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RootsNine

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Edited mod

QCAdjustments Tired of grinding through Tarkov’s quests? **QCAdjustments** lets you customize quest conditions for a smoother or more challenging experience. Adjust conditions for CounterCreator, FindItem, HandoverItem, LeaveItemAtLocation, and SellItemToTrader quests. The mod also offers tweaks for the **Gunsmith** quest line, allowing you to add kill requirements or replace the weapon turn-in condition with a kill task. This mod doesn’t remove quest conditions entirely—the minimum value is 1—so you can fine-tune difficulty without breaking the game’s progression. ### Compatibility - Works with existing profiles, but creating a backup beforehand is recommended. - Works with quests added and/or adjusted using **Virtual's Custom Quest Loader** (~3.11) - **Gunsmith Tweaks** is confirmed compatible. Other Gunsmith-related mods are untested. (~3.11) ### Installation 1. Download the latest mod release. 2. Extract the contents of the archive into your SPT directory or manually drag the user folder into the SPT directory. 3. Edit the config found in `SPT/user/mods/qcadjustments/config.json` to your preferences. ### Updating - See release notes for version specific updating instructions. ### Issues While extensively tested, bugs may still occur. If you encounter any issues, please leave a comment or [open an issue on GitHub.](https://github.com/ScidaJ/QCAdjustments/issues) ### Configuration All values in the config file must be greater than 0. If set to 0, the defaults will be used. Kill Targets This section allows you to change the targets for kill quests. It will not target any quests involving Rogues, Raiders, or Scav Bosses. The default values will retain vanilla kill targets on quests. Note: This will ***NOT*** change the task text. If you change all Bear quests to Any, the task will still say Bear PMCs, but any kill will count. As an aside that has made testing this very difficult, so please let me know of any issues you find and I will do my best to solve them as quickly as possible. - **any** (Default: Any) - **any\_pmc** (Default: AnyPmc) - **bear** (Default: Bear) - **scavs** (Default: Savage) - **usec** (Default: Usec) #### Task Multipliers Adjust the total amounts for quest conditions. Lower values mean easier tasks. - **counter** (Default: 0.5) Progress tracked by actions (e.g., kills, shots on specific body parts, etc.). - **find\_handover** (Default: 0.5) Tasks requiring you to find items in raid and hand them over. - **leave\_at** (Default: 0.5) Tasks where you must stash an item at a specific location. - **sell** (Default: 0.5) Tasks that require selling items to traders. - **timer** (Default: 0.5) The time spent placing or stashing an item at a location. - **xp** (Default: 1.0) The experience rewarded by quests. #### Gunsmith Adjustments Customize the Gunsmith quest line with new conditions: - **enabled** (Default: false) Enables Gunsmith adjustments, adding a kill requirement. - **replace\_task** (Default: false) Replaces the handover condition with a kill requirement. - **kills** (Default: 10) Number of kills required. This value is not affected by Task Multipliers. #### Quest Blacklist(Optional) - **quest\_blacklist** (Default: \[\]) A list of quest names to skip when applying changes. Example: \["Regulated Materials", "Gunsmith - Part 6"\]
Oct 15, 2025 1:46 AM View details

Edited mod version

Version 4.0.0 of QCAdjustments
Oct 14, 2025 6:38 PM View details

Edited mod

QCAdjustments Tired of grinding through Tarkov’s quests? **QCAdjustments** lets you customize quest conditions for a smoother or more challenging experience. Adjust conditions for CounterCreator, FindItem, HandoverItem, LeaveItemAtLocation, and SellItemToTrader quests. The mod also offers tweaks for the **Gunsmith** quest line, allowing you to add kill requirements or replace the weapon turn-in condition with a kill task. This mod doesn’t remove quest conditions entirely—the minimum value is 1—so you can fine-tune difficulty without breaking the game’s progression. ### Compatibility - Works with existing profiles, but creating a backup beforehand is recommended. - Works with quests added and/or adjusted using **Virtual's Custom Quest Loader** (~3.11) - **Gunsmith Tweaks** is confirmed compatible. Other Gunsmith-related mods are untested. (~3.11) ### Installation 1. Download the latest mod release. 2. Extract the contents of the archive into your SPT directory or manually drag the user folder into the SPT directory. 3. Edit the config found in `SPT/user/mods/qcadjustments/config.json` to your preferences. ### Updating - See release notes for version specific updating instructions. ### Issues While extensively tested, bugs may still occur. If you encounter any issues, please leave a comment or [open an issue on GitHub.](https://github.com/ScidaJ/QCAdjustments/issues) ### Configuration All values in the config file must be greater than 0. If set to 0, the defaults will be used. Kill Targets This section allows you to change the targets for kill quests. It will not target any quests involving Rogues, Raiders, or Scav Bosses. The default values will retain vanilla kill targets on quests. Note: This will ***NOT*** change the task text. If you change all Bear quests to Any, the task will still say Bear PMCs, but any kill will count. As an aside that has made testing this very difficult, so please let me know of any issues you find and I will do my best to solve them as quickly as possible. - **any** (Default: Any) - **any\_pmc** (Default: AnyPmc) - **bear** (Default: Bear) - **scavs** (Default: Savage) - **usec** (Default: Usec) #### Task Multipliers Adjust the total amounts for quest conditions. Lower values mean easier tasks. - **counter** (Default: 0.5) Progress tracked by actions (e.g., kills, shots on specific body parts, etc.). - **find\_handover** (Default: 0.5) Tasks requiring you to find items in raid and hand them over. - **leave\_at** (Default: 0.5) Tasks where you must stash an item at a specific location. - **sell** (Default: 0.5) Tasks that require selling items to traders. - **timer** (Default: 0.5) The time spent placing or stashing an item at a location. - **xp** (Default: 1.0) The experience rewarded by quests. #### Gunsmith Adjustments Customize the Gunsmith quest line with new conditions: - **enabled** (Default: false) Enables Gunsmith adjustments, adding a kill requirement. - **replace\_task** (Default: false) Replaces the handover condition with a kill requirement. - **kills** (Default: 10) Number of kills required. This value is not affected by Task Multipliers. #### Quest Blacklist(Optional) - **quest\_blacklist** (Default: \[\]) A list of quest names to skip when applying changes. Example: \["Regulated Materials", "Gunsmith - Part 6"\]
Oct 14, 2025 6:35 PM View details

Downloaded mod

Version 4.0.0 of QCAdjustments
Oct 14, 2025 6:32 PM View details

Created mod version

Version 4.0.0 of QCAdjustments
Oct 14, 2025 6:28 PM View details

Downloaded mod

Version 4.4.1 of sgtlaggy's Quest Tweaks
Oct 14, 2025 4:52 PM View details

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