for USEC commander in order to make punisher a reality

- Choccy for the UZI animations, and helping us troubleshoot along the way figuring out custom weapons.

- JustNU for the StalkerVoices, and the means to make voicelines

- Props for his awesome onraidsave method from POOP I adapted into the dynamic spawnchance system

- Lots and lots of other mod authors along the way

and lastly a big shoutout to the Altered Escape team: their Punisher boss was one of the most enjoyable experiences in the early days of JET. I found that I missed his terrible scream, and I thought it was about damn time for him to join the SPT realm and terrify the shit out of a new group of players.

Credits for assets:

Netflix's The Punisher TV Show for all the voicelines.

PunisherSquadMate by Juan Solo: https://steamcommunity.com/sharedfiles/filedetails/?id=1539379201

- Credits to SSH for ripping the head for me 8)

AR500 Tactical vests by ghostfc3s: https://www.nexusmods.com/fallout4/mods/41989/

Portable Duffle Bag by 7StarC: https://www.nexusmods.com/fallout4/mods/40287SK Military Vest: "SK Military Vest1" (https://skfb.ly/oxJB9) by ak47gaming777 is licensed under CC Attribution-NonCommercial-NoDerivs (http://creativecommons.org/licenses/by-nc-nd/4.0/).

Minebea PM-9: "Minebea PM-9 (M9) Machine Pistol" (https://skfb.ly/oNKWB) by 8sianDude is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Kukri: "Machete - Kukri" (https://skfb.ly/6VS67) by Frobin_G is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

FAL Obrez: Tron is a goat

KAC PDW: Tron and MoxoPixel

Tom Jane Assets: all made by me!

The AE team for giving me verbal permission to use the old Punisher assets <3

- There Is a current bug with Tom Jane's hair shader, in low light it becomes transparent. This is being looked into.

If you have any feedback or suggestions feel free to leave a comment or shoot me a dm on discord. Thank you once again to the staff and community of SPT for helping me get this far, I couldn't have done it without you!

What is Welcome To Tarkov?

Welcome To Tarkov (WTT) is a mod for SPT AKI that has been in development for over a year. What started as a small passion project has grown in size to incorporate 10+ core members as well as contributions from other well-known mod authors and friends of WTT alike.

How does Welcome To Tarkov change the game?

As a mod, WTT overhauls SPT AKI, touching on almost every vanilla game system, as well as adding completely new systems to the game and its core mechanics. Inspired by open-world hardcore survival projects like STALKER: Anomaly and STALKER: GAMMA, WTT takes SPT’s artificial multiplayer MMO difficulty adders and replaces them with a challenging world economy, loot scarcity rebalancing, a lore friendly quest overhaul, and a map-traveling system built from rewritten portions of the Traveler mod allowing seamless travel between maps. Aside from its changes to the game’s core properties, WTT also adds to the world’s variety of traders, NPC’s, characters, items, and quests:

  • Over 500 custom bundles adding new weapons, attachments, wearables, containers, food, medical, and barter items.
  • New bosses with their own custom gear that will be properly incorporated into WTT’s quest lines.
  • New, meaningful traders with their own lore-friendly quests and narrative elements to help the player progress through the story-line of WTT.
  • New playable characters and outfits that will add to the player’s customization abilities.
  • New quest types incorporating brand new map extraction points, putting the player’s knowledge and familiarization of SPT’s maps to the test.

Welcome To Tarkov stands as one of the largest mods created for SPT AKI thus far.

When does Welcome To Tarkov release?

Thursday.

Which Thursday?

TBD

Want to follow our progress?

You can follow the project through it's development in our discord here:

https://discord.gg/Nz6VX78xRa

Version 1.0.6

755 Downloads

Created Oct 30th, 2024 Updated Jan 8th, 7:19 AM
  • added a check to the prepatch to prevent the mod from loading if the plugin isn't present/mod is installed wrong (thanks CJ! )
Version 1.0.5

3.8K Downloads

Created Jul 17th, 2024 Updated Jan 8th, 3:47 AM

390 update!

- fixed a major bug that prevented raid from starting due to local bot settings trying to be read internally (thanks PvE!)

Version 1.0.4

2.4K Downloads

Created May 18th, 2024 Updated 19 hours ago

CHANGELOG

5/17/24:

THIS VERSION REQUIRES YOU TO DELETE THE PREVIOUS PLUGIN: BepInEx/plugins/WTT-RogueJusticeVoiceAdder.dll

  • added the missing weights from the bot.jsons (yay, 3.8.3 compatibility!)
  • fixed the invisible heads AGAIN /bonk
  • added default presets for all the armors and the helmet so they have proper plates/mods on flea
  • added the night vision rig and helmet to be able to be bought from flea market
  • converted ALL ID's over to MongoID and included methods to convert profile items over to the new ids (thanks again Drakia!)
  • added FIKA compatibility for the voices by switching over to the new WTT Voice Patcher system! It is included in this release, and can be found standalone here: WTT - Voice Patcher
  • updated PM-9 bundle to fix a missing animation
Version 1.0.3

801 Downloads

Created May 6th, 2024 Updated Jan 8th, 8:10 AM

CHANGELOG:

5/6/24:

  • adjusted item prices, and removed items that were being sold at any traders /bonk

Still waiting on a SWAG update for full compatibility, so refer to the pinned comment before trying to use both, but other than that no new major fires have had to be put out for Punisher. Let's hope things stay that way 🤣

Version 1.0.2

519 Downloads

Created Apr 28th, 2024 Updated Dec 30th, 11:43 PM

CHANGELOG:

HOTFIX #2:

WILL REQUIRE THE MOD TO BE DELETED IN YOUR USER/MODS FOLDER

  • removed leftover assets /bonk
  • updated magazines to use MongoID's.

Please delete WTT-RogueJustice in your user/mods folder before installing this new version.

Thanks!

Version 1.0.1

169 Downloads

Created Apr 28th, 2024 Updated 17 hours ago

CHANGELOG:

4/28/24

  • fixed game breaking error with scav mode preventing you from extracting /bonk
Version 1.0.0

300 Downloads

Created Apr 27th, 2024 Updated Dec 30th, 6:28 PM

CHANGELOG:

4/27/24

BIG UPDATE FINALLY HERE FOR 380!

  • added a WHOLE NEW PUNISHER! Welcome Tom Jane to the world of Tarkov, complete with custom head and voice, all made by me!
  • added new custom weapon - KAC PDW .300 Blackout (credits to Tron and Moxo 😎)
  • revamped punisher's bot.json to have more gun variety
  • added new logic so punisher's dynamic spawnchance is now profile specific! A new progress.json is made for every profile!
  • restructured entire project to be contained in one folder instead of fucking four lol
  • added new config options to set a static spawnchance, and prevent punisher from spawning until certail level (default 15)
  • fixed a MAJOR issue with his spawnchance never being reset due to Arena fucking up the profile data I was reading lol
  • a whole lot more I'm probably forgetting

THIS COUNTS AS A WTT THURSDAY MOD, SINCE IT"S BEEN FINISHED WELL BEFORE THURSDAY. THE WEBSITE WENT TO SMITHEREENS. FIGHT ME, 8)

Version 0.0.0

552 Downloads

Created May 2nd, 2024 Updated Dec 30th, 10:39 PM

CHANGELOG:

5/2/24:

  • fixed a typo in the bundles.json /bonk

no version change. Just overwrite your install with this version, and no more headless punisher half the time 🤣

Not quite yet...