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PulledP0rk

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Downloaded mod

Version 1.1.3 of BlackCore
Nov 1, 2025 8:37 PM View details

Downloaded mod

Version 1.1.8 of BlackCore
Nov 1, 2025 8:32 PM View details

Downloaded mod

Version 1.0.5 of SandCore
Nov 1, 2025 8:26 PM View details

Liked comment

Love this mod ty ♥ looking forward to more models
Oct 27, 2025 4:21 PM View details

Created comment

In the SPT launcher go to your settings and on the top right of the window it has a button to clear temp files.
Oct 27, 2025 2:25 AM View details

Created comment

You need to make sure the temp files are cleared for the previews to regenerate. The new item should show when you click on the item even if the preview hasn't been generated.
Oct 26, 2025 7:06 AM View details

Edited mod

This is the start to my modding journey in SPT. Pls don't hurt me Preview: ![preview icons](https://i.imgur.com/fKj3T5a.png) Installation: ![Install](https://i.imgur.com/34vXXDj.gif) I started with the graphics card and have expanded from there. This doesn't add any new items. Simply replaces the item with my asset instead. I make each model have multiple LODs and optimize textures and materials to have it be as performant as possible. Of course this mod does still impact performance because it adds more data into each changed model. But I have done further optimizations for each so it should be as minimal as possible. Below shows a breakdown of the new multitool as an example of such optimizations. I will continue to post updates and edit this mod as time goes on. Check the updates tab because I am going to keep this contained within the one mod as to not saturate the filebase with a million separate mods. In game preview: Feel free to post suggested items I should do next! Currently I am working on: Power cord Ratchet Raven GreenBat PSU More... CURRENT ROADMAP: Get to 100 items. Currently at: 43 If you find bugs then you're probably playing Factorio. Otherwise if bits of my code are borked and not working let me know. Special shout-out to EpicRangeTime helping me get down in the mud with unity and GroovyPenguinX and the team over at WTT for letting me use a little bit of their code. (the references folder) for 3.11 and earlier and Bushtail for assisting me with coding on the 4.0 release! You all are awesome! The alternate Tetriz model was also provided by EpicRangeTime If you like what I'm doing and would like to help me pay for some extra models it would really help this modder out. I do this for funzies so no sweat off this ducks back. [![Buy Me a Coffee at ko-fi.com](https://storage.ko-fi.com/cdn/kofi3.png?v=6)](https://ko-fi.com/Q5Q618IOFZ)
Oct 25, 2025 8:47 AM View details

Created comment

Just added. My description had all the pictures break when they changed sites and haven't fixed it all yet.
Oct 22, 2025 3:40 PM View details

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