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flir

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Created comment

I did not try to buy from it as I obviously did not have money for it and the gunsmith questline was not yet open...
Nov 7, 2025 4:39 PM View details

Created comment

Yesterday I created a new "zero to hero" profile and installed "Hephaestus" + [some presets](forge.sp-tarkov.com/mod/2193/set-of-gun-presets-for-hephaestus) during the same phase. It worked fine and I though the trader worked, I could see all the presets for sale... Today when starting the server again I get the error and the profile is not accessible... I'll try and investigate further as soon as possible (tomorrow maybe)
Nov 7, 2025 4:38 PM View details

Created comment

same thing here, the SPT message pops in the server console before the mod is even loaded. The profile is then not useable...
Nov 7, 2025 3:35 PM View details

Liked comment

GG thanks G!
Nov 6, 2025 8:23 AM View details

Edited mod

Asked for permission to [DirtBikerCj](https://hub.sp-tarkov.com/user/37201-dirtbikercj) to become maintainer. This mod was originally written by [DirtBikerCj](https://hub.sp-tarkov.com/user/37201-dirtbikercj) and I only compiled it for SPT 3.11 then for SPT 4.0 If he ever wants to take the mod maintenance back I'll be glad to give it back :p This mod allows to turn your head up to 90° on each side as any normal human being is able to do... That is all
Nov 5, 2025 9:56 PM View details

Created comment

Released 1.0.7 to try and fix DLSS support. I rapidly tested with DLSS activated on factory and it seemed to work. Please DLSS users, test and report your findings :p
Nov 5, 2025 9:35 PM View details

Edited mod

**I (APerson) AM NOT THE ORIGINAL CREATOR OF THIS MOD** This mod gives you the ability to spot an enemy and have a Marker showing where they are for **5 Seconds**. Configurable: Marker character Size Distance / Radius from center Color by "player" category (Bear/Usec/Scav/Boss ...) To install just unzip at the root of your SPT folder and it will create a `BepInEx\\plugins\\flir.enemymarkers` directory for you ### If you want to help in the development of this mod you are welcome to propose merge requests or issues on its project page: <https://gitlab.com/flir063-spt/enemymarkers> Do not make requests somewhere else than gitlab as I would not see them, I (flir) am not the "author" of this mod, just an additional author. Special Thx to Level-Yellow-316 on Reddit for originally making this mod. Known Issues - <del>ATM this mod only works for the first raid, and then does weird things</del> (fixed in 1.0.4.0) - The resolution computation does not work well with DLSS and markers are mis-aligned (tentatively fixed in 1.0.7) - <del>The markers being UI elements will disable your ability to click other UI elements underneath them</del> (fixed in 1.0.4.0)
Nov 5, 2025 9:34 PM View details

Created mod version

Version 1.0.7 of Enemy Markers
Nov 5, 2025 9:33 PM View details

Created comment

Done in 1.0.6
Nov 5, 2025 8:41 PM View details

Edited mod

**I (APerson) AM NOT THE ORIGINAL CREATOR OF THIS MOD** This mod gives you the ability to spot an enemy and have a Marker showing where they are for **5 Seconds**. Configurable: Marker character Size Distance / Radius from center Color by "player" category (Bear/Usec/Scav/Boss ...) To install just unzip at the root of your SPT folder and it will create a `BepInEx\\plugins\\flir.enemymarkers` directory for you ### If you want to help in the development of this mod you are welcome to propose merge requests or issues on its project page: <https://gitlab.com/flir063-spt/enemymarkers> Do not make requests somewhere else than gitlab as I would not see them, I (flir) am not the "author" of this mod, just an additional author. Special Thx to Level-Yellow-316 on Reddit for originally making this mod. Known Issues - <del>ATM this mod only works for the first raid, and then does weird things</del> (fixed in 1.0.4.0) - The resolution computation does not work well with DLSS and markers are mis-aligned (tentatively fixed in 1.0.7) - <del>The markers being UI elements will disable your ability to click other UI elements underneath them</del> (fixed in 1.0.4.0)
Nov 5, 2025 8:32 PM View details

Created mod version

Version 1.0.6 of Enemy Markers
Nov 5, 2025 8:32 PM View details

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