EpicRangeTime
Member since
Firearms enthusiast turned part time SPT modder, idk I just stumbled in here but now I have a drink in my hand and models on my credit card.
{
const element = document.getElementById(elementId);
if (!element) return;
element.scrollIntoView({ behavior: 'smooth', block: 'start' });
const highlightClasses = ['bg-yellow-100', 'dark:bg-sky-700', 'transition-colors', 'duration-1000'];
element.classList.add(...highlightClasses);
setTimeout(() => element.classList.remove(...highlightClasses), 2000);
});
"
>
No Addons Yet
This user has not yet published any addons.
Recent Activity
Created comment
Not sure what your problem could be. Have you verified that the mod appears in the mods folder? It works after a fresh install on my side, try reinstalling it.
Nov 7, 2025 12:39 PM
View details
Created comment
As of version 4.0.0 of this mod please report issues directly to the github linked at the bottom of the mod page using the issues tab. Yes you have to have a github account, no this does not mean I won't look here, but it will ensure that your issue will be tracked and investigated rather than getting lost somewhere in the back of my head between my other daily tasks. I have 31 pages and counting of comments, so please make this easy for both of us.
Nov 7, 2025 8:11 AM
View details
I just saw your new WTT Halloween Masks mod, it looks amazing, congratulations! I’m trying to create a Mask mod but when I test it, the mask appears in front of the first-person camera. Do you know how I can fix this in my Unity project? (I think it’s related to the Dress script)