
Why the heck are they so dumb?? Just use more boolet.
Makes the “smarterer” AI use better ammo.
Changes the following:
- Bloodhounds
- Reshala and his guards
- Gluhar and his guards
- Killa
- Shturman and his guards
- Sanitar and his guards
- Zryachiy and his guards
- Rogues
- The Goons
- Cultists
- Raiders
Side effects:
Yes it makes farming bosses even more betterer. Don’t care.
Makes some more “rare” ammo more common, see 7n40.
May have forgotten one or two boolets but /shrug.
Note: the changes to the ammo apply differently to every boss and w/e.
You can find out who drops which.
Will be easier to list the better ammo they use than the ammo they no longer use.
12 Gauge
- Flechette
- AP-20
9x19
- PBP
- AP 6.3
.45 ACP
- AP
9x21
- BT
5.7x28
- SB193
- SS190
4.6x30
- AP SX
9x39
- SP-6
- BP
- PAB-9
.366
- AP-M
5.45x39
- PPBS “Igolnik”
- BS
- BT
- 7n40
5.56x45
- SSA AP
- M995
- M855A1
7.62x39
- MAI AP
- BP
.300 blk
- AP
- M62
7.62x51
- M993
- M61
- M62
7.62x54R
- BS
- SNB
12.7x55
- PS12B
1.3K Downloads
Updated to add Kaban, Kaban Guards, and Kaban Snipers. My bad.
962 Downloads
Fixed raiders not using good ammo (Entirely my fault, why are they called PMC bots??)
Removed 7.62x51 M80 from all bosses, for your pleasure.
657 Downloads
Fixed an error loading the non-existent useless config file.
108 Downloads
Readded the correct Bloodhounds so the “new” Bloodhounds will spawn with the correct ammo.
Thanks for making it an entirely new bot type.
Also adds 7.62x54r BS to Shturman and his guards I think.
Details
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GUID
Not Available
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License
kollontay update? :>
Is this mod compatible with realism? I’ll fight Reshala and his guards and they will have bad ammo on them. Same with the goons, I’ll get PS from Knight when he is using the MK-47.
This is currently missing Kaban and his various kinds of guards/followers.
anyway we can config this mod ourselves? I wanna remove m62 blk and 51 nato from them.
3.6.0 support?