wolthon
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Recent Activity
Created comment
[Debug :Keep Starting Gear] Processed 28 equipment slots
[Info :Keep Starting Gear] Total items captured: 33
[Info :Keep Starting Gear] Captured inventory snapshot for 123
[Info :Keep Starting Gear] Saved 33 items across 18 enabled slots
[Info :Keep Starting Gear] Snapshot saved: Snapshot[Session=6921adae1e4c504a681a99a5, Location=Sandbox, Time=2025-11-28 08:17:10, InRaid=True]
[Debug :Keep Starting Gear] Snapshot file: H:\Games\Escape from tarkov\BepInEx\plugins\Blackhorse311-KeepStartingGear\snapshots\6921adae1e4c504a681a99a5.json
[Debug :Keep Starting Gear] Included slots: FirstPrimaryWeapon, SecondPrimaryWeapon, Holster, Scabbard, Headwear, Earpiece, FaceCover, Eyewear, ArmBand, TacticalVest, ArmorVest, Pockets, Backpack, SecuredContainer, Compass, SpecialSlot1, SpecialSlot2, SpecialSlot3
[Info :Keep Starting Gear] Inventory snapshot saved successfully!
[Info :Keep Starting Gear] Snapshot limit set for map: Sandbox
[Warning:ModulePatch] Updated spt bot Stealthsuit: pmcBEAR to use: pmcBEAR brain
[Info :ModulePatch] Updated assault bot Кот Якубович to use: assault brain
[Info :ModulePatch] Updated assault bot Вадик Суслик to use: assault brain
[Info :Keep Starting Gear] Raid ending - Exit status: Killed, Exit name:
[Debug :Keep Starting Gear] Raid state reset - snapshot limit cleared
[Info :Keep Starting Gear] Player died or failed to extract
[Debug :Keep Starting Gear] Most recent snapshot file: 6921adae1e4c504a681a99a5.json
[Info :Keep Starting Gear] Found snapshot with 33 items from 08:17:10
[Info :Keep Starting Gear] Server will restore inventory from snapshot (items picked up after snapshot will be lost)
[Debug :Keep Starting Gear] KeybindMonitor destroyed
[Info :RequestHandler] [REQUEST]: /showMeTheMoney/getFleaPrices
[Info :RequestHandler] [REQUEST SUCCESSFUL] /showMeTheMoney/getFleaPrices
[Debug :Keep Starting Gear] Stash panel opened - checking if restoration needed
[Info :Keep Starting Gear] Stash opened - checking for any snapshots to restore
[Debug :Keep Starting Gear] Most recent snapshot file: 6921adae1e4c504a681a99a5.json
[Info :Keep Starting Gear] Found snapshot from 08:17:10 with 33 items
[Info :Keep Starting Gear] Snapshot session ID: 6921adae1e4c504a681a99a5
[Info :Keep Starting Gear] Attempting to restore inventory via profile JSON manipulation...
[Debug :Keep Starting Gear] Found 3 profile files
[Info :Keep Starting Gear] Most recent profile: 6921adae1e4c504a681a99a5.json
[Info :Keep Starting Gear] Restoring inventory to profile: 6921adae1e4c504a681a99a5.json
[Debug :Keep Starting Gear] Created profile backup: 6921adae1e4c504a681a99a5_backup.json
[Debug :Keep Starting Gear] Found Equipment container with ID: 6921ae5f1e4c504a681a9c6e
[Info :Keep Starting Gear] Removing 21 existing inventory items
[Debug :Keep Starting Gear] Snapshot Equipment ID: 6921ae5f1e4c504a681a9c6e -> Profile Equipment ID: 6921ae5f1e4c504a681a9c6e
[Info :Keep Starting Gear] Added 32 items from snapshot to profile
[Info :Keep Starting Gear] Successfully restored inventory to profile: 6921adae1e4c504a681a99a5.json
[Info :Keep Starting Gear] Inventory restored successfully to profile JSON!
[Info :Keep Starting Gear] Snapshot cleared for session 6921adae1e4c504a681a99a5
[Info :Keep Starting Gear] Attempting to reload profile from server...
[Info :Keep Starting Gear] Found TarkovApplication, triggering backend reload...
[Info :RequestHandler] [REQUEST]: /singleplayer/clientmods
[Info :RequestHandler] [REQUEST SUCCESSFUL] /singleplayer/clientmods
[Info :Keep Starting Gear] Backend reload completed - inventory should now be visible!
[Debug :Keep Starting Gear] Stash panel opened - checking if restoration needed
[Debug :Keep Starting Gear] Already attempted restoration this session, skipping
Nov 28, 2025 8:27 AM
View details
Created comment
[Info :Keep Starting Gear] Found AllSlots property, using it...
[Info :Keep Starting Gear] AllSlots property returned 28 slots
[Debug :Keep Starting Gear] Enumerating equipment slots...
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'FirstPrimaryWeapon': 5926bb2186f7744b1c6c6e60 Name
[Info :Keep Starting Gear] [SLOT DEBUG] -> Capturing slot 'FirstPrimaryWeapon'
[Info :Keep Starting Gear] [MAGAZINE] Found magazine: 5926c3b286f774640d189b6b, checking for Cartridges...
[Info :Keep Starting Gear] [MAGAZINE] Found Cartridges property, type: StackSlot
[Info :Keep Starting Gear] [MAGAZINE] Capturing ammo: 5efb0da7a29a85116f6ea05f, Stack=30
[Info :Keep Starting Gear] [AMMO DEBUG] containerId='cartridges', isNumeric=False, isAmmo=True
[Info :Keep Starting Gear] [AMMO DEBUG] itemTypeHierarchy=AmmoItemClass -> StackableItemItemClass -> Item -> Object
[Info :Keep Starting Gear] [AMMO DEBUG] templateType=AmmoTemplate, parentType=MagazineItemClass
[Info :Keep Starting Gear] [AMMO DEBUG] Item 5efb0da7a29a85116f6ea05f has StackObjectsCount=30, ParentId=692954e1e78a580a4897b5b3, SlotId=cartridges
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'SecondPrimaryWeapon' is empty
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'Holster' is empty
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'Scabbard': 54491bb74bdc2d09088b4567 Name
[Info :Keep Starting Gear] [SLOT DEBUG] -> Capturing slot 'Scabbard'
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'FaceCover' is empty
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'Headwear' is empty
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'TacticalVest' is empty
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'SecuredContainer': 665ee77ccf2d642e98220bca Name
[Info :Keep Starting Gear] [SLOT DEBUG] -> Capturing slot 'SecuredContainer'
[Info :Keep Starting Gear] [AMMO DEBUG] containerId='main', isNumeric=False, isAmmo=False
[Info :Keep Starting Gear] [AMMO DEBUG] itemTypeHierarchy=MoneyItemClass -> StackableItemItemClass -> Item -> Object
[Info :Keep Starting Gear] [AMMO DEBUG] templateType=MoneyTemplateClass, parentType=SimpleContainerItemClass
[Info :Keep Starting Gear] [AMMO DEBUG] Item 5696686a4bdc2da3298b456a has StackObjectsCount=100, ParentId=6921aedb1e4c504a681ab815, SlotId=main
[Info :Keep Starting Gear] [AMMO DEBUG] containerId='main', isNumeric=False, isAmmo=True
[Info :Keep Starting Gear] [AMMO DEBUG] itemTypeHierarchy=AmmoItemClass -> StackableItemItemClass -> Item -> Object
[Info :Keep Starting Gear] [AMMO DEBUG] templateType=AmmoTemplate, parentType=MobContainerItemClass
[Info :Keep Starting Gear] [AMMO DEBUG] Item 5efb0da7a29a85116f6ea05f has StackObjectsCount=210, ParentId=6921ae5f1e4c504a681a9c87, SlotId=main
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'Backpack' is empty
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'ArmorVest' is empty
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'Pockets': 65e080be269cbd5c5005e529 Name
[Info :Keep Starting Gear] [SLOT DEBUG] -> Capturing slot 'Pockets'
[Info :Keep Starting Gear] [MAGAZINE] Found magazine: 5926c3b286f774640d189b6b, checking for Cartridges...
[Info :Keep Starting Gear] [MAGAZINE] Found Cartridges property, type: StackSlot
[Info :Keep Starting Gear] [MAGAZINE] Capturing ammo: 5efb0da7a29a85116f6ea05f, Stack=30
[Info :Keep Starting Gear] [AMMO DEBUG] containerId='cartridges', isNumeric=False, isAmmo=True
[Info :Keep Starting Gear] [AMMO DEBUG] itemTypeHierarchy=AmmoItemClass -> StackableItemItemClass -> Item -> Object
[Info :Keep Starting Gear] [AMMO DEBUG] templateType=AmmoTemplate, parentType=MagazineItemClass
[Info :Keep Starting Gear] [AMMO DEBUG] Item 5efb0da7a29a85116f6ea05f has StackObjectsCount=30, ParentId=69285789e781560008cd5dec, SlotId=cartridges
[Info :Keep Starting Gear] [MAGAZINE] Found magazine: 5926c3b286f774640d189b6b, checking for Cartridges...
[Info :Keep Starting Gear] [MAGAZINE] Found Cartridges property, type: StackSlot
[Info :Keep Starting Gear] [MAGAZINE] Capturing ammo: 5efb0da7a29a85116f6ea05f, Stack=30
[Info :Keep Starting Gear] [AMMO DEBUG] containerId='cartridges', isNumeric=False, isAmmo=True
[Info :Keep Starting Gear] [AMMO DEBUG] itemTypeHierarchy=AmmoItemClass -> StackableItemItemClass -> Item -> Object
[Info :Keep Starting Gear] [AMMO DEBUG] templateType=AmmoTemplate, parentType=MagazineItemClass
[Info :Keep Starting Gear] [AMMO DEBUG] Item 5efb0da7a29a85116f6ea05f has StackObjectsCount=30, ParentId=69285789e781560008cd5dea, SlotId=cartridges
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'Earpiece' is empty
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'Dogtag': 6662ea05f6259762c56f3189 Name
[Warning:Keep Starting Gear] [SLOT DEBUG] -> SKIPPING slot 'Dogtag' (not in slotsToSave list!)
[Warning:Keep Starting Gear] [SLOT DEBUG] -> Available slots in config: FirstPrimaryWeapon, SecondPrimaryWeapon, Holster, Scabbard, Headwear, Earpiece, FaceCover, Eyewear, ArmBand, TacticalVest, ArmorVest, Pockets, Backpack, SecuredContainer, Compass, SpecialSlot1, SpecialSlot2, SpecialSlot3
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'Eyewear' is empty
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'ArmBand' is empty
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'mod_magazine': 5926c3b286f774640d189b6b Name
[Warning:Keep Starting Gear] [SLOT DEBUG] -> SKIPPING slot 'mod_magazine' (not in slotsToSave list!)
[Warning:Keep Starting Gear] [SLOT DEBUG] -> Available slots in config: FirstPrimaryWeapon, SecondPrimaryWeapon, Holster, Scabbard, Headwear, Earpiece, FaceCover, Eyewear, ArmBand, TacticalVest, ArmorVest, Pockets, Backpack, SecuredContainer, Compass, SpecialSlot1, SpecialSlot2, SpecialSlot3
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'mod_reciever': 5926c0df86f77462f647f764 Name
[Warning:Keep Starting Gear] [SLOT DEBUG] -> SKIPPING slot 'mod_reciever' (not in slotsToSave list!)
[Warning:Keep Starting Gear] [SLOT DEBUG] -> Available slots in config: FirstPrimaryWeapon, SecondPrimaryWeapon, Holster, Scabbard, Headwear, Earpiece, FaceCover, Eyewear, ArmBand, TacticalVest, ArmorVest, Pockets, Backpack, SecuredContainer, Compass, SpecialSlot1, SpecialSlot2, SpecialSlot3
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'mod_charge': 5926c32286f774616e42de99 Name
[Warning:Keep Starting Gear] [SLOT DEBUG] -> SKIPPING slot 'mod_charge' (not in slotsToSave list!)
[Warning:Keep Starting Gear] [SLOT DEBUG] -> Available slots in config: FirstPrimaryWeapon, SecondPrimaryWeapon, Holster, Scabbard, Headwear, Earpiece, FaceCover, Eyewear, ArmBand, TacticalVest, ArmorVest, Pockets, Backpack, SecuredContainer, Compass, SpecialSlot1, SpecialSlot2, SpecialSlot3
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'patron_in_weapon': 5efb0da7a29a85116f6ea05f Name
[Warning:Keep Starting Gear] [SLOT DEBUG] -> SKIPPING slot 'patron_in_weapon' (not in slotsToSave list!)
[Warning:Keep Starting Gear] [SLOT DEBUG] -> Available slots in config: FirstPrimaryWeapon, SecondPrimaryWeapon, Holster, Scabbard, Headwear, Earpiece, FaceCover, Eyewear, ArmBand, TacticalVest, ArmorVest, Pockets, Backpack, SecuredContainer, Compass, SpecialSlot1, SpecialSlot2, SpecialSlot3
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'mod_handguard': 5926c36d86f77467a92a8629 Name
[Warning:Keep Starting Gear] [SLOT DEBUG] -> SKIPPING slot 'mod_handguard' (not in slotsToSave list!)
[Warning:Keep Starting Gear] [SLOT DEBUG] -> Available slots in config: FirstPrimaryWeapon, SecondPrimaryWeapon, Holster, Scabbard, Headwear, Earpiece, FaceCover, Eyewear, ArmBand, TacticalVest, ArmorVest, Pockets, Backpack, SecuredContainer, Compass, SpecialSlot1, SpecialSlot2, SpecialSlot3
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'mod_sight_rear': 5926d2be86f774134d668e4e Name
[Warning:Keep Starting Gear] [SLOT DEBUG] -> SKIPPING slot 'mod_sight_rear' (not in slotsToSave list!)
[Warning:Keep Starting Gear] [SLOT DEBUG] -> Available slots in config: FirstPrimaryWeapon, SecondPrimaryWeapon, Holster, Scabbard, Headwear, Earpiece, FaceCover, Eyewear, ArmBand, TacticalVest, ArmorVest, Pockets, Backpack, SecuredContainer, Compass, SpecialSlot1, SpecialSlot2, SpecialSlot3
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'mod_stock': 5926d3c686f77410de68ebc8 Name
[Warning:Keep Starting Gear] [SLOT DEBUG] -> SKIPPING slot 'mod_stock' (not in slotsToSave list!)
[Warning:Keep Starting Gear] [SLOT DEBUG] -> Available slots in config: FirstPrimaryWeapon, SecondPrimaryWeapon, Holster, Scabbard, Headwear, Earpiece, FaceCover, Eyewear, ArmBand, TacticalVest, ArmorVest, Pockets, Backpack, SecuredContainer, Compass, SpecialSlot1, SpecialSlot2, SpecialSlot3
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'mod_muzzle': 5926e16e86f7742f5a0f7ecb Name
[Warning:Keep Starting Gear] [SLOT DEBUG] -> SKIPPING slot 'mod_muzzle' (not in slotsToSave list!)
[Warning:Keep Starting Gear] [SLOT DEBUG] -> Available slots in config: FirstPrimaryWeapon, SecondPrimaryWeapon, Holster, Scabbard, Headwear, Earpiece, FaceCover, Eyewear, ArmBand, TacticalVest, ArmorVest, Pockets, Backpack, SecuredContainer, Compass, SpecialSlot1, SpecialSlot2, SpecialSlot3
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'mod_mount' is empty
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'mod_muzzle' is empty
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'SpecialSlot1' is empty
[Debug :Keep Starting Gear] [SLOT DEBUG] Slot 'SpecialSlot2' is empty
[Info :Keep Starting Gear] [SLOT DEBUG] Found item in slot 'SpecialSlot3': 5e9dcf5986f7746c417435b3 Name
[Info :Keep Starting Gear] [SLOT DEBUG] -> Capturing slot 'SpecialSlot3'
Nov 28, 2025 8:27 AM
View details
Created comment
the same issue, nothing be restored.
[Info :Keep Starting Gear] Starting inventory capture...
[Debug :Keep Starting Gear] Captured Equipment container: ID=6921ae5f1e4c504a681a9c6e, Tpl=55d7217a4bdc2d86028b456d
[Info :Keep Starting Gear] Starting equipment slot enumeration...
[Info :Keep Starting Gear] Equipment type: EFT.InventoryLogic.InventoryEquipment
[Info :Keep Starting Gear] === Equipment Properties ===
[Info :Keep Starting Gear] Property: IsContainer : Boolean
[Info :Keep Starting Gear] Property: CanBePickedUp : Boolean
[Info :Keep Starting Gear] Property: ContainerSlots : IReadOnlyList`1
[Info :Keep Starting Gear] Property: PaymentSlots : IReadOnlyList`1
[Info :Keep Starting Gear] Property: GrenadeThrowingSlots : IReadOnlyList`1
[Info :Keep Starting Gear] Property: AllSlots : IEnumerable`1
[Info :Keep Starting Gear] Property: AllSlotsWithoutArrayInside : IEnumerable`1
[Info :Keep Starting Gear] Property: IsEmpty : Boolean
[Info :Keep Starting Gear] Property: Containers : IEnumerable`1
[Info :Keep Starting Gear] Property: CanSellOnRagfair : Boolean
[Info :Keep Starting Gear] Property: IsAllowedToSort : Boolean
[Info :Keep Starting Gear] Property: MarkedAsSpawnedInSession : Boolean
[Info :Keep Starting Gear] Property: VitalParts : IEnumerable`1
[Info :Keep Starting Gear] Property: MissingVitalParts : IEnumerable`1
[Info :Keep Starting Gear] Property: TotalGridWidth : Int32
[Info :Keep Starting Gear] Property: TotalWeight : Single
[Info :Keep Starting Gear] Property: Name : String
[Info :Keep Starting Gear] Property: ShortName : String
[Info :Keep Starting Gear] Property: Description : String
[Info :Keep Starting Gear] Property: Weight : Single
[Info :Keep Starting Gear] Property: ExaminedByDefault : Boolean
[Info :Keep Starting Gear] Property: ExamineTime : Single
[Info :Keep Starting Gear] Property: QuestItem : Boolean
[Info :Keep Starting Gear] Property: BackgroundColor : TaxonomyColor
[Info :Keep Starting Gear] Property: StackMaxSize : Int32
[Info :Keep Starting Gear] Property: ItemSound : String
[Info :Keep Starting Gear] Property: DropSoundType : EItemDropSoundType
[Info :Keep Starting Gear] Property: Prefab : ResourceKey
[Info :Keep Starting Gear] Property: UsePrefab : ResourceKey
[Info :Keep Starting Gear] Property: NotShownInSlot : Boolean
[Info :Keep Starting Gear] Property: ShownInSlot : Boolean
[Info :Keep Starting Gear] Property: LootExperience : Int32
[Info :Keep Starting Gear] Property: HideEntrails : Boolean
[Info :Keep Starting Gear] Property: ExamineExperience : Int32
[Info :Keep Starting Gear] Property: RepairCost : Int32
[Info :Keep Starting Gear] Property: RepairSpeed : Int32
[Info :Keep Starting Gear] Property: MergesWithChildren : Boolean
[Info :Keep Starting Gear] Property: CanRequireOnRagfair : Boolean
[Info :Keep Starting Gear] Property: ConflictingItems : String[]
[Info :Keep Starting Gear] Property: IsUnremovable : Boolean
[Info :Keep Starting Gear] Property: IsSpecialSlotOnly : Boolean
[Info :Keep Starting Gear] Property: CanSellOnRagfairRaidRelated : Boolean
[Info :Keep Starting Gear] Property: IsSecretExitRequirement : Boolean
[Info :Keep Starting Gear] Property: LeftHandItem : Boolean
[Info :Keep Starting Gear] Property: DiscardLimit : Nullable`1
[Info :Keep Starting Gear] Property: IsEmptyStack : Boolean
[Info :Keep Starting Gear] Property: Id : String
[Info :Keep Starting Gear] Property: Width : Int32
[Info :Keep Starting Gear] Property: Height : Int32
[Info :Keep Starting Gear] Property: CurrentAddress : ItemAddress
[Info :Keep Starting Gear] Property: Parent : ItemAddress
[Info :Keep Starting Gear] Property: Owner : IItemOwner
[Info :Keep Starting Gear] Property: Template : ItemTemplate
[Info :Keep Starting Gear] Property: TemplateId : MongoID
[Info :Keep Starting Gear] Property: StringTemplateId : String
[Info :Keep Starting Gear] Property: SpawnedInSession : Boolean
[Info :Keep Starting Gear] Property: ImportantForCheckSpawnedInSession : Boolean
[Info :Keep Starting Gear] Property: LimitedDiscard : Boolean
[Info :Keep Starting Gear] Property: CanBeRagfairForbidden : Boolean
[Info :Keep Starting Gear] Property: ItemInteractionButtons : IEnumerable`1
[Info :Keep Starting Gear] === Equipment Methods (slot-related) ===
[Info :Keep Starting Gear] Method: GetSlot(EquipmentSlot slotName)
[Info :Keep Starting Gear] Method: get_ContainerSlots()
[Info :Keep Starting Gear] Method: get_PaymentSlots()
[Info :Keep Starting Gear] Method: get_GrenadeThrowingSlots()
[Info :Keep Starting Gear] Method: get_AllSlots()
[Info :Keep Starting Gear] Method: get_AllSlotsWithoutArrayInside()
[Info :Keep Starting Gear] Method: TryFindItem(String itemId, Item& item)
[Info :Keep Starting Gear] Method: TryFindItem(Func`2 predicate, Item& result)
[Info :Keep Starting Gear] Method: get_TotalGridWidth()
[Info :Keep Starting Gear] Method: TryGetLastForbiddenItem(Item& item)
[Info :Keep Starting Gear] Method: get_QuestItem()
[Info :Keep Starting Gear] Method: get_ItemSound()
[Info :Keep Starting Gear] Method: get_NotShownInSlot()
[Info :Keep Starting Gear] Method: get_ShownInSlot()
[Info :Keep Starting Gear] Method: get_ConflictingItems()
[Info :Keep Starting Gear] Method: get_IsSpecialSlotOnly()
[Info :Keep Starting Gear] Method: get_LeftHandItem()
[Info :Keep Starting Gear] Method: TryGetItemComponent(T& component)
[Info :Keep Starting Gear] Method: GetItemComponent()
[Info :Keep Starting Gear] Method: get_ItemInteractionButtons()
[Info :Keep Starting Gear] Method: GetAllVisibleItems()
[Info :Keep Starting Gear] Method: IsSameItem(Item other)
Nov 28, 2025 8:26 AM
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