
DirtyDel
Member since
{
const element = document.getElementById(elementId);
if (!element) return;
element.scrollIntoView({ behavior: 'smooth', block: 'start' });
const highlightClasses = ['bg-yellow-100', 'dark:bg-sky-700', 'transition-colors', 'duration-1000'];
element.classList.add(...highlightClasses);
setTimeout(() => element.classList.remove(...highlightClasses), 2000);
});
"
>
This user has not yet published any mods.
Recent Activity
Created comment
Dewardian, I would like to propose a new feature. I prefer to use the random spawning feature you have implemented. However, as you know, some units can be spawned at an extreme distance from player. Would you consider implementing a feature that sets a maximum spawn distance from player when enabled?
Something like:
"useMaxSpawnDistance": true,
"maxSpawnDistancePMC": 300,
"maxSpawnDistanceSCAV": 275,
I could assist with developing this feature if willing. I think this would add a little more action in game for the larger maps. Please let me know.
Oct 5, 2025 9:05 PM
View details
Followers
No followers yet.
Following
Not yet following anyone.