IKEAShark
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Hey, Fontain! How's your work progressing? We're looking forward to the SPT 4.X patch.
I've already mentioned this in the comments, but it was on an older version of the website, so I'll repeat it here.
I wanted to talk about the grants currently available in Tarkov... They're like the "Corsair 10" firecrackers. Yes, they are deadly if you hold them in your hand, or if they explode in front of your face. As soon as you move away a short distance, or find the most reliable cover, you're safe! This upsets me. I immediately think of the grenades from the EFT Alpha version. In this game, the F1 grenade was terrifying not only for the enemy, but also for you, as it could easily kill you, even if you were in cover. Now the game lacks fragmentation-high-explosive action in enclosed spaces, where grenades are most effective and maximally deadly, and the glass is knocked out in all nearby rooms! In addition, it is absolutely not felt exactly the impact of fragments and shrapnel from the explosion of a grenade at a distance. You can stand 15 meters away from the explosion of the same F1, and you won't even be concussed. IRL, the F1 is a very dangerous weapon, even in a field, due to its fragmentation. Even if you're unlucky, any grenade can hit you even 100 meters away from the explosion, but the F1 is particularly dangerous in this regard. It's best to use it if you have a secure hiding place. Yes, you may not be killed, but the shrapnel that hits your leg and body will leave you with unforgettable sensations! In general... Fontaine, how possible is it to implement the most realistic grenades for the most realistic mod for SPT? I think that the updated grenades will perfectly fit the mod's atmosphere.
Thank you in advance for your response.
Nov 21, 2025 7:37 PM
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