nem
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const element = document.getElementById(elementId);
if (!element) return;
element.scrollIntoView({ behavior: 'smooth', block: 'start' });
const highlightClasses = ['bg-yellow-100', 'dark:bg-sky-700', 'transition-colors', 'duration-1000'];
element.classList.add(...highlightClasses);
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"
>
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Created comment
Look to my other reply, it *should* be compatible with most other items since it has no conflicting items assigned as overwritten property, but apparently there are outliers, from what i tested some time ago it works with most of the stuff.
Nov 28, 2025 2:25 PM
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When I'll have time to add it, probably within coming weeks.
Nov 27, 2025 4:05 PM
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I can't check in-game but item has `"ConflictingItems": []` aka conflicting with nothing in `overrideProperties` so it shouldn't conflict with any headwear, and for at least some time I won't be able to tinker with mods that much due to private reasons.
Everything is on GitHub though, if you want to try for yourself, pull request merging doesn't take long so that's most I can do for now :/
Nov 27, 2025 4:05 PM
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Created comment
I can't check in-game but item has `"ConflictingItems": []` aka conflicting with nothing in `overrideProperties` so it shouldn't conflict with any headwear, and for at least some time I won't be able to tinker with mods that much due to private reasons.
Everything is on GitHub though, if you want to try for yourself, pull request merging doesn't take long so that's most I can do for now :/
Nov 27, 2025 4:04 PM
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Created comment
I can't check in-game but item has `"ConflictingItems": []` aka conflicting with nothing in `overrideProperties` so it shouldn't conflict with any headwear, and for at least some time I won't be able to tinker with mods that much due to private reasons.
Everything is on GitHub though, if you want to try for yourself, pull request merging doesn't take long so that's most I can do for now :/
Nov 27, 2025 4:04 PM
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