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sgtlaggy

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Downloaded mod

Version 1.0.6 of WTT - Head and Voice Selector
Oct 16, 2025 4:13 PM View details

Downloaded mod

Version 1.0.6 of WTT - Head and Voice Selector
Oct 16, 2025 4:13 PM View details

Downloaded mod

Version 2.0.0 of Server Value Modifier [SVM]
Oct 16, 2025 3:45 PM View details

Downloaded mod

Version 1.0.6 of WTT - Head and Voice Selector
Oct 16, 2025 3:42 PM View details

Edited mod

⚠Removing this mod should be safe but there may be lingering effects applied to in-progress quests.⚠️ ## Reveal All Quest Objectives ⚠️ **This may lead to completing objectives out of order, Survive and Extract can be completed before the normally prerequisite objectives. Any currently active quests will have their objectives still revealed if the setting is disabled or mod is removed.** Reveal all objectives that are hidden by default and only show up after completing other objectives. One example is [Broadcast - Part 1](https://escapefromtarkov.fandom.com/wiki/Broadcast_-_Part_1), the objective to place the Signal Jammer doesn't appear until you've entered the room. ## Reveal Unknown Quest Rewards Replace all "Unknown Reward" quest rewards with the actual items. ## Remove Time Gates Remove waiting periods after some quests like Gunsmith. ## Remove Tedious Conditions ℹ️ This is similar to [kiki-RemoveTediousQuestConditions](https://forge.sp-tarkov.com/mod/336/kiki-removetediousquestconditions). The following objective conditions can be removed. Any marked with 🔃 also will also apply to repeatable quests by defaults. - 🔃 Elimination target (PMC, scav, boss, etc) - 🔃 Weapon and mods - Equipment - Health/status effects (stun, dehydration) - 🔃 Body parts - 🔃 Distance - Time - Map/location - Zone - Removing zone but not map conditions will expand it to the map. - 🔃 Item found-in-raid status An additional setting toggles whether these also apply to repeatable quests. The `exemptQuests` setting lets you specify a list of quests conditions will *not* be removed from. This should be a list of quest IDs, which can be found by searching the quest name in `SPT_Data/Server/database/locales/global/en.json` and looking for a matching line starting with `"<QUEST ID> name"`. For example, the ID of the dehydration quest "The Survivalist Path - Zhivchik" is `5d25bfd086f77442734d3007`. This can be added to the list like `["5d25bfd086f77442734d3007"]`. To add multiple quests, add a comma between ids like `["...", "..."]`. Modded quests can also be added. Their quest IDs can be found in some file in their own mod folder in `user/mods` or, if they use VCQL, `user/mods/Virtual's Custom Quest Loader/database/locales/en/THAT_MOD.json`. ## Set Number For Eliminations and Items to Hand Over These options will set a specific value for all quests to use when requiring kills or item turn-ins, respected by ‘exemptQuests‘ list. The item setting does not apply to quest items like the Bronze Pocket Watch or keys/keycards. ## Only Require Level to start Lightkeeper ℹ️ This is the same feature provided by [Lightkeeper Questline Patch](https://forge.sp-tarkov.com/mod/1521/lightkeeper-questline-patch). This option will remove all the prerequisite quests to start `Network Provider - Part 1` and will only require a specific level. A value of `0` will disable this feature and leave the prerequisites in place. ## Add Sako TRG M10 to Tarkov Shooter 1-6 BSG only added it to 7 and 8, this option makes it work for 1-6 as well.
Oct 16, 2025 6:20 AM View details

Created mod version

Version 4.4.2 of sgtlaggy's Quest Tweaks
Oct 16, 2025 6:14 AM View details

Edited mod version

Version 1.0.6 of WTT - Head and Voice Selector
Oct 16, 2025 12:51 AM View details

Edited mod

Tabs {.tabset} ============== Mod Information --------------- **Head and Voice Selector** This mod duplicates the clothing dropdowns in the Overall panel, and re-codes them to work exactly like the Head and Voice dropdowns during character creation, allowing you to alter your character's head and voice post-creation. With its server-side component, your modifications save to your server profile, ensuring persistent customization across sessions. This works *EXACTLY* like the ones used during character creation. You only have options that are available to the player, and to your faction. I replicated the dropdowns to a tee in order for them to work this way, so this won't give you access to locked heads/voices, or ones not available to your faction. If you want more head/voice options, we strongly recommend [RaiRai's All The Clothes](https://hub.sp-tarkov.com/files/file/740-all-the-clothes/). No more regretting not picking the Josh voice! Or having to restart your profile to change your head when someone drops a pack of character head and voice selections! This is *the first* standalone mod released by the WTT dev team. I made this specifically for our overhaul, but deemed it \*way too cool\* to not release standalone. We also may or may not have some more content packs planned to hold you guys over until we feel ready for an actual release. Stay tuned! Like my work? Buy me a coffee! <https://ko-fi.com/grooveypenguinx> What is WTT? ------------ **What is Welcome To Tarkov?** Welcome To Tarkov (WTT) is a mod for SPT AKI that has been in development for over a year. What started as a small passion project has grown in size to incorporate 10+ core members as well as contributions from other well-known mod authors and friends of WTT alike. **How does Welcome To Tarkov change the game?** As a mod, WTT overhauls SPT AKI, touching on almost every vanilla game system, as well as adding completely new systems to the game and its core mechanics. Inspired by open-world hardcore survival projects like STALKER: Anomaly and STALKER: GAMMA, WTT takes SPT’s artificial multiplayer MMO difficulty adders and replaces them with a challenging world economy, loot scarcity rebalancing, a lore friendly quest overhaul, and a map-traveling system built from rewritten portions of the Traveler mod allowing seamless travel between maps. Aside from its changes to the game’s core properties, WTT also adds to the world’s variety of traders, NPC’s, characters, items, and quests: - Over 500 custom bundles adding new weapons, attachments, wearables, containers, food, medical, and barter items. - New bosses with their own custom gear that will be properly incorporated into WTT’s quest lines. - New, meaningful traders with their own lore-friendly quests and narrative elements to help the player progress through the story-line of WTT. - New playable characters and outfits that will add to the player’s customization abilities. - New quest types incorporating brand new map extraction points, putting the player’s knowledge and familiarization of SPT’s maps to the test. Welcome To Tarkov stands as one of the largest mods created for SPT AKI thus far. **When does Welcome To Tarkov release?** *Thursday.* **Which Thursday?** *TBD* **Want to follow our progress?** You can follow the project through it's development in our discord here: <https://discord.gg/Nz6VX78xRa> {.endtabset}
Oct 16, 2025 12:51 AM View details

Created mod version

Version 1.0.6 of WTT - Head and Voice Selector
Oct 16, 2025 12:50 AM View details

Edited mod

⚠Removing this mod should be safe but there may be lingering effects applied to in-progress quests.⚠️ ## Reveal All Quest Objectives ⚠️ **This may lead to completing objectives out of order, Survive and Extract can be completed before the normally prerequisite objectives. Any currently active quests will have their objectives still revealed if the setting is disabled or mod is removed.** Reveal all objectives that are hidden by default and only show up after completing other objectives. One example is [Broadcast - Part 1](https://escapefromtarkov.fandom.com/wiki/Broadcast_-_Part_1), the objective to place the Signal Jammer doesn't appear until you've entered the room. ## Reveal Unknown Quest Rewards Replace all "Unknown Reward" quest rewards with the actual items. ## Remove Time Gates Remove waiting periods after some quests like Gunsmith. ## Remove Tedious Conditions ℹ️ This is similar to [kiki-RemoveTediousQuestConditions](https://forge.sp-tarkov.com/mod/336/kiki-removetediousquestconditions). The following objective conditions can be removed. Any marked with 🔃 also will also apply to repeatable quests by defaults. - 🔃 Elimination target (PMC, scav, boss, etc) - 🔃 Weapon and mods - Equipment - Health/status effects (stun, dehydration) - 🔃 Body parts - 🔃 Distance - Time - Map/location - Zone - Removing zone but not map conditions will expand it to the map. - 🔃 Item found-in-raid status An additional setting toggles whether these also apply to repeatable quests. The `exemptQuests` setting lets you specify a list of quests conditions will *not* be removed from. This should be a list of quest IDs, which can be found by searching the quest name in `SPT_Data/Server/database/locales/global/en.json` and looking for a matching line starting with `"<QUEST ID> name"`. For example, the ID of the dehydration quest "The Survivalist Path - Zhivchik" is `5d25bfd086f77442734d3007`. This can be added to the list like `["5d25bfd086f77442734d3007"]`. To add multiple quests, add a comma between ids like `["...", "..."]`. Modded quests can also be added. Their quest IDs can be found in some file in their own mod folder in `user/mods` or, if they use VCQL, `user/mods/Virtual's Custom Quest Loader/database/locales/en/THAT_MOD.json`. ## Set Number For Eliminations and Items to Hand Over These options will set a specific value for all quests to use when requiring kills or item turn-ins, respected by ‘exemptQuests‘ list. The item setting does not apply to quest items like the Bronze Pocket Watch or keys/keycards. ## Only Require Level to start Lightkeeper ℹ️ This is the same feature provided by [Lightkeeper Questline Patch](https://forge.sp-tarkov.com/mod/1521/lightkeeper-questline-patch). This option will remove all the prerequisite quests to start `Network Provider - Part 1` and will only require a specific level. A value of `0` will disable this feature and leave the prerequisites in place. ## Add Sako TRG M10 to Tarkov Shooter 1-6 BSG only added it to 7 and 8, this option makes it work for 1-6 as well.
Oct 15, 2025 4:46 PM View details

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