LowPolyOWG
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{
const element = document.getElementById(elementId);
if (!element) return;
element.scrollIntoView({ behavior: 'smooth', block: 'start' });
const highlightClasses = ['bg-yellow-100', 'dark:bg-sky-700', 'transition-colors', 'duration-1000'];
element.classList.add(...highlightClasses);
setTimeout(() => element.classList.remove(...highlightClasses), 2000);
});
"
>
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Edited comment
You want to edit the field ScopeThermalVisionData with the Unity bundle extractor. Set these to 0. Obviously, variable zoom scopes have several ScopeThermalVisionDatas
> 1 UInt8 ThermalVisionIsGlitch = 1
> 1 UInt8 ThermalVisionIsPixelated = 1
> 1 UInt8 ThermalVisionIsNoisy = 1
> 1 UInt8 ThermalVisionIsMotionBlurred = 1
> 1 UInt8 ThermalVisionIsFpsStuck = 1
Oct 29, 2025 5:44 PM
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Edited comment
You want to edit the field ScopeThermalVisionData with the Unity bundle extractor. Set these to 0. Obviously, variable zoom scopes have several ScopeThermalVisionDatas
> 1 UInt8 ThermalVisionIsGlitch = 1
> 1 UInt8 ThermalVisionIsPixelated = 1
> 1 UInt8 ThermalVisionIsNoisy = 1
> 1 UInt8 ThermalVisionIsMotionBlurred = 1
> 1 UInt8 ThermalVisionIsFpsStuck = 1
Oct 29, 2025 5:42 PM
View details
Created comment
You want to edit the field ScopeThermalVisionData with the Unity bundle extractor. Set these to 0. Obviously, variable zoom scopes have several ScopeThermalVisionDatas
> 1 UInt8 ThermalVisionIsGlitch = 1
> 1 UInt8 ThermalVisionIsPixelated = 1
> 1 UInt8 ThermalVisionIsNoisy = 1
> 1 UInt8 ThermalVisionIsMotionBlurred = 1
> 1 UInt8 ThermalVisionIsFpsStuck = 1
Oct 29, 2025 5:42 PM
View details
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